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By with-pebbly
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | 1.Animate Build an idle, walk, run or attack cycle from key poses, set timing that reads as motion rather than a metronome, tag it, and review it as a filmstrip. | with-pebbly/ | 230 | — | ~1.4k | Automated safety check: Pass | MIT | 2 days ago |
| 2 | 2.Draw Draw a sprite from silhouette to finished pixels, in the order that catches mistakes while they are still cheap — block in, check the silhouette, shade, outline, verify. | with-pebbly/ | 230 | — | ~1.5k | Automated safety check: Pass | MIT | 2 days ago |
| 3 | 3.Export Produce the files an engine actually consumes — spritesheets with atlases, GIFs, scaled PNGs — with the tags and layout the target needs. | with-pebbly/ | 230 | — | ~628 | Automated safety check: Pass | MIT | 2 days ago |
| 4 | 4.Fix Change a sprite that already exists — the user's own work or your earlier output — without destroying what is already right. | with-pebbly/ | 230 | — | ~1.1k | Automated safety check: Pass | MIT | 2 days ago |
| 5 | 5.New Create a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup. | with-pebbly/ | 230 | — | ~555 | Automated safety check: Pass | MIT | 2 days ago |
| 6 | 6.Palette Pick a palette that fits the request, build hue-shifted ramps, or clean up a sprite whose colours have sprawled. | with-pebbly/ | 230 | — | ~795 | Automated safety check: Pass | MIT | 2 days ago |
| 7 | 7.Review Run the mechanical checks and the by-eye checks, then report what you found with evidence instead of declaring success. | with-pebbly/ | 230 | — | ~1k | Automated safety check: Pass | MIT | 2 days ago |
| 8 | 8.Shade Add light and shadow with proper hue shifting, one step at a time, so the sprite gains form without gaining the flat-luminance look that marks generated pixel art. | with-pebbly/ | 230 | — | ~662 | Automated safety check: Pass | MIT | 2 days ago |
| 9 | 9.Submit Turn the sprite you just made into a gallery pull request against with-pebbly/aseprite-ai-artist — exported files, an honest generation.yaml (prompts verbatim, model, plugin version, validate… | with-pebbly/ | 230 | — | ~3.1k | Automated safety check: Pass | MIT | 2 days ago |
| 10 | 10.Tileset Design seamless tiles and autotile sets, or deduplicate a hand-painted mockup into a reusable tileset, then export for Tiled or Godot. | with-pebbly/ | 230 | — | ~1.1k | Automated safety check: Pass | MIT | 2 days ago |
| 11 | 11.Brief Turn a vague pixel-art request into a written brief — size, palette, view, light, outline style — and confirm it with the user before any pixel is drawn. | with-pebbly/ | 230 | — | ~833 | Automated safety check: Pass | MIT | 2 days ago |
| 12 | 12.Concept Before drawing a new character, prop, scene or animation, write an art spec, turn it into a ready-to-paste prompt for an image-generation model, and offer the user a choice — generate a concept… | with-pebbly/ | 230 | — | ~2.5k | Automated safety check: Pass | MIT | 2 days ago |
| 13 | 13.Rig Split a character onto named layers — head, torso, arms, legs — so it can be animated by moving cels instead of redrawing pixels. | with-pebbly/ | 230 | — | ~655 | Automated safety check: Pass | MIT | 2 days ago |
| 14 | 14.Studio The front door for any Aseprite or pixel-art request. An agent skill from with-pebbly/aseprite-ai-artist. | with-pebbly/ | 230 | — | ~4k | Automated safety check: Pass | MIT | 2 days ago |