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C# agent skills, page 7

Skills #289–336 of 417, ranked by score.

C# skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

C# skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
289

Build wallet portfolio features with ERC-20 token discovery, multicall balances, CoinGecko pricing, and multi-account scanning (.NET/C).

Nethereum/Nethereum2.3k—~1.7kAutomated safety check: PassMIT3 days ago
290

Manage Uniswap V4 liquidity positions using Nethereum (.NET/C).

Nethereum/Nethereum2.3k—~1.5kAutomated safety check: PassMIT3 days ago
291

Swap tokens on Uniswap V2/V3/V4 using Nethereum (.NET/C). An agent skill from Nethereum/Nethereum.

Nethereum/Nethereum2.3k—~2.1kAutomated safety check: PassMIT3 days ago
292

Integrate Ethereum into Unity games using Nethereum with async Web3 API, WebGL wallet support via EIP-6963 multi-wallet discovery and MetaMask (.NET/C).

Nethereum/Nethereum2.3k—~1.6kAutomated safety check: PassMIT3 days ago
293

Build a multi-platform wallet application using the Nethereum Wallet SDK with MVVM architecture (.NET/C).

Nethereum/Nethereum2.3k—~1.6kAutomated safety check: PassMIT3 days ago
294

Accept HTTP 402 cryptocurrency payments using Nethereum (.NET/C).

Nethereum/Nethereum2.3k—~2.2kAutomated safety check: PassMIT3 days ago
295

Help users verify Groth16 zero-knowledge proofs from Circom/snarkjs circuits using Nethereum.ZkProofsVerifier (.NET).

Nethereum/Nethereum2.3k—~853Automated safety check: PassMIT3 days ago
296

Provides instructions to migrate your Godot AdMob project between different plugin versions (e.g.

poingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT7 days ago
297

Perform janitorial tasks on C/.NET code including cleanup, modernization, and tech debt remediation.

DynamoDS/Dynamo2k—~682Automated safety check: PassApache-2.0today
298

推論パスの canonical Python (exportonnx.py / vits/models.py:VitsModel.infer) を変更した PR で、6 ランタイム (Python runtime / Rust / Go / C / C++ / WASM) の inference path が追随しているかを git diff で確認。PR

ayutaz/piper-plus220—~972Automated safety check: PassMITtoday
299

Find C methods across every loaded assembly by name / type / parameters — including private methods.

IvanMurzak/Unity-MCP4.4k—~1.4kAutomated safety check: PassApache-2.04 days ago
300

Compiles and executes C code dynamically using Roslyn. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~2kAutomated safety check: PassApache-2.04 days ago
301

Create a new skill (MCP tool) for the Unity Editor by writing a C (.cs) file that Unity compiles into the project.

IvanMurzak/Unity-MCP4.4k—~2.1kAutomated safety check: PassApache-2.04 days ago
302

MUST use when writing C# scripts.

windmill-labs/windmill18k—~2.1kAutomated safety check: PassUnknownyesterday
303

Modern C language features for .NET 10 and C 14. An agent skill from codewithmukesh/dotnet-claude-kit.

codewithmukesh/dotnet-claude-kit7511 repo~1.7kAutomated safety check: PassMIT2 mo ago
304

Work on the Java port of the V5 standalone schema evaluator (src-java/corvus-json-schema, Maven artifact io.github.corvus-dotnet:corvus-json-schema): loader, compiler, the ASM bytecode generator…

corvus-dotnet/Corvus.JsonSchema199—~1.6kAutomated safety check: PassApache-2.0today
305

A skill your agent uses to review or refactor C/.NET code in Dapper-FluentMap for clarity, cohesion, testability, performance, or maintainability while preserving observable behavior and public API.

rodri-oliveira-dev/Dapper-FluentMap453—~751Automated safety check: PassMIT2 days ago
306

Look up Godot engine class APIs — methods, properties, signals, enums.

RandallLiuXin/GodotMaker5491 repo~427Automated safety check: PassUnknown21 days ago
307

Compile-check a Godot project using headless mode. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5491 repo~454Automated safety check: PassUnknown21 days ago
308

ET build, analyzer, proto export, server startup, and publish workflow.

FlameskyDexive/Legends-Of-Heroes929—~244Automated safety check: PassMIT16 days ago
309

Browse Unity Technologies' official UnityCsReference C source as a read-only local cache.

akiojin/unity-cli107—~1.5kAutomated safety check: PassMIT3 days ago
310

Reconstruct a method or type as C and IL — decompiled source, annotated source with hidden facts, raw IL, fidelity levels, and IL-offset lookup.

richlander/dotnet-inspect151—~2.4kAutomated safety check: PassNo licencetoday
311

A skill your agent uses when implementing decoupled communication between nodes — global EventBus autoload with typed signals

jame581/GodotPrompter795—~2.8kAutomated safety check: PassMIT2 days ago
312

A skill your agent uses when building native extensions for Godot — godot-cpp (C++) or gdext (Rust), binding classes, building, and GDScript/C interop

jame581/GodotPrompter795—~2.7kAutomated safety check: PassMIT2 days ago
313

A skill your agent uses when writing production-grade GDScript — performance idioms, metaprogramming, @tool lifecycle, async pitfalls, signal/Callable trade-offs, profiler-driven idioms, and common…

jame581/GodotPrompter795—~3.4kAutomated safety check: PassMIT2 days ago
314

A skill your agent uses when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms

jame581/GodotPrompter795—~3.5kAutomated safety check: PassMIT2 days ago
315

A skill your agent uses when debugging Godot projects — remote debugger, print techniques, signal tracing, common error patterns and fixes

jame581/GodotPrompter795—~3kAutomated safety check: PassMIT2 days ago
316

A skill your agent uses when writing tests for Godot projects — TDD workflow with GUT and gdUnit4, covers both GDScript and C

jame581/GodotPrompter795—~2.4kAutomated safety check: PassMIT2 days ago
317

A skill your agent uses when using the LimboAI addon — behavior trees and hierarchical state machines (C++ GDExtension) with a visual editor, BTTask subclassing, and a blackboard

jame581/GodotPrompter795—~3.2kAutomated safety check: PassMIT2 days ago
318

A skill your agent uses when implementing localization (i18n/l10n) — TranslationServer, CSV/PO translation files, locale switching, RTL support, and pluralization in Godot 4.3+

jame581/GodotPrompter795—~3.2kAutomated safety check: PassMIT2 days ago
319

A skill your agent uses when targeting Android/iOS — export and signing, permissions, plugins, in-app purchases, ads, app lifecycle, device features, and mobile performance

jame581/GodotPrompter795—~3.3kAutomated safety check: PassMIT2 days ago
320

A skill your agent uses when implementing multiplayer — MultiplayerAPI, ENet/WebSocket peers, RPCs, and authority model

jame581/GodotPrompter795—~3.1kAutomated safety check: PassMIT2 days ago
321

A skill your agent uses when synchronizing multiplayer state — MultiplayerSynchronizer, interpolation, prediction, and lag compensation

jame581/GodotPrompter795—~2.7kAutomated safety check: PassMIT2 days ago
322

A skill your agent uses when running work off the main thread — WorkerThreadPool, Thread/Mutex/Semaphore, calldeferred, thread-safe scene access, and threaded resource loading

jame581/GodotPrompter795—~2.7kAutomated safety check: PassMIT2 days ago
323

A skill your agent uses when implementing procedural generation — noise-based terrain, BSP dungeons, cellular automata caves, wave function collapse, and seeded randomness in Godot 4.3+

jame581/GodotPrompter795—~1.2kAutomated safety check: PassMIT2 days ago
324

Drive feature development using Outside-In TDD with Hexagonal Architecture.

lexler/skill-factory2391 repo~1.9kAutomated safety check: PassApache-2.01 mo ago
325

Compile the Unity project and report errors/warnings. An agent skill from kurotu/VRCQuestTools.

kurotu/VRCQuestTools3731 repo~535Automated safety check: PassMIT8 days ago
326

Create and maintain mediation network plugins (e.g., AppLovin, Vungle, Meta, IronSource) across Godot, C, Android, and iOS.

poingstudios/godot-admob-plugin632—~2kAutomated safety check: PassMIT7 days ago
327
327.Csharp

Language-specific super-code guidelines for csharp. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~1.6kAutomated safety check: PassMITyesterday
328

Generates production-grade Selenium WebDriver automation scripts and tests in Java, Python, JavaScript, C, Ruby, or PHP.

sickn33/agentic-awesome-skills47k1 repo~2.4kAutomated safety check: PassMITyesterday
329

xUnit、FluentAssertions、モッキング、統合テスト、テスト組織のベストプラクティスを使用したCと.NETのテストパターン。

affaan-m/ECC275k—~2kAutomated safety check: PassMIT3 days ago
330

使用 xUnit、FluentAssertions、模拟、集成测试和测试组织最佳实践的 C 和 .NET 测试模式. An agent skill from affaan-m/ECC.

affaan-m/ECC275k—~2kAutomated safety check: PassMIT3 days ago
331

惯用的C和.NET模式、约定、依赖注入、async/await以及构建健壮、可维护的.NET应用程序的最佳实践. An agent skill from affaan-m/ECC.

affaan-m/ECC275k—~2.1kAutomated safety check: PassMIT3 days ago
332

A skill your agent uses when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (health, hitbox, hurtbox), an…

scenario-labs/skills913—~4.9kAutomated safety check: PassMIT2 days ago
333

A skill your agent uses when structuring Unity 6.3 C code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System actions and key rebinding…

scenario-labs/skills913—~4.7kAutomated safety check: PassMIT2 days ago
334

Subagent constraints specific to the GnollHack client repository.

hyvanmielenpelit/GnollHack161—~222Automated safety check: PassUnknownyesterday
335

Use C/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (Ready/Process/PhysicsProcess), [Export] fields, [Signal] delegates as C events, type-safe node lookup, and calling…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.7kAutomated safety check: PassApache-2.011 days ago
336

Expert .NET backend architect specializing in C, ASP.NET Core, Entity Framework, Dapper, and enterprise application patterns.

aiskillstore/marketplace4307 repos~1.9kAutomated safety check: PassNo licenceyesterday