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Model Context Protocol · For developers
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 2209 | 2209.Release MCP Review and verify Anarlog local and hosted MCP protocols, contracts, authentication, access boundaries, and shipped runtime behavior during releases. | fastrepl/ | 9.5k | — | ~583 | Automated safety check: Pass | MIT | yesterday |
| 2210 | Generate bi-weekly announcement posts for Blade Design System updates by analyzing changelog entries from the past two weeks | razorpay/ | 656 | — | ~1.5k | Automated safety check: Pass | MIT | yesterday |
| 2211 | 2211.Search First Research-before-coding workflow. An agent skill from affaan-m/ECC. | affaan-m/ | 276k | — | ~1.7k | Automated safety check: Pass | MIT | yesterday |
| 2212 | 2212.Documentation Lookup 通过 Context7 MCP 使用最新的库和框架文档,而非训练数据。当用户提出设置问题、API参考、代码示例或命名框架(例如 React、Next.js、Prisma)时激活。 | affaan-m/ | 276k | 1 repo | ~670 | Automated safety check: Pass | MIT | yesterday |
| 2213 | Statically review MCP configuration for mutable package references before approval or CI, without executing discovered MCP servers. | affaan-m/ | 276k | — | ~2.6k | Automated safety check: Pass | MIT | yesterday |
| 2214 | 2214.Skill Xhs Publisher 将图文/视频内容发布到小红书(XHS)。基于 Playwright + 持久化登录态,headless 即可运行, 流程与选择器移植自成熟开源实现 xiaohongshu-mcp(含发布成功校验、上传完成等待、话题联想绑定、 新旧发布按钮兼容、反检测)。适用场景:发布图文笔记、发布视频、扫码登录、发布前预检。 | ZJU-REAL/ | 3.4k | — | ~726 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2215 | Build resilient, long-running, multi-step applications with AWS Lambda durable functions with automatic state persistence, retry logic, and orchestration for long-running executions. | awslabs/ | 916 | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2216 | 2216.Browserstack Run tests on BrowserStack. An agent skill from alirezarezvani/claude-skills. | alirezarezvani/ | 28k | 1 repo | ~1.3k | Automated safety check: Pass | MIT | 1 mo ago |
| 2217 | 2217.Testrail Sync tests with TestRail. An agent skill from alirezarezvani/claude-skills. | alirezarezvani/ | 28k | 1 repo | ~966 | Automated safety check: Pass | MIT | 1 mo ago |
| 2218 | 2218.Assets Modify Modify an asset file in the project. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2219 | 2219.Assets Move Move or rename assets at the given project paths. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~716 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2220 | 2220.Assets Prefab Close Close the currently opened prefab edit stage. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~787 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2221 | 2221.Assets Prefab Create Create a Prefab (or Prefab Variant) at a project asset path. | IvanMurzak/ | 4.4k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2222 | Instantiate a prefab into the currently active scene at an optional position/rotation/scale, parented under an optional scene GameObject path. | IvanMurzak/ | 4.4k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2223 | 2223.Assets Prefab Open Open the prefab edit stage for a prefab instance or prefab asset GameObject. | IvanMurzak/ | 4.4k | — | ~872 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2224 | 2224.Assets Prefab Save Save the currently opened prefab edit stage back to its prefab asset without exiting the stage. | IvanMurzak/ | 4.4k | — | ~737 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2225 | 2225.Assets Refresh Refresh the Unity AssetDatabase. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~594 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2226 | Get detailed data about a shader asset — properties, subshaders, passes, compilation messages, and supported status. | IvanMurzak/ | 4.4k | — | ~4.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2227 | 2227.Console Get Logs Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window. | IvanMurzak/ | 4.4k | — | ~1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2228 | Return the current state of UnityEditor.EditorApplication — playmode, paused state, compilation state, and related flags. | IvanMurzak/ | 4.4k | — | ~843 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2229 | Start / stop / pause the Unity Editor 'playmode'. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~981 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2230 | 2230.Editor Selection Get Get information about the current Selection in the Unity Editor — active object, active transform, selected GameObjects, transforms, instance IDs, and asset GUIDs (each enrichment is opt-in). | IvanMurzak/ | 4.4k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2231 | 2231.Editor Selection Set Set the current Selection in the Unity Editor to the provided objects. | IvanMurzak/ | 4.4k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2232 | Add one or more Components to a GameObject in the opened Prefab or active Scene. | IvanMurzak/ | 4.4k | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2233 | Destroy one or more Components from a target GameObject. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2234 | Get detailed information about a specific Component on a GameObject — type, enabled state, and (optionally) serialized fields and properties. | IvanMurzak/ | 4.4k | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2235 | Modify a specific Component on a GameObject in opened Prefab or in a Scene. | IvanMurzak/ | 4.4k | — | ~2.8k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2236 | 2236.Gameobject Create Create a new GameObject in the currently opened Prefab or active Scene, optionally parented under another GameObject and pre-positioned. | IvanMurzak/ | 4.4k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2237 | 2237.Gameobject Destroy Destroy a GameObject (and all nested children) in the currently opened Prefab or active Scene. | IvanMurzak/ | 4.4k | — | ~969 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2238 | 2238.Gameobject Duplicate Duplicate a batch of GameObjects in the currently opened Prefab or active Scene. | IvanMurzak/ | 4.4k | — | ~1.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2239 | 2239.Gameobject Find Find a specific GameObject in the opened Prefab (preferred when present) or the active Scene. | IvanMurzak/ | 4.4k | — | ~3.5k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2240 | 2240.Gameobject Modify Modify GameObject fields and properties in opened Prefab or in a Scene. | IvanMurzak/ | 4.4k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2241 | Reparent a batch of GameObjects under a new parent in the currently opened Prefab or active Scene. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2242 | 2242.Object Get Data Get serialized data for a Unity UnityEngine.Object — all serializable fields and properties. | IvanMurzak/ | 4.4k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2243 | 2243.Object Modify Modify a Unity UnityEngine.Object's serializable fields/properties. | IvanMurzak/ | 4.4k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2244 | 2244.Package List List all UPM packages installed in the Unity project — name, version, source, description. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2245 | 2245.Package Search Search Unity's package registry plus locally installed packages (Git, local, embedded sources) by query string. | IvanMurzak/ | 4.4k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2246 | Capture the current frame's timing info (delta time, FPS, frame counts, runtime). | IvanMurzak/ | 4.4k | — | ~839 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2247 | Toggle the wrapper's local 'enabled' flag for a named profiler module. | IvanMurzak/ | 4.4k | — | ~557 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2248 | Return memory statistics snapshot from UnityEngine.Profiling.Profiler — reserved, allocated, mono heap, graphics, etc. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2249 | Return current frame timing, FPS, vsync, target frame rate, threading mode, and graphics device type from Unity Time / QualitySettings / SystemInfo. | IvanMurzak/ | 4.4k | — | ~833 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2250 | Return script execution timing (frame time, fixed dt, time scale, frame count, runtime) plus Mono / GC memory usage in MB. | IvanMurzak/ | 4.4k | — | ~872 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2251 | 2251.Profiler Get Status Return the Unity profiler's current enabled state, active modules, max-used memory, and platform support flag. | IvanMurzak/ | 4.4k | — | ~769 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2252 | List all known profiler module names with their local 'enabled' bookkeeping flag. | IvanMurzak/ | 4.4k | — | ~776 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2253 | 2253.Profiler Load Data Read back a previously-saved JSON snapshot from profiler-save-data and return its raw text. | IvanMurzak/ | 4.4k | — | ~461 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2254 | 2254.Profiler Save Data Save a snapshot of profiler-derived stats (status + memory + rendering + script + frame capture) to a JSON file. | IvanMurzak/ | 4.4k | — | ~501 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2255 | 2255.Profiler Start Enable Unity's runtime profiler and open the Profiler window. | IvanMurzak/ | 4.4k | — | ~432 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2256 | Call a C method by reflection — including private methods. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | yesterday |