HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
Plan, author, review, and render HTML videos with HyperFrames.
$ npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install waker240/FullVideoProductionSkill hyperframes --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/waker240/FullVideoProductionSkill.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/hyperframes .claude/skills/hyperframes && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hyperframes" agent skill from https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframes into .claude/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install waker240/FullVideoProductionSkill hyperframes --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/waker240/FullVideoProductionSkill.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/hyperframes .agents/skills/hyperframes && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hyperframes" agent skill from https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframes into .agents/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install waker240/FullVideoProductionSkill hyperframes --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/waker240/FullVideoProductionSkill.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/hyperframes .cursor/skills/hyperframes && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hyperframes" agent skill from https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframes into .cursor/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/waker240/FullVideoProductionSkill.git --path skills/hyperframes--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install waker240/FullVideoProductionSkill hyperframes --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/waker240/FullVideoProductionSkill.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/hyperframes .gemini/skills/hyperframes && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hyperframes" agent skill from https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframes into .gemini/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install waker240/FullVideoProductionSkill hyperframesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/waker240/FullVideoProductionSkill.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/hyperframes .github/skills/hyperframes && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hyperframes" agent skill from https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframes into .github/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install waker240/FullVideoProductionSkill hyperframes --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/waker240/FullVideoProductionSkill.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/hyperframes .opencode/skills/hyperframes && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hyperframes" agent skill from https://github.com/waker240/FullVideoProductionSkill/tree/main/skills/hyperframes into .opencode/skills/hyperframes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hyperframes", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hyperframesPlan, author, review, and render HTML videos with HyperFrames.
Hyperframes is an agent skill from waker240/FullVideoProductionSkill. Plan, author, review, and render HTML videos with HyperFrames. Use for narrated films, explainers, animation, or a video workflow needing versioned review, audio, captions, and final audit.
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 77 other files, including scripts and reference files (for example `references/asset-foundry.md`, `references/audio-direction.md` and `references/capability-palette.md`). Compatibility notes: Requires sibling skills from this pack, a local filesystem and shell, Node.js 22.20.0+, and FFmpeg/ffprobe for media work. Generation providers and desktop…
It sits in Media & Creative, covering Motion graphics. It works with HeyGen. The repository describes itself as: 20亿Claude Opus 4.6-4.8的Token. The licence is Apache-2.0.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0223baa. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 5 files in scripts/ (JavaScript, from the files we listed), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Requires sibling skills from this pack, a local filesystem and shell, Node.js 22.20.0+, and FFmpeg/ffprobe for media work. Generation providers and desktop tools are optional, separately configured capabilities.
From compatibility in the SKILL.md frontmatter.
Hyperframes loads about 1.9k tokens when it runs, and up to ~47k if it reads all its reference files. Until then it costs about 50 tokens; SKILL.md has 770 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from waker240/FullVideoProductionSkill at commit 0223baa, republished under its Apache-2.0 licence (© waker240). 770 words, ~1,923 tokens.
.claude/skills/hyperframes/SKILL.md (or your agent's skills folder). This skill also uses 75 other files; get the full folder from GitHub.<!-- Public portability adaptation, 2026-09-26. -->
HyperFrames renders video from HTML. Use this entry point for a narrated film, explainer, animation or review package. The user's chosen framework, provider, visual style and delivery stage take precedence. Install the sibling skills together and read runtime setup. This pack does not install an AI model, hosted service, music catalog or desktop tool.
RETROSPECTIVE.md; generalize proven fixes in a separate maintenance task.Resolve material unknowns using the brief and session context: script handling, delivery format, voice/provider, length and review stage. Preserve supplied wording unless editing is authorized. For a bare topic, produce the script first; honor requested review before dependent production. Do not assume a platform, house style, personal voice or account.
Read the user's completion checklist if supplied; otherwise adapt the bundled checklist. A short title card does not inherit a publishing package's requirements.
Follow pipeline.md. For A/B review or repeated visual corrections, also read review-driven-production.md. The runnable review workbench provides versioned choices, notes and audio/visual candidates. Review publishing covers optional sharing when requested.
| Phase | Work and evidence |
|---|---|
| 1 | Scaffold; record runtime/configuration and audio route. Bundled synthesis helpers implement Fish. Supplied narration or a selected provider can enter through the imported-audio contract. |
| 2 | Study script; make DESIGN.md, narration/visual plan, scene contract and sound palette. Record reasoned PASS/USE for Spatial Canvas and fast passages; neither is a quota. |
| 3 | Generate/import voice, concatenate/master, obtain word timing and align authoritative text. Lock the clock before exact shot timings. |
| 4 | Generate/source assets with prompts/provenance. Audition music/SFX and freeze selected files. |
| 5 | Build scenes with locked timing/ownership; protect approved concepts and windows. |
| 6 | Assemble picture, chosen BGM/SFX, directed mix and intentional scene handoffs. |
| 7 | Validate, snapshot and watch the complete assembly at final frame rate; check captions, sound, camera returns and fast-passage release. |
| 7.5 | Run readiness gates appropriate to the requested deliverable. A review package is not a finished film. |
| 8 | For a full film, log audit → repair → recheck evidence in DIRECTION.md; run scripts/gate.cjs. The supplied gate expects at least two logged loops. |
| 9 | Render, decode and inspect the encoded master; reconcile retained files/checklist, deliver rebuild instructions and a project retrospective. |
Small edits enter at their relevant phase. Timing changes require the pipeline's Cascade.
| Task | Skill or reference |
|---|---|
| Composition, tracks, media ownership and sub-compositions | hyperframes-core |
| Motion, transitions, cameras and runtime adapters | hyperframes-animation |
| Direction, storyboards, typography and asset prompts | hyperframes-creative |
| Narration, timing, mixing and sound review | hyperframes-media |
| Reviewed local media discovery/resolution/freezing | media-use |
| Registry blocks/components | hyperframes-registry |
| Short synthetic-graphics explainer | faceless-explainer |
| Short motion graphic or overlay | motion-graphics |
| Music drives the timeline | music-to-video |
| General custom composition | general-video |
| Port existing Remotion source | remotion-to-hyperframes |
| Approved studies to narration-locked final assembly | review-to-final-assembly |
| Still generation / generated footage / paper theatre | asset generation, generated media, paper theatre |
| Persistent world / bounded fast passage | Spatial Canvas, fast editing |
| Cover candidates | thumbnail generation |
Browser tools, generators, sharing and delegation are host capabilities or separate installations. Use current schemas and permissions. If absent, use supplied media or execute work serially; name a missing capability precisely without claiming it is included.
Keep the bundle version fixed during production. Set HYPERFRAMES_SKIP_SKILLS=1 before CLI initialization that may install upstream skills. Use the project's tested CLI version. Review upgrades separately and preserve local changes/notices. Project output and skill maintenance are separate.
© waker240, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 75 other files (scripts, references) in skills/hyperframes of waker240/FullVideoProductionSkill.
Open the folder on GitHubat commit 0223baa
Hyperframes next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Hyperframes this skillwaker240/FullVideoProductionSkill | 196 | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| HyperFrames Animationheygen-com/hyperframes | 58k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Faceless Explainer Videoheygen-com/hyperframes | 58k | 3 repos | ~7.5k | Automated safety check: Notes | Apache-2.0 | |
| Figma to HyperFramesheygen-com/hyperframes | 58k | 3 repos | ~4.5k | Automated safety check: Notes | Apache-2.0 | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 58k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Hyperframesboraoztunc/skills | 393 | 9 repos | ~7.6k | Automated safety check: Pass | Apache-2.0 |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
heygen-com/hyperframes
Turns an article, notes or a topic brief into an explainer video whose visuals are invented per scene, built frame by frame in HyperFrames with no footage.
heygen-com/hyperframes
Imports Figma assets, brand tokens, components and motion into a HyperFrames video composition, using the Figma REST API with a connector or native export for shaders.
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
boraoztunc/skills
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML.
chmonitor/chmonitor
Non-animation creative direction for HyperFrames videos. An agent skill from chmonitor/chmonitor.
waker240/FullVideoProductionSkill
Build deterministic animation for HyperFrames using motion rules, transitions, scene blueprints, and runtime adapters.
waker240/FullVideoProductionSkill
Develop video direction, typography, color, visual mechanisms, storyboards, and asset prompts.
waker240/FullVideoProductionSkill
Resolve reviewed local BGM, sound effects, images, icons, and brand assets into frozen project files plus a manifest.
waker240/FullVideoProductionSkill
Build a HyperFrames video around a supplied music track, using measured rhythm and editable visual concepts.
waker240/FullVideoProductionSkill
Port an existing Remotion composition to HyperFrames HTML while preserving visible behavior.
waker240/FullVideoProductionSkill
Prepare Fish official-API narration, OpenAI word timestamps, and reviewed user-supplied local music/SFX for HyperFrames.
Works with
Categories
Plan, author, review, and render HTML videos with HyperFrames. Hyperframes is an agent skill from waker240/FullVideoProductionSkill. Plan, author, review, and render HTML videos with HyperFrames.
Hyperframes fits situations like: A video workflow needing versioned review; tasks that involve Motion graphics.
Run `npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a claude-code`. Or copy the skill folder (skills/hyperframes in waker240/FullVideoProductionSkill) into .claude/skills/hyperframes in your project. Claude Code loads it when a task matches its description.
Run `npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a codex`. Or copy the skill folder (skills/hyperframes in waker240/FullVideoProductionSkill) into .agents/skills/hyperframes in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add waker240/FullVideoProductionSkill --skill hyperframes -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hyperframes, .gemini/skills/hyperframes, .github/skills/hyperframes and .opencode/skills/hyperframes in your project.
Going by SKILL.md and its folder, Hyperframes needs JavaScript for the scripts in its folder. Our summary lists: Node.js. Compatibility (from SKILL.md): Requires sibling skills from this pack, a local filesystem and shell, Node.js 22.20.0+, and FFmpeg/ffprobe for media work. Generation providers and desktop tools are optional, separately configured capabilities..
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Hyperframes is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.9k tokens (SKILL.md is roughly 7.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 45k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Hyperframes: HyperFrames Animation (heygen-com/hyperframes, 58k stars), Faceless Explainer Video (heygen-com/hyperframes, 58k stars), Figma to HyperFrames (heygen-com/hyperframes, 58k stars) and HyperFrames Video Entry Point (heygen-com/hyperframes, 58k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
waker240 (a GitHub user) maintains it in waker240/FullVideoProductionSkill, which has 196 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on September 26, 2026.
Source: waker240/FullVideoProductionSkill on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.