Agent skill

Tinyworld Auto Batching

by jasonkneen in jasonkneen/tiny-world-builder

A skill your agent uses when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic.

AGPL-3.0Auto-check passedGame Development

Install Tinyworld Auto Batching

skills CLI
$ npx skills add jasonkneen/tiny-world-builder --skill tinyworld-auto-batching -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install jasonkneen/tiny-world-builder tinyworld-auto-batching --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/jasonkneen/tiny-world-builder.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/tinyworld-auto-batching .claude/skills/tinyworld-auto-batching && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
tinyworld-auto-batching
GitHub stars
1.6k
Token cost
~318 tokens
SKILL.md length
148 words
Files
2
Skills in repo
29
Repo updated
First seen
Licence
AGPL-3.0

At a glance

A skill your agent uses when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic.

  • Changing Tiny World Builder Auto palette behavior
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Model inference
  • Provider/model/API-key logic

What it does

Tinyworld Auto Batching is an agent skill from jasonkneen/tiny-world-builder. Use when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic.

Its SKILL.md is about 320 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).

It sits in Game Development. The licence is AGPL-3.0.

When your agent uses it

  • Changing Tiny World Builder Auto palette behavior
  • Model inference
  • Provider/model/API-key logic

Example prompts

  • “/tinyworld-auto-batching”

What it can do on your machine

Read from SKILL.md and the folder at commit 90bc6f3. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Tinyworld Auto Batching loads about 318 tokens when it runs. Until then it costs about 37 tokens; SKILL.md has 148 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~37
When it runs · the whole SKILL.md, loaded when a task matches
~318

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from jasonkneen/tiny-world-builder at commit 90bc6f3, republished under its AGPL-3.0 licence (© jasonkneen). 148 words, ~318 tokens.

Download SKILL.mdSave it as .claude/skills/tinyworld-auto-batching/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
tinyworld-auto-batching
description
Use when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic.

Tiny World Auto Batching

Auto should not call the model on every placement.

Current intended model:

  • Capture the current home board as sparse 8x8 JSON using snapshotCells().
  • Ask the model for a ranked batch of candidate tile actions matching AUTO_SUGGESTIONS_SCHEMA.
  • Spend autoSuggestionQueue locally for multiple Auto placements.
  • Refresh after AUTO_REFRESH_EVERY Auto placements or when the queue runs out.
  • Auto still places on the clicked cell. The model suggests tile/action definitions, not coordinates.

Implementation guardrails:

  • Keep provider/model/key state shared with the Generate modal via AI_LS.
  • Use normalizeAutoAction before applying model output.
  • Use adaptAutoSuggestionToCell(action, x, z) so same-kind clicks increase local intensity.
  • If no API key exists, open the Generate modal with the Auto key message.
  • Do not add a backend or new dependency.

Validation:

  • Stub generateAutoSuggestions in browser eval and verify two Auto suggestions only call the stub once.
  • Verify no network call is needed while spending cached suggestions.

© jasonkneen, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in .codex/skills/tinyworld-auto-batching of jasonkneen/tiny-world-builder.

  • SKILL.md
  • agents/openai.yaml

Open the folder on GitHubat commit 90bc6f3

Compare with similar skills

Tinyworld Auto Batching next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Tinyworld Auto Batching compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Tinyworld Auto Batching this skilljasonkneen/tiny-world-builder1.6k—~318Automated safety check: PassAGPL-3.0
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k2 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Tinyworld Auto Batching

What does Tinyworld Auto Batching do?

A skill your agent uses when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic. Tinyworld Auto Batching is an agent skill from jasonkneen/tiny-world-builder. Use when changing Tiny World Builder Auto palette behavior, model inference, suggestions, or provider/model/API-key logic.

When should I use Tinyworld Auto Batching?

Tinyworld Auto Batching fits situations like: changing Tiny World Builder Auto palette behavior; model inference; provider/model/API-key logic.

How do I install Tinyworld Auto Batching in Claude Code?

Run `npx skills add jasonkneen/tiny-world-builder --skill tinyworld-auto-batching -a claude-code`. Or copy the skill folder (.codex/skills/tinyworld-auto-batching in jasonkneen/tiny-world-builder) into .claude/skills/tinyworld-auto-batching in your project. Claude Code loads it when a task matches its description.

How do I install Tinyworld Auto Batching in Codex?

Run `npx skills add jasonkneen/tiny-world-builder --skill tinyworld-auto-batching -a codex`. Or copy the skill folder (.codex/skills/tinyworld-auto-batching in jasonkneen/tiny-world-builder) into .agents/skills/tinyworld-auto-batching in your project. Codex loads it when a task matches its description.

Can I use Tinyworld Auto Batching in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jasonkneen/tiny-world-builder --skill tinyworld-auto-batching -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tinyworld-auto-batching, .gemini/skills/tinyworld-auto-batching, .github/skills/tinyworld-auto-batching and .opencode/skills/tinyworld-auto-batching in your project.

What does Tinyworld Auto Batching need to run?

SKILL.md names no scripts, command-line tools or credentials: Tinyworld Auto Batching is instructions for the agent only.

Does Tinyworld Auto Batching access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Tinyworld Auto Batching safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Tinyworld Auto Batching use?

Tinyworld Auto Batching is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Tinyworld Auto Batching use?

About 318 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Tinyworld Auto Batching?

Skills that share tags, products or a category with Tinyworld Auto Batching: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Tinyworld Auto Batching?

jasonkneen (a GitHub user) maintains it in jasonkneen/tiny-world-builder, which has 1,591 GitHub stars. The repository holds 29 skills in this directory. The repository was last updated on October 8, 2026.

Source: jasonkneen/tiny-world-builder on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.