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Game Development · For frontend developers
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Create new AI chat interface components for the ai-elements library following established composable patterns, shadcn/ui integration, and Vercel AI SDK conventions. | xiaoiver/ | 1.1k | 2 repos | ~1.9k | Automated safety check: Pass | MIT | yesterday |
| 2 | Owns the paired JSON metadata and TypeScript runner files that define the Aholo Viewer's example and Playground content. | manycoretech/ | 1.1k | — | ~580 | Automated safety check: Pass | MIT | 2 days ago |
| 3 | Turn a cloned (or any measured) website into YOUR site: re-skin it with your brand, copy, and assets; generate three deliberately different design directions as token/motion/shader overrides and… | cth9191/ | 138 | — | ~2.6k | Automated safety check: Pass | MIT | 1 mo ago |
| 4 | 交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。 | pixelxzen/ | 185 | — | ~1k | Automated safety check: Pass | Apache-2.0 | 5 mo ago |
| 5 | Guides building browser apps with the @manycore/aholo-viewer npm package to render 3D Gaussian Splatting and mesh content from TypeScript. | manycoretech/ | 1.1k | — | ~2.2k | Automated safety check: Pass | MIT | 2 days ago |
| 6 | Decides whether an interface effect belongs in CSS, SVG, Canvas 2D, WebGL or WebGPU, then builds, debugs and visually verifies focused GPU effects inside product UIs. | v2space-labs/ | 116 | — | ~3.1k | Automated safety check: Pass | MIT | 1 mo ago |
| 7 | 7.Nerv UI NERV Operations Console v2 — Evangelion-inspired UI component library. | TheGreatGildo/ | 228 | — | ~2.3k | Automated safety check: Pass | MIT | 7 mo ago |
| 8 | Build, update, and apply iOS design specifications using Apple Human Interface Guidelines (HIG) source data. | davepoon/ | 3.6k | — | ~735 | Automated safety check: Pass | MIT | yesterday |
| 9 | Gives practical design rules for polished HTML, CSS and JavaScript interfaces and browser games, covering spacing, type, color, components, motion and responsive breakpoints. | pretend1111/ | 496 | 1 repo | ~824 | Automated safety check: Pass | Unknown | 5 mo ago |
| 10 | 10.Icons How to add icons to the vglist frontend using Lucide via @lucide/vue. | connorshea/ | 160 | — | ~321 | Automated safety check: Pass | MIT | 3 days ago |
| 11 | Make a site behave on real phones — the defects no Lighthouse run or headless scroll test sees, learned from site owners reviewing production sites on an iPhone. | textura-agency/ | 135 | — | ~5k | Automated safety check: Notes | Unlicense | yesterday |
| 12 | Builds 3D web scenes with Three.js and React Three Fiber, with attention to art direction, a performance budget, mobile behavior and fallbacks. | madebyaris/ | 126 | — | ~3k | Automated safety check: Pass | MIT | 3 mo ago |
| 13 | Create Framer Code Components and Code Overrides. An agent skill from fredm00n/framerlabs. | fredm00n/ | 135 | — | ~8.3k | Automated safety check: Pass | MIT | today |
| 14 | 14.Roblox UI Build production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion… | gamedev-skills/ | 1.4k | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 15 | 15.Imagine A skill your agent uses when building a new pixel-art or retro frontend with pxlkit (@pxlkit/ui-kit) — landing, dashboard, portfolio, game UI. | Joangeldelarosa/ | 117 | — | ~1.6k | Automated safety check: Notes | Unknown | 3 days ago |
| 16 | Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition conditions, advance… | thedivergentai/ | 821 | — | ~3.6k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 17 | Searches the Defold Asset Store for community libraries and extensions. | selimanac/ | 111 | — | ~1.3k | Automated safety check: Pass | No licence | 5 mo ago |
| 18 | 18.Nxui Design Project-level design skill for nxui (nxui.geoql.in). An agent skill from vinayakkulkarni/nxui. | vinayakkulkarni/ | 212 | — | ~2.8k | Automated safety check: Pass | MIT | 2 days ago |
| 19 | Section-by-section GDD authoring for one system — walks through each required section, cross-references dependencies. | Donchitos/ | 26k | — | ~2.2k | Automated safety check: Pass | MIT | 3 days ago |
| 20 | 20.Smoke Check Critical-path smoke gate before QA hand-off — runs the automated suite. | Donchitos/ | 26k | — | ~1.2k | Automated safety check: Notes | MIT | 3 days ago |
| 21 | 21.Localize Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze. | Donchitos/ | 26k | — | ~5.2k | Automated safety check: Notes | MIT | 3 days ago |
| 22 | 22.Team QA Orchestrate the QA team through a full testing cycle — qa-lead strategy and test plan, qa-tester case writing, execution, sign-off. | Donchitos/ | 26k | — | ~6.5k | Automated safety check: Pass | MIT | 3 days ago |
| 23 | Add and tune animated liquid-metal WebGL borders with the React metal-fx package. | boraoztunc/ | 398 | 2 repos | ~3.4k | Automated safety check: Pass | Apache-2.0 | 1 mo ago |
| 24 | Create a futuristic, premium, clean dark-blue mesh-gradient design system across background rendering, hero shell, navigation, floating nodes, framed sections, CTAs, and motion. | boraoztunc/ | 398 | 2 repos | ~2.5k | Automated safety check: Pass | Apache-2.0 | 1 mo ago |
| 25 | 25.Viewport Control the Unreal Editor level viewport — camera type/position, view mode, FOV, exposure, layout, and rendering settings (ViewportService). | kevinpbuckley/ | 730 | — | ~3.9k | Automated safety check: Pass | MIT | 3 days ago |
| 26 | 26.Scenekit Maintain and extend existing SceneKit 3D scenes and visualizations. | dpearson2699/ | 1.2k | — | ~4k | Automated safety check: Pass | Unknown | 2 mo ago |
| 27 | 27.Localization A skill your agent uses when implementing localization (i18n/l10n) — TranslationServer, CSV/PO translation files, locale switching, RTL support, and pluralization in Godot 4.3+ | jame581/ | 805 | — | ~3.2k | Automated safety check: Pass | MIT | 2 days ago |
| 28 | Expert blueprint for UI themes using Theme resources, StyleBoxes, custom fonts, and theme overrides for consistent visual styling. | thedivergentai/ | 821 | — | ~3.7k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 29 | 29.Dating Web A consumer-feeling dating / matchmaking dashboard — left rail navigation, ticker bar of community signals, headline KPIs, a 30-day mutual-matches bar chart, and a match-rate trend block. | sanqiufong/ | 132 | 1 repo | ~965 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 30 | A skill your agent uses when making a Phaser 4 game responsive or handling display scaling. | autonomous-ai/ | 1.2k | — | ~4.6k | Automated safety check: Pass | MIT | yesterday |
| 31 | A skill your agent uses when displaying text in Phaser 4. An agent skill from autonomous-ai/openharness. | autonomous-ai/ | 1.2k | — | ~5k | Automated safety check: Pass | MIT | yesterday |
| 32 | 32.Web Build and verify interactive HTML experiences in Web Studio's live, sandboxed preview. | autonomous-ai/ | 1.2k | — | ~518 | Automated safety check: Pass | MIT | yesterday |
| 33 | Build scene-by-scene chapters that advance left to right on one fixed stage while the user scrolls vertically, with native scroll as the only input. | MengTo/ | 6.7k | — | ~2.5k | Automated safety check: Pass | MIT | 4 days ago |
| 34 | Routes Meta VR and Horizon OS simulator work to the right metavr command group, and drives a running Meta XR Simulator via metavr xrsim — runtime, device, input, compositor layers and MP4 recording. | meta-quest/ | 215 | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | 16 days ago |
| 35 | Advanced Compose visuals - Material 3 Expressive motion physics, AGSL shaders (Android 13+), Canvas/DrawScope generative, graphicsLayer effects. | AThevon/ | 440 | — | ~5.1k | Automated safety check: Pass | Unknown | 5 days ago |
| 36 | 36.Gm Evaluate Evaluate the current tag's quality: enforce the playable-closed-loop gate, maintain a single cross-tag e2e/ suite that always reflects the current game (add tests for new mechanics, prune tests for… | RandallLiuXin/ | 550 | — | ~4.7k | Automated safety check: Pass | Unknown | 23 days ago |
| 37 | 37.Motion Craft Design GPU-accelerated animations with Web Animations API (WAAPI), Scroll-Driven Animations (ScrollTimeline/ViewTimeline), FLIP technique, easing systems, and accessibility (prefers-reduced-motion). | EliasOulkadi/ | 114 | — | ~6.4k | Automated safety check: Pass | MIT | 6 days ago |
| 38 | Configure Unity Localization with unity-cli. An agent skill from akiojin/unity-cli. | akiojin/ | 108 | — | ~1.4k | Automated safety check: Pass | MIT | 2 days ago |
| 39 | Author a PostHog canvas with semantic HTML, CSS, and direct browser APIs — documents, articles, generative graphics, 2D canvas and WebGL experiences, and focused experiments where React components… | PostHog/ | 40k | — | ~1.3k | Automated safety check: Pass | Unknown | yesterday |
| 40 | Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. | wondelai/ | 2.4k | — | ~4.3k | Automated safety check: Pass | MIT | 1 mo ago |
| 41 | Build a cursor trail whose spacing stays constant at any hand speed, by emitting motes per unit of distance travelled rather than on a timer, so a flick draws the same continuous ribbon as a crawl… | nirholas/ | 229 | 1 repo | ~2.6k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 42 | Turn an article, case study, brand narrative, product journey, or long-form story into a cinematic scroll-driven landing page using one of three renderers: scrubbed video, a real-time Three.js… | nirholas/ | 229 | 1 repo | ~3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 43 | Turn a visual or interaction technique you already built into a reusable web-design skill, by isolating the one mechanism that makes it work while reproducing its approved reference exactly around… | nirholas/ | 229 | 1 repo | ~4.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 44 | 44.Inspira UI 120+ Vue/Nuxt animated components with TailwindCSS v4, motion-v, GSAP, Three.js. | secondsky/ | 227 | — | ~2.6k | Automated safety check: Pass | MIT | 13 days ago |
| 45 | 45.Mira Offline Converte um deck do Mira já criado para modo OFFLINE (self-contained, sem CDN em runtime), para abrir por file:// mesmo atrás do firewall corporativo que bloqueia as CDNs (Tailwind, AOS, Lucide, D3… | sandeco/ | 218 | — | ~1.3k | Automated safety check: Pass | Unknown | 26 days ago |
| 46 | 46.UI Theme QA A skill your agent uses to find and fix undisciplined Control-node UI in a Godot project — spacing that follows no ladder, font sizes with no modular scale, near-duplicate colours, and text that… | hashgraph-online/ | 1.3k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 47 | Test a playable browser game end to end with deterministic fixtures and real browser evidence. | nirholas/ | 229 | 1 repo | ~429 | Automated safety check: Pass | Apache-2.0 | yesterday |