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By nirholas
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 97 | OKX-aggregated DeFi discovery and execution — for users who want OKX to find and route to the best protocol WITHOUT naming a specific DApp. | nirholas/ | 229 | — | ~4.4k | Automated safety check: Pass | MIT | yesterday |
| 98 | A skill your agent uses to bridge tokens, cross-chain swap/transfer, move assets between chains, get cross-chain quotes, compare bridge fees, find the cheapest/fastest route, build bridge calldata… | nirholas/ | 229 | — | ~4k | Automated safety check: Pass | MIT | yesterday |
| 99 | A skill your agent uses for smart-money/whale/KOL/大户 activity tracking, aggregated buy signal/信号 alerts, and leaderboard/牛人榜 rankings. | nirholas/ | 229 | — | ~2.6k | Automated safety check: Pass | MIT | yesterday |
| 100 | 100.Okx Dex Token A skill your agent uses for token-level data: search tokens, trending/hot tokens (热门, 代币榜单), liquidity pools, holder distribution (whale/巨鲸, sniper, bundler-tagged holder %), token risk metadata… | nirholas/ | 229 | — | ~2.9k | Automated safety check: Pass | MIT | yesterday |
| 101 | 101.Okx Dex Trenches Read-only on-chain research for pump.fun and other meme-token launchpads (Solana / BSC / X Layer / TRON). | nirholas/ | 229 | — | ~2.6k | Automated safety check: Pass | MIT | yesterday |
| 102 | 102.Okx How To Play Onchain OS onboarding entry router. An agent skill from nirholas/three.ws. | nirholas/ | 229 | — | ~2.3k | Automated safety check: Notes | MIT | yesterday |
| 103 | 103.Pump Website PumpOS — static HTML/CSS/JS web desktop for the Pump SDK with 169 Pump-Store apps, live token dashboards, interactive DeFi tools, PWA support, and Vercel deployment. | nirholas/ | 134 | — | ~871 | Automated safety check: Pass | Unknown | yesterday |
| 104 | Design or implement responsive audio feedback for a Three.js or web game. | nirholas/ | 229 | 1 repo | ~277 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 105 | Implement or tune Three.js game cameras. An agent skill from nirholas/three.ws. | nirholas/ | 229 | 1 repo | ~299 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 106 | Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. | nirholas/ | 229 | 1 repo | ~418 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 107 | Build, tune, or test a Three.js game for mobile web. An agent skill from nirholas/three.ws. | nirholas/ | 229 | 1 repo | ~301 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 108 | 108.Create Game Vfx Create readable, performance-safe Three.js game visual effects. | nirholas/ | 229 | 1 repo | ~270 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 109 | Design, implement, tune, or test Three.js action-game encounters. | nirholas/ | 229 | 1 repo | ~259 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 110 | Profile, diagnose, and improve Three.js or WebGL game performance without regressing gameplay. | nirholas/ | 229 | 1 repo | ~421 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 111 | 111.Ship Web Games Package, deploy, and verify a playable Three.js or web game. | nirholas/ | 229 | 1 repo | ~284 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 112 | Test a playable browser game end to end with deterministic fixtures and real browser evidence. | nirholas/ | 229 | 1 repo | ~429 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 113 | 113.Tune Enemy AI Build, debug, balance, or test combat enemy AI for playable action games. | nirholas/ | 229 | 1 repo | ~425 | Automated safety check: Pass | Apache-2.0 | yesterday |