Agent skill

CLI Anything Godot

by HKUDS in HKUDS/CLI-Anything

Agent-native CLI for Godot project management, scenes, exports, and script execution.

Apache-2.0Auto-check passedGame Development

Install CLI Anything Godot

skills CLI
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-godot -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install HKUDS/CLI-Anything cli-anything-godot --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/cli-anything-godot .claude/skills/cli-anything-godot && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
cli-anything-godot
GitHub stars
52k
Token cost
~635 tokens
SKILL.md length
59 words
Files
1
Skills in repo
78
Repo updated
First seen
Licence
Apache-2.0

At a glance

Agent-native CLI for Godot project management, scenes, exports, and script execution.

  • Tasks that involve Game development
  • SKILL.md covers Installation, Requirements, Commands and JSON Mode, plus 1 more section
  • Calls pip
  • Tasks that involve Project management

What it does

CLI Anything Godot is an agent skill from HKUDS/CLI-Anything. Agent-native CLI for Godot project management, scenes, exports, and script execution.

Its SKILL.md is about 640 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering Game development and Project management. It works with Godot. The repository describes itself as: "CLI-Anything: Making ALL Software Agent-Native" -- CLI-Hub: https://clianything.cc/. The licence is Apache-2.0.

When your agent uses it

  • Tasks that involve Game development
  • Tasks that involve Project management

Example prompts

  • “/cli-anything-godot”

Requirements

  • Python 3

What it can do on your machine

Read from SKILL.md and the folder at commit 34f5195. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • pip

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use pip, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

CLI Anything Godot loads about 635 tokens when it runs. Until then it costs about 26 tokens; SKILL.md has 59 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~26
When it runs · the whole SKILL.md, loaded when a task matches
~635

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from HKUDS/CLI-Anything at commit 34f5195, republished under its Apache-2.0 licence (© HKUDS). 59 words, ~635 tokens.

Download SKILL.mdSave it as .claude/skills/cli-anything-godot/SKILL.md (or your agent's skills folder).
name
cli-anything-godot
description
Agent-native CLI for Godot project management, scenes, exports, and script execution.

Godot Engine CLI

Agent-native CLI for the Godot game engine. Manage projects, scenes, exports, and GDScript execution from the command line.

Installation

bash
pip install git+https://github.com/HKUDS/CLI-Anything.git#subdirectory=godot/agent-harness

Requirements

  • Godot 4.x on PATH (or set GODOT_BIN env var)

Commands

Project Management
bash
# Create a new Godot project
cli-anything-godot project create <path> [--name "My Game"]

# Get project info (name, features, main scene)
cli-anything-godot --json -p <project> project info

# List all scenes
cli-anything-godot --json -p <project> project scenes

# List all scripts
cli-anything-godot --json -p <project> project scripts

# List all resources
cli-anything-godot --json -p <project> project resources

# Re-import project resources
cli-anything-godot -p <project> project reimport
Scene Operations
bash
# Create a new scene with root node type
cli-anything-godot -p <project> scene create scenes/Level1.tscn --root-type Node3D

# Read scene structure (nodes, resources, connections)
cli-anything-godot --json -p <project> scene read scenes/Level1.tscn

# Add a child node to a scene
cli-anything-godot -p <project> scene add-node scenes/Level1.tscn --name Player --type CharacterBody3D --parent .
GDScript Execution
bash
# Run a GDScript file (must extend SceneTree)
cli-anything-godot -p <project> script run tools/build_navmesh.gd

# Run inline GDScript code
cli-anything-godot -p <project> script inline 'print(ProjectSettings.get_setting("application/config/name"))'

# Validate GDScript syntax
cli-anything-godot -p <project> script validate scripts/player.gd
Export
bash
# List configured export presets
cli-anything-godot --json -p <project> export presets

# Export all presets
cli-anything-godot -p <project> export build

# Export a specific preset
cli-anything-godot -p <project> export build --preset "Windows Desktop" --output build/game.exe
Engine
bash
# Check Godot availability and binary path
cli-anything-godot --json engine status

# Get engine version
cli-anything-godot engine version

JSON Mode

Add --json flag to any command for structured JSON output suitable for agent consumption:

bash
cli-anything-godot --json -p ./my-game project info

Interactive REPL

bash
cli-anything-godot -p ./my-game session

© HKUDS, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/cli-anything-godot of HKUDS/CLI-Anything.

Open the folder on GitHubat commit 34f5195

Compare with similar skills

CLI Anything Godot next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

CLI Anything Godot compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
CLI Anything Godot this skillHKUDS/CLI-Anything52k—~635Automated safety check: PassApache-2.0
Godot Gdscript Patterns925236118/AlphaAgent10310 repos~5kAutomated safety check: PassMIT
2D Map and Scene Generator0x0funky/agent-sprite-forge4.4k—~2.9kAutomated safety check: PassMIT
Godot UI Integrationzimo-xiao-zheng/godot-ui-integration285—~1.5kAutomated safety check: PassMIT
Godot Wechat Minigame Adaptergodothub/godot-minigame187—~1.5kAutomated safety check: PassMIT
AI Game Art Pipelineybuild-ai/ai-game-art-pipeline-skill297—~1.1kAutomated safety check: PassMIT

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Works with

Questions about CLI Anything Godot

What does CLI Anything Godot do?

Agent-native CLI for Godot project management, scenes, exports, and script execution. CLI Anything Godot is an agent skill from HKUDS/CLI-Anything. Agent-native CLI for Godot project management, scenes, exports, and script execution.

When should I use CLI Anything Godot?

CLI Anything Godot fits situations like: tasks that involve Game development; tasks that involve Project management.

How do I install CLI Anything Godot in Claude Code?

Run `npx skills add HKUDS/CLI-Anything --skill cli-anything-godot -a claude-code`. Or copy the skill folder (skills/cli-anything-godot in HKUDS/CLI-Anything) into .claude/skills/cli-anything-godot in your project. Claude Code loads it when a task matches its description.

How do I install CLI Anything Godot in Codex?

Run `npx skills add HKUDS/CLI-Anything --skill cli-anything-godot -a codex`. Or copy the skill folder (skills/cli-anything-godot in HKUDS/CLI-Anything) into .agents/skills/cli-anything-godot in your project. Codex loads it when a task matches its description.

Can I use CLI Anything Godot in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add HKUDS/CLI-Anything --skill cli-anything-godot -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cli-anything-godot, .gemini/skills/cli-anything-godot, .github/skills/cli-anything-godot and .opencode/skills/cli-anything-godot in your project.

What does CLI Anything Godot need to run?

Going by SKILL.md and its folder, CLI Anything Godot needs the command-line tools its instructions call (pip). Our summary lists: Python 3.

Does CLI Anything Godot access the network?

SKILL.md contains no URLs. Its commands use pip, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is CLI Anything Godot safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does CLI Anything Godot use?

CLI Anything Godot is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does CLI Anything Godot use?

About 635 tokens (SKILL.md is roughly 2.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to CLI Anything Godot?

Skills that share tags, products or a category with CLI Anything Godot: Godot Gdscript Patterns (925236118/AlphaAgent, 103 stars), 2D Map and Scene Generator (0x0funky/agent-sprite-forge, 4.4k stars), Godot UI Integration (zimo-xiao-zheng/godot-ui-integration, 285 stars) and Godot Wechat Minigame Adapter (godothub/godot-minigame, 187 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains CLI Anything Godot?

HKUDS (a GitHub organization) maintains it in HKUDS/CLI-Anything, which has 51,809 GitHub stars. The repository holds 78 skills in this directory. The repository was last updated on September 22, 2026.

Source: HKUDS/CLI-Anything on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.