PR Design Doc
OpenHands/OpenHands
For a non-trivial pull request, write a self-contained HTML design doc under the temporary .pr/ directory and link a visibility-appropriate preview in the PR description, so maintainers grasp the…
创建架构决策记录(Architecture Decision Record, ADR),记录重大技术决策及其背景、备选方案和影响后果。每个重大技术选择都应有对应的 ADR。
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios architecture-decision --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/architecture-decision .claude/skills/architecture-decision && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "architecture-decision" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decision into .claude/skills/architecture-decision/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "architecture-decision", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decisionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios architecture-decision --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/architecture-decision .agents/skills/architecture-decision && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "architecture-decision" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decision into .agents/skills/architecture-decision/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "architecture-decision", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios architecture-decision --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/architecture-decision .cursor/skills/architecture-decision && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "architecture-decision" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decision into .cursor/skills/architecture-decision/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "architecture-decision", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/pixel-cellar/Claude-Code-Game-Studios.git --path .claude/skills/architecture-decision--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios architecture-decision --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/architecture-decision .gemini/skills/architecture-decision && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "architecture-decision" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decision into .gemini/skills/architecture-decision/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "architecture-decision", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios architecture-decisionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/architecture-decision .github/skills/architecture-decision && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "architecture-decision" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decision into .github/skills/architecture-decision/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "architecture-decision", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios architecture-decision --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/architecture-decision .opencode/skills/architecture-decision && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "architecture-decision" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/architecture-decision into .opencode/skills/architecture-decision/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "architecture-decision", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
architecture-decision创建架构决策记录(Architecture Decision Record, ADR),记录重大技术决策及其背景、备选方案和影响后果。每个重大技术选择都应有对应的 ADR。
Architecture Decision is an agent skill from pixel-cellar/Claude-Code-Game-Studios. 创建架构决策记录(Architecture Decision Record, ADR),记录重大技术决策及其背景、备选方案和影响后果。每个重大技术选择都应有对应的 ADR。
Its SKILL.md is about 310 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Architecture decision records. The repository describes itself as: 48 协同代理管理独立游戏开发的 Claude Code 架构 (中文本地化版本). The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2c016ef. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepWriteFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Architecture Decision loads about 307 tokens when it runs. Until then it costs about 27 tokens; SKILL.md has 22 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from pixel-cellar/Claude-Code-Game-Studios at commit 2c016ef, republished under its MIT licence (© pixel-cellar). 22 words, ~307 tokens.
.claude/skills/architecture-decision/SKILL.md (or your agent's skills folder).当此技能被调用时:
确定下一个 ADR 编号,通过扫描 docs/architecture/ 目录中已有的 ADR 文件。
收集上下文,阅读相关代码和已有 ADR。
引导用户完成决策,如果仅凭标题不足以明确决策内容,则提出澄清问题。
生成 ADR,遵循以下格式:
# ADR-[NNNN]: [标题]
## 状态
[拟议 | 已采纳 | 已弃用 | 被 ADR-XXXX 取代]
## 日期
[决策日期]
## 背景
### 问题描述
[我们要解决什么问题?为什么现在需要做出这个决策?]
### 约束条件
- [技术约束]
- [时间约束]
- [资源约束]
- [兼容性要求]
### 需求
- [必须支持 X]
- [必须在 Y 预算内执行]
- [必须与 Z 集成]
## 决策
[具体的技术决策内容,描述足够详细以便他人实施。]
### 架构图
[此决策所创建的系统架构的 ASCII 图表或描述]
### 关键接口
[此决策创建的 API 契约或接口定义]
## 备选方案
### 备选方案 1:[名称]
- **描述**:[工作原理]
- **优点**:[优势]
- **缺点**:[劣势]
- **否决原因**:[为何未被采用]
### 备选方案 2:[名称]
- **描述**:[工作原理]
- **优点**:[优势]
- **缺点**:[劣势]
- **否决原因**:[为何未被采用]
## 影响
### 正面影响
- [此决策带来的良好结果]
### 负面影响
- [接受的权衡和代价]
### 风险
- [可能出现的问题]
- [各项风险的应对措施]
## 性能影响
- **CPU**:[预期影响]
- **内存**:[预期影响]
- **加载时间**:[预期影响]
- **网络**:[预期影响(如适用)]
## 迁移计划
[如果此决策涉及现有代码变更,如何从当前状态过渡到目标状态?]
## 验证标准
[如何判断此决策是否正确?采用哪些指标或测试?]
## 相关决策
- [关联 ADR 链接]
- [关联设计文档链接]docs/architecture/adr-[NNNN]-[slug].md。© pixel-cellar, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/architecture-decision of pixel-cellar/Claude-Code-Game-Studios.
Open the folder on GitHubat commit 2c016ef
Architecture Decision next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Architecture Decision this skillpixel-cellar/Claude-Code-Game-Studios | 346 | — | ~307 | Automated safety check: Pass | MIT | |
| PR Design DocOpenHands/OpenHands | 90k | — | ~2.4k | Automated safety check: Pass | MIT | |
| Cto AdvisorIbrahim-3d/orchestrator-supaconductor | 381 | 4 repos | ~2.4k | Automated safety check: Pass | MIT | |
| Architecture DecisionDonchitos/Claude-Code-Game-Studios | 26k | — | ~1.7k | Automated safety check: Pass | MIT | |
| Improve Codebase Architectureywwynm/EverythingDone | 144 | 15 repos | ~1.3k | Automated safety check: Pass | GPL-3.0 | |
| Domain Modelingbrim-borium/spotify_sdk | 166 | 5 repos | ~806 | Automated safety check: Pass | Apache-2.0 |
OpenHands/OpenHands
For a non-trivial pull request, write a self-contained HTML design doc under the temporary .pr/ directory and link a visibility-appropriate preview in the PR description, so maintainers grasp the…
Ibrahim-3d/orchestrator-supaconductor
Technical leadership guidance for engineering teams, architecture decisions, and technology strategy.
Donchitos/Claude-Code-Game-Studios
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
ywwynm/EverythingDone
Find deepening opportunities in a codebase, informed by the domain language in CONTEXT.md and the decisions in docs/adr/.
brim-borium/spotify_sdk
Build and sharpen a project's domain model. An agent skill from brim-borium/spotify_sdk.
SpillwaveSolutions/design-doc-mermaid
Create Mermaid diagrams (flowchart, sequence, class, ER, state, C4, architecture) from text or source code.
pixel-cellar/Claude-Code-Game-Studios
从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。
pixel-cellar/Claude-Code-Game-Studios
配置项目的游戏引擎和版本。将引擎锁定到 CLAUDE.md 中,检测知识缺口,当版本超出 LLM 训练数据时通过 WebSearch 填充引擎参考文档。
pixel-cellar/Claude-Code-Game-Studios
通过分析复杂度、依赖关系、历史速度和风险因素来估算任务工作量。生成包含置信水平的结构化估算. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
结构化的性能分析工作流。识别瓶颈、与性能预算对比测量,并生成带有优先级排序的优化建议. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
生成全面的发布前验证清单,涵盖构建验证、合规要求、商店元数据和发布准备就绪情况. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
通过分析已完成的工作、速率、阻碍因素和模式来生成 Sprint 或里程碑回顾。产出可执行的洞见以指导下一次迭代. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
Categories
创建架构决策记录(Architecture Decision Record, ADR),记录重大技术决策及其背景、备选方案和影响后果。每个重大技术选择都应有对应的 ADR。. Architecture Decision is an agent skill from pixel-cellar/Claude-Code-Game-Studios.
Architecture Decision fits situations like: tasks that involve Architecture decision records.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a claude-code`. Or copy the skill folder (.claude/skills/architecture-decision in pixel-cellar/Claude-Code-Game-Studios) into .claude/skills/architecture-decision in your project. Claude Code loads it when a task matches its description.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a codex`. Or copy the skill folder (.claude/skills/architecture-decision in pixel-cellar/Claude-Code-Game-Studios) into .agents/skills/architecture-decision in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill architecture-decision -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/architecture-decision, .gemini/skills/architecture-decision, .github/skills/architecture-decision and .opencode/skills/architecture-decision in your project.
SKILL.md names no scripts, command-line tools or credentials: Architecture Decision is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Glob, Grep, Write.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Architecture Decision is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 307 tokens (SKILL.md is roughly 1.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Architecture Decision: PR Design Doc (OpenHands/OpenHands, 90k stars), Cto Advisor (Ibrahim-3d/orchestrator-supaconductor, 381 stars), Architecture Decision (Donchitos/Claude-Code-Game-Studios, 26k stars) and Improve Codebase Architecture (ywwynm/EverythingDone, 144 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
pixel-cellar (a GitHub organization) maintains it in pixel-cellar/Claude-Code-Game-Studios, which has 346 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on March 30, 2026.
Source: pixel-cellar/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.