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By TheOrcDev

18 skills found.
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1

Migrates React projects and components from Radix UI to Base UI.

TheOrcDev/youtube-to-blog1802 repos~2.3kAutomated safety check: PassMIT1 mo ago
2

Build Remotion intro, reel, and brand-film videos with remocn and ASR-timed captions.

TheOrcDev/skills106—~1.6kAutomated safety check: PassNo licence10 days ago
3

Turn one still image into a living web backdrop - depth parallax that follows the pointer, a subject that breathes, and ambient wind, cloud drift, light and dust, in a single WebGL shader with a…

TheOrcDev/skills106—~2.3kAutomated safety check: PassNo licence10 days ago
4

Rig and animate game characters that actually hold up in-engine.

TheOrcDev/skills106—~1.6kAutomated safety check: PassNo licence10 days ago
5

Author, gate, preview and install production animation sets for Final Stand creatures (quadrupeds, arthropods, flyers, hybrids) using the Plan 009 pipeline in tools/3d/animationquality/creatures.

TheOrcDev/skills106—~858Automated safety check: PassNo licence10 days ago
6

Cut an existing plan into ordered, self-contained slices (execution phases) sized for an AI agent to pick up and run one at a time.

TheOrcDev/skills106—~753Automated safety check: PassNo licence10 days ago
7

Agent runbook for moving a repository from GitHub to Cursor Origin code hosting, including repointing Vercel so production keeps deploying.

TheOrcDev/skills106—~2kAutomated safety check: PassNo licence10 days ago
8

Produce production animation sets for Final Stand humanoid heroes and enemies from Meshy's humanoid rig and preset motion library (Plan 011 route), then package, gate, preview and install them.

TheOrcDev/skills106—~1.2kAutomated safety check: PassNo licence10 days ago
9

Respond as a blunt, decisive orc — short sentences, no hedging, lead with the verdict, full technical accuracy preserved.

TheOrcDev/skills106—~571Automated safety check: PassNo licence10 days ago
10

Write short-format video scripts (TikTok, Instagram Reels, YouTube Shorts) as one package with two halves, the spoken script and an editor-ready beat-by-beat shot list (camera angle, captions…

TheOrcDev/skills106—~4.3kAutomated safety check: PassNo licence10 days ago
11

One word, GROND, and the agent stages everything, commits it, gets it onto the default branch, pushes, and reports every step in orc voice.

TheOrcDev/skills106—~1.3kAutomated safety check: WarnNo licence10 days ago
12

Blunt, zero-hedging code review with orc attitude. An agent skill from TheOrcDev/skills.

TheOrcDev/skills106—~556Automated safety check: PassNo licence10 days ago
13

Self-driving version of grill-me. An agent skill from TheOrcDev/skills.

TheOrcDev/skills106—~680Automated safety check: PassNo licence10 days ago
14

Creates and validates Final Stand concept turnarounds and deterministic four-view upload packs with source lineage.

TheOrcDev/skills106—~897Automated safety check: PassNo licence10 days ago
15

Converts Final Stand provider meshes into budgeted, textured and verifiable game-model candidates using the existing Blender tooling.

TheOrcDev/skills106—~1kAutomated safety check: PassNo licence10 days ago
16

Runs Final Stand Meshy geometry and texture production with governed reference packs, candidate review, credit accounting and immutable exports.

TheOrcDev/skills106—~1kAutomated safety check: PassNo licence10 days ago
17

AI-agent commit protocol that establishes a Shadscan baseline and reruns the audit immediately before every agent-created commit without installing dependencies or configuring Git.

TheOrcDev/skills106—~786Automated safety check: PassNo licence10 days ago
18

Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab installers.

TheOrcDev/skills106—~951Automated safety check: PassNo licence10 days ago