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Game Development · jasonkneen/tiny-world-builder
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | create robust, browser-runnable three.js primitive reconstructions from static low-poly, voxel, isometric, or stylized game-art reference images. | jasonkneen/ | 1.6k | — | ~1.1k | Automated safety check: Pass | AGPL-3.0 | today |
| 2 | A skill your agent uses whenever an LLM agent needs to search, browse, or download 3D models from Poly Pizza (poly.pizza) using their REST API. | jasonkneen/ | 1.6k | — | ~1.9k | Automated safety check: Pass | AGPL-3.0 | today |
| 3 | A skill your agent uses when styling any tool/block button, palette tile, icon chip, or new clickable square in Tiny World Builder. | jasonkneen/ | 1.6k | — | ~2k | Automated safety check: Pass | AGPL-3.0 | today |
| 4 | A skill your agent uses when changing ghost board generation, path / road / river continuity, deterministic regen, edge connections, or anything that runs inside makeGhostWorld in… | jasonkneen/ | 1.6k | — | ~1.6k | Automated safety check: Pass | AGPL-3.0 | today |
| 5 | A skill your agent uses when changing the home island layout, edge dressing, undersides, autoincentive sponsor banner (now a top-left logo-adjacent DOM banner), plane/crop-duster flight paths… | jasonkneen/ | 1.6k | — | ~4.7k | Automated safety check: Pass | AGPL-3.0 | today |
| 6 | Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems… | jasonkneen/ | 1.6k | 1 repo | ~1k | Automated safety check: Pass | AGPL-3.0 | today |
| 7 | A skill your agent uses when adding or changing persisted user state — settings defaults, audio, camera/orbit, panel positions, feature flags, and the in-app "Save Defaults" pipeline that snapshots… | jasonkneen/ | 1.6k | — | ~3.7k | Automated safety check: Pass | AGPL-3.0 | today |
| 8 | A skill your agent uses when editing the Tiny World Builder repo, especially tiny-world-builder.html, to preserve the static classic-script Three.js r185 app structure and local edit/reload workflow. | jasonkneen/ | 1.6k | — | ~1k | Automated safety check: Pass | AGPL-3.0 | today |
| 9 | A skill your agent uses when changing the in-world CCTV / "Truman Show" surveillance cameras in Tiny World Builder — render-to-texture security feeds, the black-and-white CRT/VHS monitor shader… | jasonkneen/ | 1.6k | — | ~1.5k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 10 | A skill your agent uses when adding, importing, designing, reviewing, or animating low-poly / stylized 3D assets in Tiny World Builder, including Three.js procedural meshes, GLB/GLTF assets, Poly… | jasonkneen/ | 1.6k | — | ~4k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 11 | A skill your agent uses when changing the Mesh Terrain sculptor — the opt-in voxel-block landscape designer that paints per-voxel materials and pull/push-sculpts flat-topped blocks, then keeps the… | jasonkneen/ | 1.6k | — | ~2.7k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 12 | A skill your agent uses when adding or changing GLSL effects in Tiny World Builder — landscape water, waterfalls, foam, smoke, explosions, damage/wear overlays, or the reusable TinyShaderFX library. | jasonkneen/ | 1.6k | — | ~1.9k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 13 | A skill your agent uses when adding or changing Tiny World Builder tile/object repeat-click behavior, terrain stacking, floors/intensity, fences, rocks, walls, crops, or Monument Valley-like… | jasonkneen/ | 1.6k | — | ~2.4k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 14 | Tinyverse collectibles lane — pack reveal, frozen islands, play-mode visits. | jasonkneen/ | 1.6k | — | ~1.6k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 15 | A skill your agent uses when changing the playable 2.5D template sprite, cloning it into character classes, or wiring idle/walk/attack sprite-sheet playback. | jasonkneen/ | 1.6k | — | ~583 | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 16 | A skill your agent uses when changing Tiny World Builder selection placement, freehand drawing, asset clipboard, cut/copy/paste/duplicate, saved templates, or Stamps panel navigation. | jasonkneen/ | 1.6k | — | ~5.6k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 17 | A skill your agent uses when changing the first-class Island Viewer shell, sequential generated-island viewer routing, or viewer-scoped graphics defaults. | jasonkneen/ | 1.6k | — | ~1.5k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 18 | A skill your agent uses when editing Tiny World Builder prompts, model-generated worlds, Auto suggestions, or any model behavior that should create coherent low-poly 3D board scenes. | jasonkneen/ | 1.6k | — | ~3k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 19 | A skill your agent uses when changing ghost boards, multiplayer preview boards, panning, ghost visibility, jigsaw reveal, or any visibility behavior around the active Tiny World board. | jasonkneen/ | 1.6k | — | ~1.5k | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 20 | A skill your agent uses when changing the Tinyverse ground-surface race track, perimeter bridge loop, rally karts, or poser-surface show/hide hook. | jasonkneen/ | 1.6k | — | ~634 | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 21 | A skill your agent uses when adding or modifying WebXR, AR placement, VR immersion, headset controller input, or XR rendering modes in Tiny World Builder. | jasonkneen/ | 1.6k | — | ~808 | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 22 | A skill your agent uses when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic. | jasonkneen/ | 1.6k | — | ~318 | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 23 | A skill your agent uses when changing Tiny World Builder renderer setup, shadows, smoke, voxel clouds, ghost board render cost, frame loop, or GPU performance. | jasonkneen/ | 1.6k | — | ~11k | Automated safety check: Pass | AGPL-3.0 | yesterday |