Delete one or more .cs script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's requestId.
Install the "script-delete" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete into .claude/skills/script-delete/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-delete", then confirm the skill loads.
Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Type this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill script-delete -a codex
Project install goes to .agents/skills/; add -g for ~/.codex/skills/.
Install the "script-delete" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete into .agents/skills/script-delete/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-delete", then confirm the skill loads.
Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill script-delete -a cursor
Project install goes to .agents/skills/; add -g for ~/.cursor/skills/.
Install the "script-delete" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete into .cursor/skills/script-delete/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-delete", then confirm the skill loads.
Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill script-delete -a gemini-cli
Project install goes to .agents/skills/; add -g for ~/.gemini/skills/.
Install the "script-delete" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete into .gemini/skills/script-delete/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-delete", then confirm the skill loads.
Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Installs for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill script-delete -a github-copilot
Project install goes to .agents/skills/; add -g for ~/.copilot/skills/.
Install the "script-delete" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete into .github/skills/script-delete/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-delete", then confirm the skill loads.
GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill script-delete -a opencode
OpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
Install the "script-delete" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete into .opencode/skills/script-delete/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "script-delete", then confirm the skill loads.
OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Facts
Skill name
script-delete
GitHub stars
4.4k
Used in
1 other repo
Token cost
~537 tokens
SKILL.md length
179 words
Files
1
Skills in repo
80
Repo updated
First seen
Licence
Apache-2.0
At a glance
Delete one or more .cs script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's requestId.
Tasks that involve Game development
SKILL.md covers Inputs, Behavior, How to Call and Input, plus 1 more section
Calls npm and npx
What it does
Script Delete is an agent skill from IvanMurzak/Unity-MCP. Delete one or more .cs script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's requestId. Pair with 'script-read' to inspect files before deletion.
Its SKILL.md is about 540 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering Game development. It works with Model Context Protocol. The repository describes itself as: AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C method may be turned into a… The licence is Apache-2.0.
When your agent uses it
Tasks that involve Game development
Example prompts
“s requestId. Pair with”
“/script-delete”
Requirements
Node.js
What it can do on your machine
Read from SKILL.md and the folder at commit 4c8056f. It shows what the files ask for, not the result of running them.
Tool permissions
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Runs code
Shell commands in SKILL.md call:
npm
npx
From the folder's file list and the shell code blocks in SKILL.md.
Network
No URLs in SKILL.md. Its commands use npm and npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Credentials
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Context cost
Script Delete loads about 537 tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 179 words of instructions outside code blocks.
Always· name and description, kept in context so the agent knows when to use it
~64
When it runs· the whole SKILL.md, loaded when a task matches
~537
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
Safety
Auto-check passed
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Download SKILL.mdSave it as .claude/skills/script-delete/SKILL.md (or your agent's skills folder).
name
script-delete
description
Delete one or more `.cs` script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's `requestId`. Pair with 'script-read' to inspect files before deletion.
Script / Delete
Delete the script file(s). Does AssetDatabase.Refresh() and waits for Unity compilation to complete before reporting results. Use 'script-read' tool to read existing script files first.
Inputs
files — non-empty array of .cs paths. Every entry must exist on disk.
requestId — required for the processing/delivered-later contract.
Behavior
Validates the array (non-empty, every entry ends with .cs, every entry exists). Deletes each file plus its sibling .meta (when present). Calls AssetDatabase.Refresh and schedules a post-compilation notification — the final response is delivered after Unity finishes the recompile triggered by the delete.
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
Name
Type
Required
Description
files
any
Yes
File paths to the files. Sample: "Assets/Scripts/MyScript.cs".
We found 10 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in IvanMurzak/Unity-MCP, which our catalogue first saw on October 7, 2026.
Script Delete next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
Creates, edits and compiles Unreal Engine 5.8 material assets as one HLSL Custom node through the UMG MCP bridge, instead of editing .uasset files directly.
Delete one or more .cs script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's requestId. Script Delete is an agent skill from IvanMurzak/Unity-MCP.cs script files from disk, refresh the AssetDatabase, and wait for Unity compilation to settle before delivering the final result via the request's requestId.
When should I use Script Delete?
Script Delete fits situations like: tasks that involve Game development.
How do I install Script Delete in Claude Code?
Run `npx skills add IvanMurzak/Unity-MCP --skill script-delete -a claude-code`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/script-delete in IvanMurzak/Unity-MCP) into .claude/skills/script-delete in your project. Claude Code loads it when a task matches its description.
How do I install Script Delete in Codex?
Run `npx skills add IvanMurzak/Unity-MCP --skill script-delete -a codex`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/script-delete in IvanMurzak/Unity-MCP) into .agents/skills/script-delete in your project. Codex loads it when a task matches its description.
Can I use Script Delete in Cursor, Gemini CLI or GitHub Copilot?
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add IvanMurzak/Unity-MCP --skill script-delete -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/script-delete, .gemini/skills/script-delete, .github/skills/script-delete and .opencode/skills/script-delete in your project.
What does Script Delete need to run?
Going by SKILL.md and its folder, Script Delete needs the command-line tools its instructions call (npm and npx). Our summary lists: Node.js.
Does Script Delete access the network?
SKILL.md contains no URLs. Its commands use npm and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Is Script Delete safe to install?
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
What licence does Script Delete use?
Script Delete is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
How many tokens does Script Delete use?
About 537 tokens (SKILL.md is roughly 2.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
What are the alternatives to Script Delete?
Skills that share tags, products or a category with Script Delete: Sprite Gen (aldegad/sprite-gen, 2.6k stars), Unreal Blueprint Authoring (flopperam/unreal-engine-mcp, 1.1k stars), MCP Driver (RandallLiuXin/GodotMaker, 549 stars) and UMG Material MCP (winyunq/UnrealMotionGraphicsMCP, 208 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Who maintains Script Delete?
IvanMurzak (a GitHub user) maintains it in IvanMurzak/Unity-MCP, which has 4,398 GitHub stars. The repository holds 80 skills in this directory. The repository was last updated on October 4, 2026.
Source: IvanMurzak/Unity-MCP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.