Finishing a Development Branch
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios patch-notes --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/patch-notes .claude/skills/patch-notes && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "patch-notes" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notes into .claude/skills/patch-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "patch-notes", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios patch-notes --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/patch-notes .agents/skills/patch-notes && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "patch-notes" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notes into .agents/skills/patch-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "patch-notes", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios patch-notes --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/patch-notes .cursor/skills/patch-notes && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "patch-notes" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notes into .cursor/skills/patch-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "patch-notes", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/pixel-cellar/Claude-Code-Game-Studios.git --path .claude/skills/patch-notes--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios patch-notes --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/patch-notes .gemini/skills/patch-notes && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "patch-notes" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notes into .gemini/skills/patch-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "patch-notes", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios patch-notesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/patch-notes .github/skills/patch-notes && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "patch-notes" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notes into .github/skills/patch-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "patch-notes", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios patch-notes --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/patch-notes .opencode/skills/patch-notes && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "patch-notes" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/patch-notes into .opencode/skills/patch-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "patch-notes", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
patch-notes从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。
Patch Notes is an agent skill from pixel-cellar/Claude-Code-Game-Studios. 从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。
Its SKILL.md is about 500 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development. It works with Git. The repository describes itself as: 48 协同代理管理独立游戏开发的 Claude Code 架构 (中文本地化版本). The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2c016ef. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepWriteBashFrom allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Patch Notes loads about 498 tokens when it runs. Until then it costs about 19 tokens; SKILL.md has 77 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, Glob, Grep, Write, BashAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from pixel-cellar/Claude-Code-Game-Studios at commit 2c016ef, republished under its MIT licence (© pixel-cellar). 77 words, ~498 tokens.
.claude/skills/patch-notes/SKILL.md (or your agent's skills folder).当此技能被调用时:
解析参数:
version:要生成补丁说明的发布版本(例如 1.2.0)--style:输出风格 — brief(要点列表)、detailed(含上下文)、full(含开发者评论)。默认:detailed。从多个来源收集变更数据:
production/releases/[version]/changelog.mdgit log 查看上一个发布标签与当前标签/HEAD 之间的变更production/sprints/ 中的 Sprint 回顾以获取上下文design/balance/ 中的数值平衡变更文档将所有变更分类为面向玩家的类别:
将开发者语言翻译为玩家语言:
使用适当的风格生成补丁说明:
# 补丁 [版本] — [标题]
**新增**
- [功能 1]
- [功能 2]
**变更**
- [数值平衡/机制变更,附变更前 -> 变更后的值]
**修复**
- [Bug 修复 1]
- [Bug 修复 2]
**已知问题**
- [问题 1]# 补丁 [版本] — [标题]
*[日期]*
## 亮点
[1-2 句话总结最令人兴奋的变更]
## 新内容
### [功能名称]
[2-3 句话描述该功能以及玩家应该期待什么]
## 玩法变更
### 数值平衡
| 变更 | 变更前 | 变更后 | 原因 |
| ---- | ---- | ---- | ---- |
| [物品/技能] | [旧值] | [新值] | [简要理由] |
### 机制
- **[变更]**:[变更内容及原因的说明]
## 体验优化
- [改进及上下文]
## Bug 修复
### 战斗
- 修复了 [玩家遇到的问题描述]
### UI
- 修复了 [描述]
### 联网
- 修复了 [描述]
## 性能
- [玩家会注意到的改进]
## 已知问题
- [问题及可用的临时解决方案]包含详细风格的所有内容,加上:
## 开发者寄语
### [主题]
> [开发者对重大变更的洞察 — 为什么这么做、考虑了什么、
> 团队学到了什么。以团队第一人称撰写。]审查输出,确保:
保存补丁说明到 production/releases/[version]/patch-notes.md,
如果需要则创建目录。
向用户输出:完整的补丁说明、文件路径、按类别的变更计数,以及被排除的内部变更(供审核)。
© pixel-cellar, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/patch-notes of pixel-cellar/Claude-Code-Game-Studios.
Open the folder on GitHubat commit 2c016ef
Patch Notes next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Patch Notes this skillpixel-cellar/Claude-Code-Game-Studios | 342 | — | ~498 | Automated safety check: Notes | MIT | |
| Finishing a Development Branchobra/superpowers | 296k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 5 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Codebase Knowledge Graph Q&AEgonex-AI/Understand-Anything | 86k | 1 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Code Design Rationale Investigatorcursor/plugins | 10k | 9 repos | ~2.6k | Automated safety check: Pass | None | |
| Understand Diff AnalysisEgonex-AI/Understand-Anything | 86k | 1 repos | ~1.4k | Automated safety check: Pass | MIT |
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
Egonex-AI/Understand-Anything
Answers questions about a codebase by searching a prebuilt knowledge graph of its files, functions, classes and dependencies, not by rereading every source file.
cursor/plugins
Digs into why code is shaped the way it is by checking git history, pull requests and connected tools in parallel, then reporting a cited read on the tradeoffs.
Egonex-AI/Understand-Anything
Reads your git changes or a pull request against a prebuilt knowledge graph of the project to explain what changed, which components are affected and what is risky.
Egonex-AI/Understand-Anything
Gives an in-depth explanation of one file, function or module by reading the project's knowledge graph and checking that the graph is still fresh.
pixel-cellar/Claude-Code-Game-Studios
配置项目的游戏引擎和版本。将引擎锁定到 CLAUDE.md 中,检测知识缺口,当版本超出 LLM 训练数据时通过 WebSearch 填充引擎参考文档。
pixel-cellar/Claude-Code-Game-Studios
通过分析复杂度、依赖关系、历史速度和风险因素来估算任务工作量。生成包含置信水平的结构化估算. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
结构化的性能分析工作流。识别瓶颈、与性能预算对比测量,并生成带有优先级排序的优化建议. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
生成全面的发布前验证清单,涵盖构建验证、合规要求、商店元数据和发布准备就绪情况. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
通过分析已完成的工作、速率、阻碍因素和模式来生成 Sprint 或里程碑回顾。产出可执行的洞见以指导下一次迭代. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
根据当前里程碑、已完成工作和可用产能生成新的冲刺计划或更新现有计划。从生产文档和设计待办事项中拉取上下文. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
Works with
Categories
从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。. Patch Notes is an agent skill from pixel-cellar/Claude-Code-Game-Studios.
Patch Notes fits situations like: development work in your project.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a claude-code`. Or copy the skill folder (.claude/skills/patch-notes in pixel-cellar/Claude-Code-Game-Studios) into .claude/skills/patch-notes in your project. Claude Code loads it when a task matches its description.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a codex`. Or copy the skill folder (.claude/skills/patch-notes in pixel-cellar/Claude-Code-Game-Studios) into .agents/skills/patch-notes in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill patch-notes -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/patch-notes, .gemini/skills/patch-notes, .github/skills/patch-notes and .opencode/skills/patch-notes in your project.
Going by SKILL.md and its folder, Patch Notes needs the command-line tools its instructions call (git). Its frontmatter pre-approves these tools: Read, Glob, Grep, Write, Bash.
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Patch Notes is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 498 tokens (SKILL.md is roughly 2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Patch Notes: Finishing a Development Branch (obra/superpowers, 296k stars), Code Review Checklist (shareAI-lab/learn-claude-code, 78k stars), Codebase Knowledge Graph Q&A (Egonex-AI/Understand-Anything, 86k stars) and Code Design Rationale Investigator (cursor/plugins, 10k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
pixel-cellar (a GitHub organization) maintains it in pixel-cellar/Claude-Code-Game-Studios, which has 342 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on March 30, 2026.
Source: pixel-cellar/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.