Web Artifacts Builder
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes.
$ npx skills add MengTo/Skills --skill illustration-bold-pop -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install MengTo/Skills illustration-bold-pop --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agent-skills/illustration/illustration-bold-pop .claude/skills/illustration-bold-pop && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "illustration-bold-pop" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-pop into .claude/skills/illustration-bold-pop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-bold-pop", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-popType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add MengTo/Skills --skill illustration-bold-pop -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install MengTo/Skills illustration-bold-pop --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agent-skills/illustration/illustration-bold-pop .agents/skills/illustration-bold-pop && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "illustration-bold-pop" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-pop into .agents/skills/illustration-bold-pop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-bold-pop", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-bold-pop -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install MengTo/Skills illustration-bold-pop --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agent-skills/illustration/illustration-bold-pop .cursor/skills/illustration-bold-pop && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "illustration-bold-pop" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-pop into .cursor/skills/illustration-bold-pop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-bold-pop", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/MengTo/Skills.git --path agent-skills/illustration/illustration-bold-pop--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add MengTo/Skills --skill illustration-bold-pop -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install MengTo/Skills illustration-bold-pop --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agent-skills/illustration/illustration-bold-pop .gemini/skills/illustration-bold-pop && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "illustration-bold-pop" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-pop into .gemini/skills/illustration-bold-pop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-bold-pop", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install MengTo/Skills illustration-bold-popInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add MengTo/Skills --skill illustration-bold-pop -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/agent-skills/illustration/illustration-bold-pop .github/skills/illustration-bold-pop && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "illustration-bold-pop" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-pop into .github/skills/illustration-bold-pop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-bold-pop", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-bold-pop -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install MengTo/Skills illustration-bold-pop --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agent-skills/illustration/illustration-bold-pop .opencode/skills/illustration-bold-pop && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "illustration-bold-pop" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-bold-pop into .opencode/skills/illustration-bold-pop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-bold-pop", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
illustration-bold-popDraws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes.
Illustration Bold Pop is an agent skill from MengTo/Skills. Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes. Identifying traits: a thick navy outline on every shape, solid navy extrusions that always step down-right, saturated flat fills (hot pink, lemon, aqua, violet, mint, lime) textured with navy hatching and dots, and a dense overlapping cluster of chunky props (browser windows, pinwheel tiles, iso cubes, lightning bolts) around one slim cartoon character. Covers palette, line weights, extrusion and union-outline…
Its SKILL.md is about 5.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 17 other files, including scripts and reference files (for example `agents/openai.yaml`, `demo/PROMPT.md` and `references/craft.md`).
It sits in Frontend & Design. The repository describes itself as: Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 83a47fe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/ (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Illustration Bold Pop loads about 5.1k tokens when it runs, and up to ~7.7k if it reads all its reference files. Until then it costs about 227 tokens; SKILL.md has 2,959 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from MengTo/Skills at commit 83a47fe, republished under its MIT licence (© MengTo). 2,959 words, ~5,069 tokens.
.claude/skills/illustration-bold-pop/SKILL.md (or your agent's skills folder). This skill also uses 12 other files; get the full folder from GitHub.A loud, graphic spot style: every shape outlined in one navy, pushed forward by a solid navy extrusion, filled with saturated flat colour and textured with hatching, dots, grids and stripes. One slim, simply drawn character works inside a tight cluster of props that overlap each other. It suits playful product moments: errors, launches, security, builds, onboarding.
Boundary: for thin near-black outlines, big heads and no extrusions use illustration-outlined-cartoon; for a single hero object with a hard drop shadow and no people use illustration-teal-spot; for true 30° isometric scenes on a platform use illustration-isometric-mono. If the brief says "flat, no outlines", this is the wrong skill (illustration-flat).
Extracted from a set of 42 original design-and-coding cards in 14 styles; the three cards in examples/ are this style's shipped cards.
Every shape wears the same thick navy outline and sits on a solid navy extrusion stepped down-right, so the whole cluster reads as chunky pop-art blocks stacked toward the viewer.
Measured from the three examples. The card has no background rect: it stays transparent on the page's white card.
| Role | Hex | Where it goes |
|---|---|---|
| Navy (ink) | #1f1c4d | every outline, every extrusion, iso shadow faces, hatching, dots, eyes, mouths, curly hair |
| White | #ffffff | window bodies, pinwheel facets, sneakers, teeth, washers, inner holes, white stripes on tees |
| Hot pink | #ff5fa8 | hero blocks, buttons, cones, hair, tee stripes, tongue, progress stripes |
| Lemon | #ffe36e | bolts, hard hats, padlocks, caution boards, highlighted code lines, smileys, ponytail |
| Orange | #ffb547 | crane steel, keys, arrows, flames, shoe uppers |
| Cream | #fff4d8 | dotted footers, gutters, cube tops, pinwheel facets, shoe soles, code digit tiles |
| Violet | #8f5cff | title bars, phones, tees, leggings, pinwheel blade |
| Periwinkle | #7d7ff7 | title bars, wireframe text lines, sleeves, grid pattern lines |
| Mint | #34e2c4 | overalls, shields, pinwheel blade, traffic dots |
| Lime | #b9f14d | tees, plates, gears, landscape hills, confirm buttons |
| Aqua | #4fe3ec | title bars, giant arrow bands, hairbands, cab glass |
| Sky | #5bb8f7 | wrenches, jeans, image placeholders, iso cube left faces |
| Skin light | #ffd0b0 | faces, arms, hands |
| Skin shade | #f4a385 | the shadowed half of a fist only |
| Skin deep | #c68660 | an alternative skin tone (face, arms, hands) |
| Blush | #ff9cc8 | one cheek circle per face |
fill-opacity="0.55".Numbers are author units; the card group scales by 0.78 (one card uses 0.8), so multiply by 0.78 for px at 480 wide.
| Element | Author width | At 480 px |
|---|---|---|
| Outline of every shape | 3.0 | 2.34 |
| Inner parts (window dots, pills, hook, nut, small plates) | 2.2–2.6 | 1.7–2.0 |
| Wireframe text pills | 1.8–2.0 | 1.4–1.6 |
#, // marks | 1.8 | 1.4 |
| Hair strands, folds, hems, finger contours, laces | 1.3–1.6 | 1.0–1.25 |
| Hatch pattern lines | 1.25 at 5 spacing | 0.98 at 3.9 |
stroke-linecap="round" stroke-linejoin="round"). One outline colour: navy.w + 6 wide under a colour stroke w wide.hatch 45° lines, dots (r 1.15 on a 7 grid, on cream), dots2 (r 0.75 on 4.6, on clothes and key heads), grid (periwinkle 1.2 lines on 9, empty slots), stripe (navy 7 on 14 at 45°, caution boards on lemon), pstripe (pink progress fill), check (4.5 checker bands). Every large fill except white window bodies carries one texture or one inner detail.p.head() in scripts/pop.mjs: oval face, C-shaped ear with a 1.3 inner curl at the back, two navy oval eyes (near 1.6 × 2.2, far 1.4 × 2.1, set high at the face's midline), short straight brows at 1.9, one blush circle r 2.6 on the near cheek, and an open grin (navy mouth, white teeth band, pink tongue). No nose: the face silhouette carries it. Variants: a flat focused mouth with the tongue poking out of the corner, or a one-stroke smile.p.neck()), and the neck sits in a collar. Fault prevented: a judge-flagged missing neck.dots2 or white horizontal stripes (4 high every 9), its back band hatched through a clip path, with a 1.5 hem fold line. Raglan seams or straps are 1.6 lines.references/craft.md (construction, size, handedness, thumb proof). In this style: one union outline at 2.4–3.0, finger separations as 1.3–1.7 navy contour lines inside the shape (never gaps), fingers grouped, the thumb a separate outlined shape on top. A gripping fist has three short knuckle notches along the curled fingers and its thumb coming over the opposite face; the shaded half of a light-skinned fist is #f4a385. p.fist(), p.openHand() and p.looseFist() build these; scale them so a fist is about 60% of the face height.p.sneaker()): a cream sole slab, a white, orange or pink upper, a pink side stripe, a toe-cap line and two lace ticks. Cuffs are short tubes in a contrasting colour at the ankle. Draw each leg first and its sneaker on top, far leg and shoe before near leg and shoe; a leg drawn after its shoe swallows the upper. To lift a heel, wrap the sneaker in rotate(18 x+22 318) (about its toe contact).p.ik(S, H, l1, l2, bend) so every hand traces back to a shoulder. bend (+1 / −1) flips the joint to the other side of the line: print the solved elbow and check it hangs below the shoulder-to-wrist line. An elbow solved upward reads as a dislocated arm.# hashmarks (2–3), // slashes (1–2), + (1–2), a navy dot r 2.4 (1–2), an outline ring r 4 (1–2), one outline cloud. Scatter them in the margins and gaps, at least 8 author units clear of any prop, or well inside a large face as texture (a # on a cube face or a card corner). Never let one straddle an outline or sit among a window's content.translate(240,183) scale(0.78) translate(-240,-169) (p.card() does this). Card position from author position: X = 240 + 0.78 (x − 240), Y = 183 + 0.78 (y − 169).All four are in scripts/pop.mjs (ES module, no dependencies). node scripts/pop.mjs demo /tmp/pop-demo.svg writes a sheet of every mark (put it anywhere outside the skill folder); render it to see the vocabulary.
<g fill="#1f1c4d" stroke="#1f1c4d" stroke-width="3" stroke-linejoin="round">
<g transform="translate(1,1)"><path d="…window…"/></g> … <g transform="translate(8,8)"><path d="…"/></g>
</g>
<path d="…window…" fill="#ffffff" stroke="#1f1c4d" stroke-width="3" stroke-linejoin="round" stroke-linecap="round"/>p.ext(d, 8) then p.P(d, p.WHITE). For a rotated shape pass the same transform: p.ext(d, 7, { tf }).p.union([capsule(a, 4.6, b, 4.1), capsule(b, 4.1, c, 2.9)], p.SKIN) emits <path fill="#1f1c4d" stroke="#1f1c4d" stroke-width="6"> then the skin fill.p.tex(d, p.CREAM, 'dots') emits three paths with the same d; p.defs() writes the ten patterns under the card's prefix. For a hatched band inside a shape, clip the hatch to the shape:b += p.F(lock, p.YEL) + `<clipPath id="${p.prefix}c-lock"><path d="${lock}"/></clipPath>`
+ `<g clip-path="url(#${p.prefix}c-lock)">${p.F(p.rr(x + w - 26, y, 26, h, 0), p.url('hatch'))}</g>` + p.S(lock);p.K = 1/1.2 while the figure's parts are generated, wrap them in translate(x,318) scale(1.2) translate(-x,-318), then reset p.K = 1, or its outlines go 20% heavier than the props. Put the seat and anything the figure holds in the same group so contacts stay exact.Minimal generator (save beside the card, fix the import path to wherever this skill lives):
import fs from 'node:fs';
import { pop } from './scripts/pop.mjs';
const p = pop('rl-');
let b = '';
const w = p.browser(170, 80, 180, 170, { bar: p.AQUA });
b += w.svg + p.line(185, 130, 70) + p.line(185, 142, 50, p.PINK);
b += p.pinwheel([352, 72], 26, 12) + p.boltMark(440, 110, .8);
fs.writeFileSync('rate-limited.svg', p.card(b, { label: 'Rate Limited' }));scale(-1,1).p.neck() after the torso and before the head.p.ik() and draw the arm under the hand.references/craft.md on every hand; p.openHand() as drawn is a right hand seen from the back.p.K (technique 4) and keep the 3.0 outline everywhere.page-under-construction.svg: "Page Under Construction". A worker leans back hauling a wrench on a nut bolted to the window frame; tower crane with lattice jib, a code block on the hook, caution barrier, cone, iso cube footing. Shows the gripping fists, hard hat, pinwheel, truss holes, stripe and grid patterns.two-factor-auth.svg: "Two-Factor Auth". A man with curly hair and glasses holds a phone as tall as his torso with both hands; login window, open padlock with an orbiting pink arrow, key and chat bubble on the window corner. Shows deep skin tone, edge grips, a leaning standing pose and digit tiles.hot-reload.svg: "Hot Reload". A runner with a ponytail rides a giant aqua refresh arrow that loops round a code window, flames off its tail. Shows the running pose, pumping fists, striped tee, sneakers on a curved surface and a curved hatched band.Run commands from this skill's folder.
references/craft.md, Handedness).scripts/pop.mjs, place the window, the subject prop, the figure's joints (feet on y ≈ 318) and 3–5 secondary props as rectangles. Render and check the bounding box and balance before adding detail.node scripts/render.mjs card.svg card.png.node scripts/render.mjs --sheet sheet.png examples/*.svg card.svg. Ask "same hand, same set?" for outline weight, extrusion depth, texture density and character size.node scripts/render.mjs card.svg hand.png --zoom 110,170,40,40 --scale 8. For the thumb proof, write a throwaway copy with every hand built with { proof: true } (thumb #ff0000, index #0000ff), zoom each hand at 8x, check it against your notes, then delete the copy.references/craft.md, harshly, and write the faults down.node scripts/lint.mjs card.svg --prefix rl- --palette style.json. Fix every ERROR; each WARN must be a deliberate tint.scripts/lint.mjs passes with --prefix and --palette style.json.© MengTo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 12 other files (scripts, references) in agent-skills/illustration/illustration-bold-pop of MengTo/Skills.
Open the folder on GitHubat commit 83a47fe
Illustration Bold Pop next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Illustration Bold Pop this skillMengTo/Skills | 6.7k | — | ~5.1k | Automated safety check: Pass | MIT | |
| Web Artifacts Builderanthropics/skills | 180k | 40 repos | ~769 | Automated safety check: Pass | Apache-2.0 | |
| React Doctormakeplane/plane | 61k | 12 repos | ~657 | Automated safety check: Pass | AGPL-3.0 | |
| Impeccablebestofjs/bestofjs | 3.1k | 26 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 97 repos | ~308 | Automated safety check: Pass | None |
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
makeplane/plane
Scans React code for lint, accessibility, bundle size and architecture issues, reports a health score and checks that changes do not lower it.
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
anonaddy/anonaddy
Always invoke when the user's message includes 'tailwind' in any form.
MengTo/Skills
Draws a slim, long-limbed character acting out one coding or design moment as an outline-free flat SVG card, in a fixed measured palette with confetti and no ground line.
MengTo/Skills
Draws flat vector spot illustrations of lanky people doing design and coding things, with solid black as a main fill, for empty states, onboarding and error pages.
MengTo/Skills
Draws cozy animal scenes as hand-authored 480x360 SVG cards in a grainy, risograph-like gouache style on hot pink, for empty states, headers and marketing cards.
MengTo/Skills
Draws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes.
MengTo/Skills
Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea.
MengTo/Skills
Draws true-isometric diorama illustrations of developer and design workspaces in one green ramp, generated as SVG with a bundled scene kit.
Categories
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes. Illustration Bold Pop is an agent skill from MengTo/Skills. Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes.
Illustration Bold Pop fits situations like: someone asks for bold pop; chunky outlined; loud colourful illustrations; for empty states.
Run `npx skills add MengTo/Skills --skill illustration-bold-pop -a claude-code`. Or copy the skill folder (agent-skills/illustration/illustration-bold-pop in MengTo/Skills) into .claude/skills/illustration-bold-pop in your project. Claude Code loads it when a task matches its description.
Run `npx skills add MengTo/Skills --skill illustration-bold-pop -a codex`. Or copy the skill folder (agent-skills/illustration/illustration-bold-pop in MengTo/Skills) into .agents/skills/illustration-bold-pop in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add MengTo/Skills --skill illustration-bold-pop -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/illustration-bold-pop, .gemini/skills/illustration-bold-pop, .github/skills/illustration-bold-pop and .opencode/skills/illustration-bold-pop in your project.
Going by SKILL.md and its folder, Illustration Bold Pop needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node). Our summary lists: Node.js.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Illustration Bold Pop is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.1k tokens (SKILL.md is roughly 20k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.6k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Illustration Bold Pop: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
MengTo (a GitHub user) maintains it in MengTo/Skills, which has 6,694 GitHub stars. The repository holds 39 skills in this directory. The repository was last updated on October 6, 2026.
Source: MengTo/Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.