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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Draws 2D game art from code with no image model: pixel sprites, SVG props and icons, rigged characters, FX, autotiles and layouts, only when explicitly asked for. | 0x0funky/ | 4.4k | — | ~2.5k | Automated safety check: Pass | MIT | 5 days ago |
| 2 | Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. | aldegad/ | 2.7k | — | ~4.9k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 3 | Design and build motion-first creative websites — page design (structure, type scale, palette, spacing) plus interaction choreography: scroll animation, Framer Motion, GSAP, and light 3D via… | feitangyuan/ | 696 | — | ~18k | Automated safety check: Pass | CC-BY-NC-4.0 | 26 days ago |
| 4 | Create, repair, validate, visually QA, and package MyAgents/Codex-compatible animated pets and pet spritesheets from character art, generated images, company or prospect brand cues, or visual… | hAcKlyc/ | 919 | 1 repo | ~9.5k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 5 | Produces game-ready 2D characters, creatures, props, icons and effects as master stills, sheets or clips, and exports frames for common game engines. | 0x0funky/ | 4.4k | — | ~3.6k | Automated safety check: Pass | MIT | 5 days ago |
| 6 | 6.Anatomy Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with… | wheresryan22/ | 500 | — | ~7.7k | Automated safety check: Pass | MIT | yesterday |
| 7 | Generate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and background plates, decals, logos… | valkor-ai/ | 1.2k | 1 repo | ~1.4k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 8 | Turns one approved master still into a full set of animated action clips for a character, one image-to-video take per action, then packages them for a game engine. | 0x0funky/ | 4.4k | — | ~3.8k | Automated safety check: Pass | MIT | 5 days ago |
| 9 | Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client. | witnesstodark/ | 347 | — | ~1k | Automated safety check: Notes | MIT | 2 days ago |
| 10 | 交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。 | pixelxzen/ | 185 | — | ~1k | Automated safety check: Pass | Apache-2.0 | 5 mo ago |
| 11 | 11.Kinetic Reel Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type… | tuzhechen2005/ | 146 | — | ~1.8k | Automated safety check: Pass | Unknown | 14 days ago |
| 12 | 12.Blender 3D 3D work in the studio's own Blender with its toolkits: MoBlend (MoGraph cloners, effectors, fields, MoText, fracture), Nova FX (particles, fire, sparks, fireworks), Camera (framing, shot presets… | GTKottman/ | 499 | — | ~902 | Automated safety check: Pass | AGPL-3.0 | 2 days ago |
| 13 | 生成横向翻页网页 PPT(单 HTML 文件),含 WebGL 背景、演讲者视图、观众屏同步、讲稿备注、章节幕封、数据大字报、图片网格等模板。提供两种风格:① "电子杂志 × 电子墨水"(衬线 + 流体背景 + 暖色) ② "瑞士国际主义"(无衬线 + 网格点阵 + IKB/柠檬黄/柠檬绿/安全橙高亮)。当用户需要制作分享 / 演讲 / 发布会风格的网页 PPT,或提到"杂志风… | OWWZO/ | 189 | 2 repos | ~6.3k | Automated safety check: Pass | AGPL-3.0 | 2 days ago |
| 14 | For users creating a two-player co-op game menu or opening animation. | tl2012tl/ | 241 | 4 repos | ~2k | Automated safety check: Pass | No licence | 19 days ago |
| 15 | 15.23rd Install, choose, and compose 23rd shadcn/ui registry components for React and Svelte 5. | radiumcoders/ | 149 | — | ~3k | Automated safety check: Pass | No licence | today |
| 16 | Generate PNG images by building a real Three.js 3D scene and capturing one frame headlessly — no image model involved. | hassancs91/ | 102 | — | ~1.4k | Automated safety check: Pass | MIT | 1 mo ago |
| 17 | 17.Polycss Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements. | layoutit/ | 767 | — | ~2.4k | Automated safety check: Pass | MIT | 1 mo ago |
| 18 | Distill stable art-generation patterns from a completed project, so future projects produce comparable assets without re-discovering the prompts. | tettethu/ | 269 | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | 10 days ago |
| 19 | 19.P5js Production pipeline for interactive and generative visual art using p5.js. | Tommy-yw/ | 546 | 1 repo | ~6.8k | Automated safety check: Pass | MIT | 4 mo ago |
| 20 | Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. | beshuaxian/ | 952 | — | ~18k | Automated safety check: Pass | No licence | 6 mo ago |
| 21 | A skill your agent uses when working on tools/imggen avatar image generation, OpenAI-compatible image API config, human or yaoguai portrait prompts, qi-refining base generation, image-to-image realm… | 4thfever/ | 2.1k | — | ~641 | Automated safety check: Pass | Unknown | 1 mo ago |
| 22 | 22.Nerv UI NERV Operations Console v2 — Evangelion-inspired UI component library. | TheGreatGildo/ | 228 | — | ~2.3k | Automated safety check: Pass | MIT | 7 mo ago |
| 23 | Build, update, and apply iOS design specifications using Apple Human Interface Guidelines (HIG) source data. | davepoon/ | 3.6k | — | ~735 | Automated safety check: Pass | MIT | yesterday |
| 24 | Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film… | nirholas/ | 230 | 1 repo | ~760 | Automated safety check: Pass | Apache-2.0 | today |
| 25 | Gives practical design rules for polished HTML, CSS and JavaScript interfaces and browser games, covering spacing, type, color, components, motion and responsive breakpoints. | pretend1111/ | 496 | 1 repo | ~824 | Automated safety check: Pass | Unknown | 5 mo ago |
| 26 | 26.Deploy Deploy tellux examples/docs sites via project scripts — one local command (pnpm run deploy) rclone-syncs to the self-hosted site then Wrangler Direct Uploads to Cloudflare Pages. | cyanfish-x/ | 207 | — | ~1.1k | Automated safety check: Notes | MIT | yesterday |
| 27 | 27.Icons How to add icons to the vglist frontend using Lucide via @lucide/vue. | connorshea/ | 160 | — | ~321 | Automated safety check: Pass | MIT | 4 days ago |
| 28 | 28.Animate Build an idle, walk, run or attack cycle from key poses, set timing that reads as motion rather than a metronome, tag it, and review it as a filmstrip. | with-pebbly/ | 230 | — | ~1.4k | Automated safety check: Pass | MIT | 3 days ago |
| 29 | Make a site behave on real phones — the defects no Lighthouse run or headless scroll test sees, learned from site owners reviewing production sites on an iPhone. | textura-agency/ | 135 | — | ~5k | Automated safety check: Notes | Unlicense | yesterday |
| 30 | Create Framer Code Components and Code Overrides. An agent skill from fredm00n/framerlabs. | fredm00n/ | 135 | — | ~8.3k | Automated safety check: Pass | MIT | today |
| 31 | Design Health — runs 19 deterministic quality checks on HTML output. | Kayforkind/ | 205 | — | ~756 | Automated safety check: Pass | MIT | 5 days ago |
| 32 | Makes animated pixel-art videos in an indie-game style: a 480×270 canvas upscaled four times, limited palettes with dithering, procedural characters and dialogue captions, encoded as MP4. | edenfunf/ | 1.9k | — | ~1.4k | Automated safety check: Pass | MIT | 2 days ago |
| 33 | 33.Roblox UI Build production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion… | gamedev-skills/ | 1.4k | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 34 | 34.Hatch Pet Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references. | nexu-io/ | 100k | — | ~6k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 35 | 35.Dom Clone Extract and rebuild the DOM/CSS layer of a web page — layout, typography, colors, spacing, real content, assets, and normal interactions — into clean components, section by section, from exact… | cth9191/ | 138 | — | ~2k | Automated safety check: Pass | MIT | 1 mo ago |
| 36 | Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and… | ukanwat/ | 387 | 1 repo | ~2k | Automated safety check: Pass | Apache-2.0 | today |
| 37 | 37.Imagine A skill your agent uses when building a new pixel-art or retro frontend with pxlkit (@pxlkit/ui-kit) — landing, dashboard, portfolio, game UI. | Joangeldelarosa/ | 117 | — | ~1.6k | Automated safety check: Notes | Unknown | 4 days ago |
| 38 | Transforma imagens (fotos, logos, diagramas) em animações D3.js interativas e self-contained. | sandeco/ | 218 | — | ~1.7k | Automated safety check: Pass | Unknown | 26 days ago |
| 39 | All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus… | chmonitor/ | 301 | 2 repos | ~1.8k | Automated safety check: Pass | GPL-3.0 | today |
| 40 | Plans and coordinates Blender asset work by analyzing the request, setting budgets and export format, and routing to specialist skills, including reference-image matching. | arjun988/ | 283 | — | ~4.8k | Automated safety check: Pass | MIT | 3 mo ago |
| 41 | 生成横向翻页网页 PPT(单 HTML 文件),含 WebGL 背景、章节幕封、数据大字报、图片网格等模板。提供两种风格:① "电子杂志 × 电子墨水"(衬线 + 流体背景 + 暖色) ② "瑞士国际主义"(无衬线 + 网格点阵 + IKB/柠檬黄/柠檬绿/安全橙高亮)。当用户需要制作分享 / 演讲 / 发布会风格的网页 PPT,或提到"杂志风 PPT"、"瑞士风 PPT"、"Swiss… | HHU3637kr/ | 145 | 1 repo | ~4.7k | Automated safety check: Pass | MIT | 18 days ago |
| 42 | Regenerate the landing site's OG/social card (web/landing/public/og.webp) by rendering a temporary in-app route with the real hero WebGL aurora and screenshotting it with headless Chrome. | termio-sh/ | 539 | — | ~1k | Automated safety check: Pass | MIT | 2 days ago |
| 43 | Diagnose Remotion implementation and render defects: font fallback, text jitter, local-frame timing, transition seams, wall-clock CSS, WebGL output and export reproducibility. | Remocn/ | 160 | — | ~689 | Automated safety check: Pass | MIT | yesterday |
| 44 | Guides general Blender modeling through MCP with non-destructive habits: scene collections, modifier stacks, blockouts, mesh cleanup and precise edits. | arjun988/ | 283 | — | ~1.3k | Automated safety check: Pass | MIT | 3 mo ago |
| 45 | Builds a 3D model of a real room from a few phone photos, with movable furniture layouts, as one Three.js HTML page you can open in a browser. | SkylarKitchen/ | 117 | — | ~6k | Automated safety check: Pass | MIT | 13 days ago |
| 46 | 46.Web Visuals Make images, textures, illustrations and background video for a website or app you are building, with Glif, and wire them into the code. | glifxyz/ | 213 | — | ~1.5k | Automated safety check: Pass | MIT | 2 days ago |
| 47 | Design guidance for any HTML/Markdown file shown in octo's Artifacts panel — reports, dashboards, architecture/system diagrams, generated UIs, slide-style pages, 3D scenes. | open-octo/ | 125 | — | ~2.7k | Automated safety check: Pass | MIT | yesterday |
| 48 | Guides production character modeling in Blender through MCP: proportions, edge loops for faces and joints, clothing as separate meshes, hair, and animation-ready topology. | arjun988/ | 283 | — | ~1k | Automated safety check: Pass | MIT | 3 mo ago |