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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Install a Unity package from the registry, a Git URL, or a local path. | IvanMurzak/ | 4.4k | — | ~665 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 2 | 2.Release Cut a new Bloom Engine release — bump package.json if requested, commit, tag, push, create GitHub Release, and watch the gated release pipeline | Bloom-Engine/ | 135 | — | ~1.4k | Automated safety check: Notes | MIT | 29 days ago |
| 3 | Generates an internal or player-facing changelog from git commits and sprint data, filtering out framework maintenance commits so that only work on the game itself reaches release copy. | Donchitos/ | 26k | — | ~2.6k | Automated safety check: Notes | MIT | 2 days ago |
| 4 | Runs an emergency fix process for severe bugs: a severity check, a written hotfix record, and a branch cut from the shipped release rather than main. | Donchitos/ | 26k | — | ~2.9k | Automated safety check: Notes | MIT | 2 days ago |
| 5 | Writes player-facing patch notes from git history and changelogs, filtering out framework and maintenance commits and rewriting developer wording for players. | Donchitos/ | 26k | — | ~2.5k | Automated safety check: Notes | MIT | 2 days ago |
| 6 | Finds architecture decision records made stale by a changed game design document, then reports the impact and guides you through resolving each one. | Donchitos/ | 26k | — | ~3.6k | Automated safety check: Notes | MIT | 2 days ago |
| 7 | Compares the current state of a feature, sprint or milestone with its original plan, flags added scope, quantifies the growth and recommends cuts. | Donchitos/ | 26k | — | ~1.7k | Automated safety check: Pass | MIT | 2 days ago |
| 8 | List all UPM packages installed in the Unity project — name, version, source, description. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 9 | Search Unity's package registry plus locally installed packages (Git, local, embedded sources) by query string. | IvanMurzak/ | 4.4k | — | ~1.2k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 10 | 10.Gm Finalize Seal the current tag: snapshot the per-tag working docs into docs/tags/<Tag/, write a CHANGELOG entry, run git tag, and reset per-tag runtime state for the next /gm-gdd round. | RandallLiuXin/ | 550 | — | ~3.7k | Automated safety check: Pass | Unknown | 23 days ago |
| 11 | 11.Gm Gdd Game Design Document phase for one tag. An agent skill from RandallLiuXin/GodotMaker. | RandallLiuXin/ | 550 | — | ~4.7k | Automated safety check: Pass | Unknown | 23 days ago |
| 12 | Use this skill FIRST, before anything else, whenever work is about to happen in a brand-new VRCQuestTools checkout — right after git clone or git worktree add, or when the user mentions a fresh/new… | kurotu/ | 373 | — | ~606 | Automated safety check: Pass | MIT | today |
| 13 | A skill your agent uses when structuring Unity 6.3 C code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System actions and key rebinding… | scenario-labs/ | 946 | — | ~4.7k | Automated safety check: Pass | MIT | yesterday |
| 14 | 14.Gh PR Check Check GitHub PR status with the gh CLI, including unmerged PR detection and post-merge new-commit detection for the current branch. | akiojin/ | 108 | — | ~2.4k | Automated safety check: Pass | MIT | yesterday |