Web Application Testing
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
Sandbox-first workflow for implementing and end to end validating opencode-synced changes.
$ npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install iHildy/opencode-synced opencode-sync-sandbox --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/iHildy/opencode-synced.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/opencode-sync-sandbox .claude/skills/opencode-sync-sandbox && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "opencode-sync-sandbox" agent skill from https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandbox into .claude/skills/opencode-sync-sandbox/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "opencode-sync-sandbox", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandboxType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install iHildy/opencode-synced opencode-sync-sandbox --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iHildy/opencode-synced.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/opencode-sync-sandbox .agents/skills/opencode-sync-sandbox && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "opencode-sync-sandbox" agent skill from https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandbox into .agents/skills/opencode-sync-sandbox/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "opencode-sync-sandbox", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install iHildy/opencode-synced opencode-sync-sandbox --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iHildy/opencode-synced.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/opencode-sync-sandbox .cursor/skills/opencode-sync-sandbox && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "opencode-sync-sandbox" agent skill from https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandbox into .cursor/skills/opencode-sync-sandbox/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "opencode-sync-sandbox", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/iHildy/opencode-synced.git --path .agents/skills/opencode-sync-sandbox--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install iHildy/opencode-synced opencode-sync-sandbox --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iHildy/opencode-synced.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/opencode-sync-sandbox .gemini/skills/opencode-sync-sandbox && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "opencode-sync-sandbox" agent skill from https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandbox into .gemini/skills/opencode-sync-sandbox/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "opencode-sync-sandbox", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install iHildy/opencode-synced opencode-sync-sandboxInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/iHildy/opencode-synced.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/opencode-sync-sandbox .github/skills/opencode-sync-sandbox && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "opencode-sync-sandbox" agent skill from https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandbox into .github/skills/opencode-sync-sandbox/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "opencode-sync-sandbox", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install iHildy/opencode-synced opencode-sync-sandbox --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iHildy/opencode-synced.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/opencode-sync-sandbox .opencode/skills/opencode-sync-sandbox && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "opencode-sync-sandbox" agent skill from https://github.com/iHildy/opencode-synced/tree/main/.agents/skills/opencode-sync-sandbox into .opencode/skills/opencode-sync-sandbox/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "opencode-sync-sandbox", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
opencode-sync-sandboxSandbox-first workflow for implementing and end to end validating opencode-synced changes.
Opencode Sync Sandbox is an agent skill from iHildy/opencode-synced. Sandbox-first workflow for implementing and end to end validating opencode-synced changes. Use when making any changes that effect the opencode-synced opencode plugin. Unless specifically directed not to.
Its SKILL.md is about 720 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including scripts and reference files (for example `references/workflow.md`, `scripts/preflight.sh` and `scripts/run-e2e.sh`).
It sits in Testing & QA, covering End-to-end testing. The repository describes itself as: Sync opencode global configurations between machines with a plugin. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0e13dc9. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 2 files in scripts/ (Shell), which the agent can run.
Shell commands in SKILL.md call:
bunpython3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Opencode Sync Sandbox loads about 718 tokens when it runs, and up to ~884 if it reads all its reference files. Until then it costs about 57 tokens; SKILL.md has 300 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from iHildy/opencode-synced at commit 0e13dc9, republished under its MIT licence (© iHildy). 300 words, ~718 tokens.
.claude/skills/opencode-sync-sandbox/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Follow this workflow whenever a task changes sync behavior, config handling, command behavior, or repo/GitHub integration.
bun run checkbun testbun run build./.agents/skills/opencode-sync-sandbox/scripts/run-e2e.shDo not skip E2E for changes that affect sync workflows, path resolution, repo operations, or command execution.
results/summary.json, command result payloads under results/, and relevant logs/*.log tails..memory/e2e/runs/<run-id>/.Before changing integration-sensitive behavior, inspect upstream opencode source in:
.memory/opencode-upstream/opencodeUse this clone to confirm command/server/tool behavior and avoid assumptions.
./.agents/skills/opencode-sync-sandbox/scripts/preflight.sh./.agents/skills/opencode-sync-sandbox/scripts/run-e2e.sh./.agents/skills/opencode-sync-sandbox/scripts/run-e2e.sh --enable-secrets./.agents/skills/opencode-sync-sandbox/scripts/run-e2e.sh --enable-sessionsFor additional usage flags, run:
python3 scripts/e2e/github_two_instance.py --help© iHildy, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files (scripts, references) in .agents/skills/opencode-sync-sandbox of iHildy/opencode-synced.
Open the folder on GitHubat commit 0e13dc9
Opencode Sync Sandbox next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Opencode Sync Sandbox this skilliHildy/opencode-synced | 160 | — | ~718 | Automated safety check: Pass | MIT | |
| Web Application Testinganthropics/skills | 180k | 51 repos | ~966 | Automated safety check: Pass | Apache-2.0 | |
| TDD WorkflowhellangleZ/burn-in-cceverywhere-ralph | 112 | 11 repos | ~2.4k | Automated safety check: Pass | None | |
| Uloop Replay Inputkurotu/VRCQuestTools | 373 | 3 repos | ~615 | Automated safety check: Pass | MIT | |
| Ui4 Convert Testspayloadcms/payload | 45k | — | ~3.5k | Automated safety check: Pass | MIT | |
| E2Estackia/rtp2httpd | 2.2k | — | ~517 | Automated safety check: Pass | GPL-2.0 |
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
hellangleZ/burn-in-cceverywhere-ralph
A skill your agent uses when writing new features, fixing bugs, or refactoring code.
kurotu/VRCQuestTools
Replay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools.
payloadcms/payload
A skill your agent uses when UI changes are complete and e2e tests need updating.
stackia/rtp2httpd
Write, run, review, or debug rtp2httpd E2E tests and their harness in e2e/ and scripts/run-e2e.sh.
MotherofallVPNs/MoaV
Run and debug MoaV's end-to-end tests — real protocol connectivity (client-test.sh) and the moav CLI smoke test — against a LIVE server, via the self-hosted e2e workflow or a local test VPS.
Categories
Sandbox-first workflow for implementing and end to end validating opencode-synced changes. Opencode Sync Sandbox is an agent skill from iHildy/opencode-synced. Sandbox-first workflow for implementing and end to end validating opencode-synced changes.
Opencode Sync Sandbox fits situations like: making any changes that effect the opencode-synced opencode plugin; tasks that involve End-to-end testing.
Run `npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a claude-code`. Or copy the skill folder (.agents/skills/opencode-sync-sandbox in iHildy/opencode-synced) into .claude/skills/opencode-sync-sandbox in your project. Claude Code loads it when a task matches its description.
Run `npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a codex`. Or copy the skill folder (.agents/skills/opencode-sync-sandbox in iHildy/opencode-synced) into .agents/skills/opencode-sync-sandbox in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add iHildy/opencode-synced --skill opencode-sync-sandbox -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/opencode-sync-sandbox, .gemini/skills/opencode-sync-sandbox, .github/skills/opencode-sync-sandbox and .opencode/skills/opencode-sync-sandbox in your project.
Going by SKILL.md and its folder, Opencode Sync Sandbox needs a shell for the scripts in its folder and the command-line tools its instructions call (bun and python3). Our summary lists: Python 3; A Bash shell.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Opencode Sync Sandbox is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 718 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 166 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Opencode Sync Sandbox: Web Application Testing (anthropics/skills, 180k stars), TDD Workflow (hellangleZ/burn-in-cceverywhere-ralph, 112 stars), Uloop Replay Input (kurotu/VRCQuestTools, 373 stars) and Ui4 Convert Tests (payloadcms/payload, 45k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
iHildy (a GitHub user) maintains it in iHildy/opencode-synced, which has 160 GitHub stars. The repository was last updated on September 23, 2026.
Source: iHildy/opencode-synced on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.