Brand and Design Toolkit
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects.
$ npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install MengTo/Skills illustration-outlined-cartoon --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agent-skills/illustration/illustration-outlined-cartoon .claude/skills/illustration-outlined-cartoon && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "illustration-outlined-cartoon" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoon into .claude/skills/illustration-outlined-cartoon/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-outlined-cartoon", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoonType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install MengTo/Skills illustration-outlined-cartoon --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agent-skills/illustration/illustration-outlined-cartoon .agents/skills/illustration-outlined-cartoon && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "illustration-outlined-cartoon" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoon into .agents/skills/illustration-outlined-cartoon/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-outlined-cartoon", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install MengTo/Skills illustration-outlined-cartoon --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agent-skills/illustration/illustration-outlined-cartoon .cursor/skills/illustration-outlined-cartoon && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "illustration-outlined-cartoon" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoon into .cursor/skills/illustration-outlined-cartoon/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-outlined-cartoon", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/MengTo/Skills.git --path agent-skills/illustration/illustration-outlined-cartoon--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install MengTo/Skills illustration-outlined-cartoon --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agent-skills/illustration/illustration-outlined-cartoon .gemini/skills/illustration-outlined-cartoon && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "illustration-outlined-cartoon" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoon into .gemini/skills/illustration-outlined-cartoon/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-outlined-cartoon", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install MengTo/Skills illustration-outlined-cartoonInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/agent-skills/illustration/illustration-outlined-cartoon .github/skills/illustration-outlined-cartoon && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "illustration-outlined-cartoon" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoon into .github/skills/illustration-outlined-cartoon/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-outlined-cartoon", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install MengTo/Skills illustration-outlined-cartoon --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agent-skills/illustration/illustration-outlined-cartoon .opencode/skills/illustration-outlined-cartoon && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "illustration-outlined-cartoon" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-outlined-cartoon into .opencode/skills/illustration-outlined-cartoon/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-outlined-cartoon", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
illustration-outlined-cartoonDraws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects.
Illustration Outlined Cartoon is an agent skill from MengTo/Skills. Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects. Identifying traits: a warm near-black ink outline on every flat fill in three weights (2.5 / 2 / 1.5 px), tapered ink slivers for folds, brows and finger splits, big-headed characters with huge white eyes, thick brows, open smiles and pink blush, blob hair with white highlight dashes, and a small decor set of "+" sparkle crosses, outline rings, squares and coloured dots on a transparent card. Covers…
Its SKILL.md is about 4.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 17 other files, including scripts and reference files (for example `agents/openai.yaml`, `demo/PROMPT.md` and `references/craft.md`).
It sits in Media & Creative, covering Drug discovery and cheminformatics and Social media graphics. The repository describes itself as: Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents. The licence is MIT.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 83a47fe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/ (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodenpmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Illustration Outlined Cartoon loads about 4.6k tokens when it runs, and up to ~7.2k if it reads all its reference files. Until then it costs about 225 tokens; SKILL.md has 2,512 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from MengTo/Skills at commit 83a47fe, republished under its MIT licence (© MengTo). 2,512 words, ~4,578 tokens.
.claude/skills/illustration-outlined-cartoon/SKILL.md (or your agent's skills folder). This skill also uses 12 other files; get the full folder from GitHub.A cheerful character illustration: one big-headed person in a lively pose, acting on one large hero prop, every shape flat-filled and ringed with hand-inked near-black line. It suits friendly product moments (success, onboarding, empty states) where a face and a gesture carry the message.
Use illustration-bold-pop instead for a dense, saturated object cluster with navy extrusions and hatching; illustration-flat when you want no outlines at all; illustration-line-interior for thin single-weight line, mostly white fills and realistic slim people in a wide room.
Extracted from a set of 42 original design-and-coding cards in 14 styles; the three cards in examples/ are this style's shipped cards.
Every flat-filled shape sits inside a warm near-black ink line that varies by role (2.5 px silhouettes, 2 px parts, 1.5 px details), and every interior mark (folds, brows, finger and hair splits, white highlights) is a tapered sliver that swells in the middle and ends in two points, so the drawing reads as inked by hand, never as a uniform marker line.
Measured from the three examples. Flat fills only.
| Role | Hex | Where it goes |
|---|---|---|
| Ink | #1e1b1b | every outline, pupils, brows, folds, code tokens, decor strokes. Never #000 |
| White | #ffffff | eye whites, sneaker soles and toe caps, socks, screens, cards, highlight dashes, check ticks |
| Periwinkle / shade | #6b7fd4 / #4c5fb6 | hoodies, trousers, laptops, card headers, sneakers; shade only as fold slivers |
| Periwinkle pale / glass | #c4ccf0 / #dfe4f8 | secondary UI bars; lens glass tint (at fill-opacity 0.22) |
| Tomato red / shade | #e5281d / #a9180f | hair, tees, sneakers, trophy base, comment bubbles, grips |
| Warm yellow / shade | #f6c343 / #d99a1e | trousers, trophies, blond hair, rims, poles, avatar dots |
| Leaf green / shade / light | #4ea54a / #2f7f2c / #7cc777 | check badges, success buttons, paint |
| Blush pink / shade / light | #f6a3b6 / #dc7393 / #fde0e5 | sweaters, avatar dots, tape, diff highlight rows |
| Skin salmon (+ crease, blush) | #f5a39c (#d97e77, #ec7d78) | light skin, cool |
| Skin peach (+ crease, blush) | #fbd2c0 (#e39c86, #f2898a) | light skin, warm |
| Skin brown (+ crease, blush) | #c97a5a (#9c5238, #e0625a) | brown skin |
| Mouth / tongue | #8a1b1b / #ec7d78 | open mouth fill, tongue |
| Dark hair | #2b2525 | black hair (red #e5281d and yellow #f6c343 hair are the other two) |
| Greys | #b9b4c4, #d6d2df, #c9c6d6, #e6e3ee | gutter dashes and label lines, dividers, shading on white garments, metal wire |
| Row tint | #e3f2df | approved/added rows in a code card |
The pencil wood #f3d9a8 in Designer is the one deliberate off-palette tint; lint --palette warns on it.
All widths are final card px at 480 wide.
stroke="#1e1b1b", stroke-linejoin="round" stroke-linecap="round".WO): head, hair, torso, sleeves, trousers, shoes, the hero prop's silhouette.W): hands, cuffs, collars, necks, ears, small prop parts.WI): eye whites, screen insets, small inner panels. Fingers and thumbs 1.7–1.8.union() in the kit). Separate outlines at a join read as a seam.fold(points, w) swells to w and tapers to 0.35 px at both ends.tubeStroke).compose()), so a stroke written as 2.5 appears in the file as 2.98. Never scale a group without dividing its stroke widths, or the weights drift.head() in the kit), 3/4 turned toward the action, ears as 5 × 7.2 ellipses with an inner fold, a neck that narrows into the collar.hair()), 2.5 outline, 2–3 white highlight dashes plus one white dot, and 3–5 split slivers in ink or the hair's shade. Buns and pencils behind the ear are hair accessories.fist() in the kit draws both grip views and returns which hand it is.gripFromWrist(). Pick elbow()'s side so the elbow bends down and outward (below the shoulder-to-wrist line for a low grip); an elbow bending upward reads as a broken arm.shoe()): white sole 2.5, coloured upper 2.5, white toe cap, two white lace ticks, optional white ankle eyelet, one shade sliver at the heel; ankle socks (white or light pink) and rolled hems (23 units wide with one shade sliver).#b9b4c4, check badges, avatar dots.<g id="xx-card"><g id="xx-card-decor">…</g><g id="xx-card-scene" transform="translate(TX TY) scale(0.84)">…</g></g> (compose()).The kit scripts/outline-kit.mjs holds every repeated mark. Run its self-test from the skill folder: node scripts/outline-kit.mjs demo.svg (add --proof to paint thumbs red and index fingers blue).
import * as K from '/abs/path/to/illustration-outlined-cartoon/scripts/outline-kit.mjs';
const { C, SKIN, W, WO, fold, limb, union, path, head, hair, dash, fist, shoe, hem, compose } = K;
// a tapered sleeve unioned with the torso: one silhouette, no seam
const arm = limb([[220, 178], [199, 190], [180, 200]], [24, 22, 19], 'round', 'flat');
scene.push(union([K.TORSO, arm], C.blue, WO));
// a fold: swells to 1.5 px, pointed ends
scene.push(fold([[187, 192], [181, 193.6], [175, 191.5]], 1.5));A fist on a rod (fist()): decide the hand from the arm first, then read hand back and compare.
const v = K.unit(handleEnd, malletHead); // along the handle, toward the business end
const wrist = K.at(shoulderN, [0.79, 0.62], 66); // wrists first, within 72 of the shoulder
const c = K.gripFromWrist(wrist, v, shoulderN);
const e = K.elbow(shoulderN, wrist, 36, 36, 1); // side chosen so the elbow drops
const cuff = K.lerp(e, wrist, 0.42);
const h = fist({ c, v, elbow: e, from: cuff, rr: 5, view: 'back', ...SKIN.brown });
if (h.hand !== 'right') throw new Error('near arm of a figure facing right is the RIGHT hand');
scene.push(h.behind, sleeve, rod, h.front, cuffBand); // the cuff band goes last: in the back view the forearm is in `front`view: 'palm' puts the curled fingers across the front of the rod with the thumb over the index; view: 'back' shows the back of the hand with a knuckle row and the thumb wrapping the business end. Thumb and index always sit toward v.
Union outline by hand, when you don't use the kit:
<path d="M…torso…" fill="#1e1b1b" stroke="#1e1b1b" stroke-width="5" stroke-linejoin="round"/>
<path d="M…sleeve…" fill="#1e1b1b" stroke="#1e1b1b" stroke-width="5" stroke-linejoin="round"/>
<path d="M…torso…" fill="#6b7fd4"/><path d="M…sleeve…" fill="#6b7fd4"/>fold() slivers and the three outline weights.fist() and check its hand, then render a --proof-style copy at 8×.compose() or divide by the scale.fist() does this).elbow() was given the wrong side; the arm read as broken. Flip side until the elbow drops.examples/awards.svg: leaping figure in hoodie and glasses, laptop held palm-up from below, trophy raised in a fist; front-facing head, red blob hair, motion ticks under the jump.examples/code-review.svg: brown-skinned figure lunging with a magnifier held in two fists, a big PR card with diff rows, check badges and a red comment bubble; the lens magnifies the card under a clip path.examples/designer.svg: blond figure with bun and pencil braced against a long roller pole painting a green "Sign up" button, dashed outline for the unpainted part, drips, paint tray and taped swatches; two grip views on one pole.Commands run from the skill folder (Playwright must resolve: npm i -D playwright-core there or globally).
card.gen.mjs) that imports the kit by absolute path. Place the prop first, then the hip pivot, ground y and shoulders, then wrists within reach, grips (gripFromWrist()), elbows (elbow()), ankles. Print the key points and the hand of each fist.compose({ id: 'xx-subject', label, decor, scene, TX, TY }).node scripts/render.mjs card.svg card.png.node scripts/render.mjs --sheet sheet.png examples/*.svg card.svg. Ask "same hand, same set?".node scripts/render.mjs card.svg z-hand.png --zoom x,y,w,h --scale 8 for every hand, the face, both shoes and every contact. Make a thumb-proof copy (fist({ …, proof: true })) and zoom it.node scripts/lint.mjs card.svg --prefix xx- --palette style.json. Only deliberate one-offs may warn.#1e1b1b outline; no shape is outline-only except decor rings, the square and dashed guides.lint.mjs --palette style.json passes with only deliberate warnings.© MengTo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 12 other files (scripts, references) in agent-skills/illustration/illustration-outlined-cartoon of MengTo/Skills.
Open the folder on GitHubat commit 83a47fe
Illustration Outlined Cartoon next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Illustration Outlined Cartoon this skillMengTo/Skills | 6.7k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill | 135k | 1 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Slack GIF Creatoranthropics/skills | 180k | 29 repos | ~2k | Automated safety check: Pass | Apache-2.0 | |
| Guizang Social Cardsop7418/guizang-social-card-skill | 7.4k | 1 repos | ~7.8k | Automated safety check: Pass | AGPL-3.0 | |
| Video Cover Imageitwanger/toBeBetterJavaer | 18k | — | ~3.3k | Automated safety check: Pass | None | |
| Ccfddl X Postsccfddl/ccf-deadlines | 9.4k | — | ~5.6k | Automated safety check: Pass | MIT |
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
anthropics/skills
Provides Slack size and frame limits, Python animation helpers and validators for building animated GIFs sized for emoji and messages.
op7418/guizang-social-card-skill
Produces social card sets for Xiaohongshu and WeChat: carousels, Live Photo motion cards and puzzle layouts, and WeChat cover pairs, rendered from single-file HTML.
itwanger/toBeBetterJavaer
Generate matched 3:4, 16:9, and 4:3 short-video cover images from toBeBetterJavaer video scripts or AI/Java technical topics.
ccfddl/ccf-deadlines
Prepare and, with a verified authenticated publishing route and authorization, publish daily conference-deadline countdown posts for @ccfddl on X/Twitter.
alonw0/web-asset-generator
Generate web assets including favicons, app icons (PWA), and social media meta images (Open Graph) for Facebook, Twitter, WhatsApp, and LinkedIn.
MengTo/Skills
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes.
MengTo/Skills
Draws a slim, long-limbed character acting out one coding or design moment as an outline-free flat SVG card, in a fixed measured palette with confetti and no ground line.
MengTo/Skills
Draws flat vector spot illustrations of lanky people doing design and coding things, with solid black as a main fill, for empty states, onboarding and error pages.
MengTo/Skills
Draws cozy animal scenes as hand-authored 480x360 SVG cards in a grainy, risograph-like gouache style on hot pink, for empty states, headers and marketing cards.
MengTo/Skills
Draws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes.
MengTo/Skills
Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea.
Categories
Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects. Illustration Outlined Cartoon is an agent skill from MengTo/Skills. Draws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects.
Illustration Outlined Cartoon fits situations like: someone asks for an outlined; doodle-style cartoon; A friendly character; A spot illustration for an empty state.
Run `npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a claude-code`. Or copy the skill folder (agent-skills/illustration/illustration-outlined-cartoon in MengTo/Skills) into .claude/skills/illustration-outlined-cartoon in your project. Claude Code loads it when a task matches its description.
Run `npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a codex`. Or copy the skill folder (agent-skills/illustration/illustration-outlined-cartoon in MengTo/Skills) into .agents/skills/illustration-outlined-cartoon in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add MengTo/Skills --skill illustration-outlined-cartoon -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/illustration-outlined-cartoon, .gemini/skills/illustration-outlined-cartoon, .github/skills/illustration-outlined-cartoon and .opencode/skills/illustration-outlined-cartoon in your project.
Going by SKILL.md and its folder, Illustration Outlined Cartoon needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node and npm). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Illustration Outlined Cartoon is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.6k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.6k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Illustration Outlined Cartoon: Brand and Design Toolkit (nextlevelbuilder/ui-ux-pro-max-skill, 135k stars), Slack GIF Creator (anthropics/skills, 180k stars), Guizang Social Cards (op7418/guizang-social-card-skill, 7.4k stars) and Video Cover Image (itwanger/toBeBetterJavaer, 18k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
MengTo (a GitHub user) maintains it in MengTo/Skills, which has 6,694 GitHub stars. The repository holds 39 skills in this directory. The repository was last updated on October 6, 2026.
Source: MengTo/Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.