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Model Context Protocol · IvanMurzak/Unity-MCP
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 49 | Enable Unity's runtime profiler and open the Profiler window. | IvanMurzak/ | 4.4k | — | ~432 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 50 | Call a C method by reflection — including private methods. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 51 | Find C methods across every loaded assembly by name / type / parameters — including private methods. | IvanMurzak/ | 4.4k | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 52 | 52.Scene Create Create a new Unity scene asset and save it at the given .unity path. | IvanMurzak/ | 4.4k | — | ~1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 53 | Retrieve the list of root GameObjects in the specified opened scene (or the active scene when openedSceneName is empty). | IvanMurzak/ | 4.4k | — | ~3.5k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 54 | List every scene currently opened in the Unity Editor as a shallow snapshot (name, path, build flags). | IvanMurzak/ | 4.4k | — | ~819 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 55 | 55.Scene Open Open a Unity scene asset in Single or Additive mode. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 56 | 56.Scene Save Save an opened scene back to its asset file (or to a new path when path is provided). | IvanMurzak/ | 4.4k | — | ~530 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 57 | Mark an opened scene as the Editor's active scene (the one new GameObjects are added to and that's used as the default for many operations). | IvanMurzak/ | 4.4k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 58 | 58.Scene Unload Unload an opened scene from the Unity Editor (asynchronously via SceneManager.UnloadSceneAsync). | IvanMurzak/ | 4.4k | — | ~802 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 59 | Capture a screenshot from a Unity Camera and return it as a PNG image for direct LLM inspection. | IvanMurzak/ | 4.4k | — | ~915 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 60 | Capture a screenshot of the Unity Editor's Game View by reading its internal render texture directly. | IvanMurzak/ | 4.4k | — | ~497 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 61 | Capture a screenshot from the Unity Editor Scene View at the requested size. | IvanMurzak/ | 4.4k | — | ~506 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 62 | Delete one or more .cs script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's requestId. | IvanMurzak/ | 4.4k | — | ~537 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 63 | Compiles and executes C code dynamically using Roslyn. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 64 | 64.Script Read Read a .cs script file and return its content as a string. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~575 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 65 | Write a .cs script file (create or overwrite) with the provided C code. | IvanMurzak/ | 4.4k | — | ~580 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 66 | 66.Tests Run Execute Unity tests (EditMode or PlayMode) and return per-test results. | IvanMurzak/ | 4.4k | — | ~2.2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 67 | Enable or disable MCP tools by name in batch. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 68 | Generate a JSON Schema for a C type name via reflection. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 69 | Provides an initial setup for AI Skills, unity-mcp-cli command line tool installation and everything else that is helpful to set up at the start of the project. | IvanMurzak/ | 4.4k | — | ~855 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 70 | Create a new skill (MCP tool) for the Unity Editor by writing a C (.cs) file that Unity compiles into the project. | IvanMurzak/ | 4.4k | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 71 | Regenerate every SKILL.md from the project's currently-registered MCP tools into the configured skills folder (or a project-relative override path). | IvanMurzak/ | 4.4k | — | ~500 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 72 | List all Unity-MCP tools registered in the connected Unity Editor instance. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 73 | 73.Build CLI Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use. | IvanMurzak/ | 4.4k | — | ~260 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 74 | Clear the MCP log cache (used by 'console-get-logs') and the Unity Editor Console window. | IvanMurzak/ | 4.4k | — | ~396 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 75 | 75.Ping Lightweight readiness probe. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~403 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 76 | Discard all frames currently held by the Editor Profiler (UnityEditorInternal.ProfilerDriver.ClearAllFrames). | IvanMurzak/ | 4.4k | — | ~402 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 77 | Disable Unity's runtime profiler. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~369 | Automated safety check: Pass | Apache-2.0 | yesterday |