Imagen
sanjay3290/ai-skills
Generate images using Google Gemini's image generation capabilities.
Draws cozy animal scenes as hand-authored 480x360 SVG cards in a grainy, risograph-like gouache style on hot pink, for empty states, headers and marketing cards.
$ npx skills add MengTo/Skills --skill illustration-grainy-gouache -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install MengTo/Skills illustration-grainy-gouache --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agent-skills/illustration/illustration-grainy-gouache .claude/skills/illustration-grainy-gouache && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "illustration-grainy-gouache" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouache into .claude/skills/illustration-grainy-gouache/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-grainy-gouache", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouacheType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add MengTo/Skills --skill illustration-grainy-gouache -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install MengTo/Skills illustration-grainy-gouache --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agent-skills/illustration/illustration-grainy-gouache .agents/skills/illustration-grainy-gouache && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "illustration-grainy-gouache" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouache into .agents/skills/illustration-grainy-gouache/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-grainy-gouache", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-grainy-gouache -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install MengTo/Skills illustration-grainy-gouache --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agent-skills/illustration/illustration-grainy-gouache .cursor/skills/illustration-grainy-gouache && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "illustration-grainy-gouache" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouache into .cursor/skills/illustration-grainy-gouache/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-grainy-gouache", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/MengTo/Skills.git --path agent-skills/illustration/illustration-grainy-gouache--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add MengTo/Skills --skill illustration-grainy-gouache -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install MengTo/Skills illustration-grainy-gouache --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agent-skills/illustration/illustration-grainy-gouache .gemini/skills/illustration-grainy-gouache && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "illustration-grainy-gouache" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouache into .gemini/skills/illustration-grainy-gouache/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-grainy-gouache", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install MengTo/Skills illustration-grainy-gouacheInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add MengTo/Skills --skill illustration-grainy-gouache -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/agent-skills/illustration/illustration-grainy-gouache .github/skills/illustration-grainy-gouache && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "illustration-grainy-gouache" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouache into .github/skills/illustration-grainy-gouache/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-grainy-gouache", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-grainy-gouache -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install MengTo/Skills illustration-grainy-gouache --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agent-skills/illustration/illustration-grainy-gouache .opencode/skills/illustration-grainy-gouache && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "illustration-grainy-gouache" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-grainy-gouache into .opencode/skills/illustration-grainy-gouache/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-grainy-gouache", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
illustration-grainy-gouacheDraws cozy animal scenes as hand-authored 480x360 SVG cards in a grainy, risograph-like gouache style on hot pink, for empty states, headers and marketing cards.
This style skill produces one kind of image: a cute animal doing a design or coding task, drawn as flat, outline-free SVG shapes with soft gradient shading, a fine dark grain that gathers at the edges, a chalky purple shadow under the group and big glossy eyes. The card is saturated hot pink with cream sparkles and falling autumn leaves. It suits places where a product wants warmth, such as empty states, onboarding, 404 pages, seasonal blog headers and feature spots.
A palette table lists measured hex values and says every large form uses a color ramp rather than a flat fill. The folder ships `style.json`, three example SVG cards, a craft reference, a demo page and scripts named gouache.mjs, lint.mjs and render.mjs. Boundaries send other briefs elsewhere: plain flat vector goes to illustration-flat, hand-inked critters to illustration-ink-sketch and people to illustration-outlined-cartoon, since this style has no human cards. The excerpt is cut off inside the palette.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 83a47fe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/ (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Grainy Gouache Illustration loads about 5.2k tokens when it runs, and up to ~7.9k if it reads all its reference files. Until then it costs about 224 tokens; SKILL.md has 2,930 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from MengTo/Skills at commit 83a47fe, republished under its MIT licence (© MengTo). 2,930 words, ~5,225 tokens.
.claude/skills/illustration-grainy-gouache/SKILL.md (or your agent's skills folder). This skill also uses 12 other files; get the full folder from GitHub.A warm editorial style: one cute animal doing a design or coding thing, painted in flat, outline-free shapes that are softly shaded and dusted with fine dark grain, on a saturated hot-pink card with cream sparkles and falling autumn leaves. Use it where a product wants warmth and charm: empty states, onboarding, seasonal blog headers, "we're working on it" pages.
Boundary: for clean flat vector with no texture and no animals, use illustration-flat. For a hand-inked critter with hatching and googly eyes on white, use illustration-ink-sketch. For people with inked outlines, use illustration-outlined-cartoon. This style has no human cards; if a brief needs a person, use one of those instead.
Extracted from a set of 42 original design-and-coding cards in 14 styles; the three cards in examples/ are this style's shipped cards.
Outline-free shapes, each filled with a soft light-to-dark gradient and then speckled with a fine dark grain that thickens toward the shape's edges and into its shadows, sitting on hot pink #FF81BE with a chalky purple pool beneath.
Remove the edge-gathered grain and it becomes plain flat vector; change the pink and it stops belonging to the set.
Measured from the examples. Every large form uses a ramp, never one flat colour. style.json lists every legitimate value.
| Role | Hex | Where it goes |
|---|---|---|
| Card background | #FF81BE | full-bleed rect, every card, including night and rain scenes |
| Cream | #FDD5A8 | sparkles, bursts, dots, steam, code text, rain, pompom, fur ticks |
| Cream light | #FFF3E2 | tiny glints on drops and pompoms only |
| Pool shadow / core | #B95A93 / #A04A80 | chalky floor pool; core at opacity 0.8 under the heaviest object |
| Blush | #FF7FB0 | cheek ellipses at opacity 0.6 |
| Vermilion | #FF4816 | flat accents: editor dot, bookmark, commit node |
| Vermilion ramp | #FF5A24 #F2440F #F0420E #B02B08 #9C2306 | mugs, plant pots, fox fur (radial #FF5A26→#FB4714→#D9380C→#9C2406) |
| Coral | #FF6A3A | code accent, mug rim, sticky note |
| Knit | #EE430F+#C2320A, dark #D2360B+#A42807, rib #E03A0C+#A8290A | sweater, sleeves, beanie, cuffs |
| Ochre / gold | #E7A13A / #D88A1E | code keywords, sticky notes, band borders / gilt rules, fringe, owl toes |
| Ochre ramp | #E38C1E #C96E05 #9E5004 | window frames, book covers |
| Wood top | #F0A23C→#D98418, edge #F6B860, contact #7A3A04 @0.38 | desk tops, sills |
| Maroon ramp | #8A220A #701001 #4A0901, deep #5A0E02 #3A0601 | books, desk and sill fronts, round window frames, aprons |
| End shade | #1A0402 | gradient overlay at 0.4-0.5 on both ends of boxes and spines |
| Screen | #8A2632→#621626→#3A0A14 | screens; night sky #3A1424→#1C0910; rain pane #22090F→#4E1420 |
| Near-black | #191113 bezel, ramp #3A2E31→#0D0809, edge #6A5A5F | laptops, monitors, lamps, paws, ear tips |
| Face ink | #0D0809 pupils/nose, #120A0B #1A0E0F lines, #F7D6A6 eye ring | faces |
| Cream fur | #FFE6C4→#FCD9AE→#F0BF88 | muzzles, chests, tail tips (radial) |
| Ivy | #16592C #0F4A23 | #0C3F1D #082F15, veins #06150A | ivy leaves, vines |
| Olive | #7A7318 #6A6416 | #524810 #3C350C, veins #1C1804; mug #5E5712 | olive leaves, plant, mugs |
| Olive accent | #A8B030 code green, #8A9416 editor dot, #545C01 scarf | small accents only |
| Oak | #E08A1C #D47A0C | #C96E05 #A85A05, veins #3A1404 | oak leaves |
| Fur, amber | #E59240→#CF7426→#A9531A→#7A3510; limbs #B85E1E→#5E280C; paws #6A3418→#32150A | brown animals |
| Fur, owl | #F0962E→#DC7A14→#B85A08→#8A3E04; wing #7E2A06→#461402 | orange animals |
Never: an outline around a shape; blue, teal, purple or grey anywhere except the pool; pure white except the lamp-light cone; any background but #FF81BE; a large shape in one flat colour; glows or rim lights. Cream decor never sits on cream fur, and a vermilion head never sits on pink alone: put it in front of a dark plane.
At 480 wide:
#000: leaf veins 0.6-0.7, leaf stems 0.9, whiskers 0.75-0.8 (#1A0E0F or #3A1A0C), mouth and lid line 1.05-1.3 (#120A0B), finger creases 0.7 (#1A0A04), feather lines 0.9-1.1.gEnds across a box, gBase (#5A0E02 0→0.5) at a cylinder's foot, a crown band (#7A3510 @0.3) clipped to the top of a head, a radial "sweat" (#5A0E02 0→0.55 at the rim) over a torso, sleeve gradients (dark maroon 0.55 outside → #FF8A50 0.12-0.22 inside).#4A0901, blurred 2.4 (soft), offset 3.5 px, clipped to the torso, opacity 0.85.filter="url(#p-grain)"; big light planes (window frames, desk tops) use grainL. Faces' details, code, cream decor, whiskers and veins stay crisp: draw them outside the grain group, after it.Animals only: fox, otter and owl in the examples. A new card brings one new or repeated animal (rabbit, hedgehog, bear cub, raccoon, cat, badger all suit).
gCream) with a darker copy 1.6 px lower at 0.55 opacity as its shadow; ears with a darker inner shape (#C2300A or #5A2408); fox ear tips black via a clipPath. Tilt the head group 5-9 degrees toward what the animal looks at.#F7D6A6 r 10-12, pupil #0D0809 at 0.81 r shifted 0.22 r toward the look direction, a cream 4-point star (scale 0.52-0.78) on the look side above centre, a cream dot r 1.35-1.6 below on the other side. Centres 29-37 px apart, so the eyes nearly touch. A sleepy variant clips a fur-coloured lid over the top with a 1.3 lid line and a short flick at the outer corner.#0D0809, a #6A5A5C shine ellipse, then a 1.05 "w" mouth hanging from it. Muzzle dots #7A4A30 r 0.9 on otters.#FF7FB0 @0.6, rx 4.4-6.6, ry 2.6-3.4, under each outer eye corner.#6A3418→#32150A) has a palm block about 9 x 15, three finger tubes 4.6 → 4.2 wide and 5.8-6.8 long laid ACROSS the front of the mug 4.7 apart, a thumb tube 5.6 → 4 arching over from the side, and 0.7 creases between finger rows. Resting: the toe-notched paw (19 px wide, gBlack) flat on the surface. Perching: three toe tubes 4.6 → 3.8 per foot wrapping the bar, each ending in a 1.3 dark claw hook that curls under. The thumb tube follows references/craft.md handedness. Paws take the animal's own fur ramp (or the dark paw ramp); a cream paw on a cream object (a paper rocket, a cream mug) disappears.pKnitD, sleeves pKnit, rib collar, cuffs and hem), optional Fair-Isle band with 1.3 ochre borders; scarf with a 7-8 px gold fringe; beanie (knit dome, rib brim, cream pompom r 8.6 with a #FFF0DC glint). Folds are shading overlays, not lines.#3E1A0A toe ellipses rx 2.35 ry 3.3) turned out 8-20 degrees; a tail tube (17 → 4.6) curls out behind. On a low seat (a pouf, a stool) the thighs come toward the viewer as one lap shape no wider than the hips, with two knee bulges; the shins (30 → 25) drop in front of the seat face and the feet plant on the floor with #7A3A04 contact ellipses.#191113 rx 4-8, maroon screen with code, three editor dots r 1.5-1.9), monitor on a black stand (a 7 px monospace 02:14 is the only text ever used), mug (vermilion, olive or cream cylinder, 2-3 cream steam squiggles, a cream motif such as a crescent or ring-and-bar), book stack (maroon, ivy, ochre; gilt rules 1.6 wide; dotted borders r 0.9 every 7 px), window (arched ochre or round maroon frame; rain, moon and stars only inside the pane), desk (ochre top, maroon front, brass pulls), desk lamp (black tube arm, speckled light cone), potted plant (vermilion pot, 5 fanned olive leaves, an ivy vine), sticky notes (ochre or coral, folded corner).<rect width="480" height="360" fill="#FF81BE"/>, then decor, then leaves, then the scene group.#7A3A04 @0.38 contact ellipses (ry 1.7-2) and the edge gets a #F6B860 0.9 highlight line.translate(0 -20) or translate(0 10), or translate(240 178) scale(1.07) translate(-240 -178). Never scale the decor or leaves with it.scripts/gouache.mjs prints the shared defs with your prefix and has the repeated builders. Run from the skill folder:
node scripts/gouache.mjs defs wk- # filters, leaves, sparkles, common ramps, knit patterns
node scripts/gouache.mjs --demo /tmp/g.svg # a test card using every builderimport fs from 'node:fs';
import * as G from '/abs/path/to/illustration-grainy-gouache/scripts/gouache.mjs'; // relative to THIS file, not the cwd
const p = 'wk-';
const extraDefs = ''; // your fur ramps, clothing gradients and clipPaths
const body = [
G.background(p, { seed: 3 }), // pink + bursts, stars, dots
G.leaves(p, [['ivy', 40, 112, -20, 1.15], ['oak', 436, 60, 22, 0.95]]),
G.shadow(p, 70, 410, 312, { core: [90, 330] }), // chalky pool
G.grained(p, `<path d="${G.tube([[201, 260], [200, 271], [198, 281]], [19, 16, 13])}" fill="url(#${p}gMaroon)"/>`),
G.eye(p, 197, 143, 10.8, [1, 0.3]), // glossy eye, looking right
].join('\n');
fs.writeFileSync('card.svg', G.card(p, G.defs(p) + extraDefs, body, 'Title, Grainy gouache style'));G.defs(p) defines these ids (all prefixed): filters grain, grainL, chalk, speck, soft; symbols ivy, oak, olv, star, burst, drop; gradients gBlack, gMaroon, gOchre, gTop (wood top), gEnds, gBase, gScreen, gDeck, gCream, gVerm, gOliveCyl, gCreamCyl, gCone, plus the leaf ramps; patterns pKnit, pKnitD, pRib. Put the animal's fur ramps, clothing gradients and any clipPaths in your own extraDefs string. Builders: background, leaves, shadow, grained(p, svg, 'grain' | 'grainL'), tube, smooth, eye, blush, use, card.
1. The edge grain. Fractal noise (base frequency 2.1) becomes dark brown-violet specks; the mask 2.0 x alpha - 1.8 x blur(alpha, 3.2) is a band just inside each edge; a second term weights it by how dark the fill is; the specks multiply onto the shape. grainFilter() in the helper holds it. Change dens (1.0-1.08) for density, never baseFrequency.
2. A shaded form. Base gradient, then overlays in the same clip, then grain on the group:
<g filter="url(#wk-grain)">
<path d="M74 288 L314 288 C318.5 293 319 309 314 314 L74 314 C69.5 309 69.5 293 74 288 Z" fill="url(#wk-gMaroon)"/>
<path d="M74 288 L314 288 C318.5 293 319 309 314 314 L74 314 C69.5 309 69.5 293 74 288 Z" fill="url(#wk-gEnds)"/>
</g>
<path d="M174 299.5 L204 299.5 M174 303 L196 303" stroke="#701001" stroke-width="1.2" stroke-linecap="round"/>3. Limbs and tails are G.tube(points, widths): filled tapered tubes along a smooth centre-line with round caps (cap0/cap1: false where a limb enters a sleeve).
4. The pool shadow is two blobs through the chalk filter (displaced, mottled alpha): #B95A93, then a #A04A80 core at 0.8.
#FF81BE they scored 8.5 and 9. Put night, rain and weather inside windows and screens only.grainL on big light planes; keep cream fur, faces' details and decor crisp.speck filter, plus a speckled pool.examples/cozy-commit.svg (Cozy Commit): a fox curled on an open laptop on a book stack, scarf with a { } pattern, cocoa mug. Shows a lying pose, resting paws, sleepy lidded eyes, the scarf pattern, book shading with gEnds, a commit graph on screen.examples/rainy-refactor.svg (Rainy Refactor): an otter in a knit sweater on a rainy window sill, holding a tea mug in both paws. Shows the gripping paw build, knit/rib/Fair-Isle patterns, sleeve cast shadows, a seated pose with feet over the ledge, rain clipped to the pane, a diff on a small laptop.examples/night-shift.svg (Night Shift): an owl in a beanie perched on a desk-lamp arm, watching a monitor at 02:14. Shows perching toes, a feather-tier wing, the speckled lamp cone, a round night window, sticky notes, a desk with legs and contact shadows.Run commands from the skill folder (the one holding this file). Pick a prefix such as wk-.
references/craft.md).gen.mjs in your own work folder) that imports scripts/gouache.mjs by absolute path (an ES import resolves against the generator file, not the cwd); place the furniture, pool shadow and the animal's big shapes with flat colours first; render.node scripts/render.mjs card.svg card.png.node scripts/render.mjs --sheet sheet.png examples/*.svg card.svg. Ask "same hand, same set?"node scripts/render.mjs card.svg z-face.png --zoom x,y,w,h --scale 8 on the face, every paw, the feet and each contact (hips on ledge, mug on surface).references/craft.md, harshly; fix; re-render. Expect 4 rounds.node scripts/lint.mjs card.svg --prefix wk- --palette style.json. Fix every ERROR; each WARN must be a deliberate fur or tint ramp.#FF81BE rect with no rx.grain or grainL group; at 8x the specks thicken at its edges.#B95A93 pool sits under the whole group; nothing floats; contacts overlap by a few px.© MengTo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 12 other files (scripts, references) in agent-skills/illustration/illustration-grainy-gouache of MengTo/Skills.
Open the folder on GitHubat commit 83a47fe
Grainy Gouache Illustration next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Grainy Gouache Illustration this skillMengTo/Skills | 6.7k | — | ~5.2k | Automated safety check: Pass | MIT | |
| Imagensanjay3290/ai-skills | 432 | 6 repos | ~657 | Automated safety check: Pass | Apache-2.0 | |
| Web Visualsglifxyz/glif-mcp-server | 213 | — | ~1.5k | Automated safety check: Pass | MIT | |
| App Icons And Logosglifxyz/glif-mcp-server | 213 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Imagegennexu-io/open-design | 100k | — | ~300 | Automated safety check: Pass | Apache-2.0 | |
| Imagennexu-io/open-design | 100k | — | ~279 | Automated safety check: Pass | Apache-2.0 |
sanjay3290/ai-skills
Generate images using Google Gemini's image generation capabilities.
glifxyz/glif-mcp-server
Make images, textures, illustrations and background video for a website or app you are building, with Glif, and wire them into the code.
glifxyz/glif-mcp-server
Design a logo, app icon, favicon set, icon set or brand kit with Glif for an app or site you are building, then export every size and wire it into the code.
nexu-io/open-design
Generate and edit images using OpenAI's Image API for project assets — UI mockups, icons, illustrations, social cards, and visual references.
nexu-io/open-design
Generate images using Google Gemini's image generation API for UI mockups, icons, illustrations, and visual assets.
notivn/AIEV
Design system for the AI Edit Video web dashboard (noti.vn) - the three-step type scale, light/dark color tokens, the component primitives every page must use, Inter font, SVG icons, Shopify Admin…
MengTo/Skills
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes.
MengTo/Skills
Draws a slim, long-limbed character acting out one coding or design moment as an outline-free flat SVG card, in a fixed measured palette with confetti and no ground line.
MengTo/Skills
Draws flat vector spot illustrations of lanky people doing design and coding things, with solid black as a main fill, for empty states, onboarding and error pages.
MengTo/Skills
Draws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes.
MengTo/Skills
Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea.
MengTo/Skills
Draws true-isometric diorama illustrations of developer and design workspaces in one green ramp, generated as SVG with a bundled scene kit.
Categories
Draws cozy animal scenes as hand-authored 480x360 SVG cards in a grainy, risograph-like gouache style on hot pink, for empty states, headers and marketing cards. This style skill produces one kind of image: a cute animal doing a design or coding task, drawn as flat, outline-free SVG shapes with soft gradient shading, a fine dark grain that gathers at the edges, a chalky purple shadow under the group and big glossy eyes. The card is saturated hot pink with cream sparkles and falling autumn leaves.
Grainy Gouache Illustration fits situations like: making a cozy animal illustration for an empty state or 404 page; creating a warm handmade header image for a blog post; producing onboarding step art in a risograph-like style; adding a card to an existing grainy gouache set.
Run `npx skills add MengTo/Skills --skill illustration-grainy-gouache -a claude-code`. Or copy the skill folder (agent-skills/illustration/illustration-grainy-gouache in MengTo/Skills) into .claude/skills/illustration-grainy-gouache in your project. Claude Code loads it when a task matches its description.
Run `npx skills add MengTo/Skills --skill illustration-grainy-gouache -a codex`. Or copy the skill folder (agent-skills/illustration/illustration-grainy-gouache in MengTo/Skills) into .agents/skills/illustration-grainy-gouache in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add MengTo/Skills --skill illustration-grainy-gouache -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/illustration-grainy-gouache, .gemini/skills/illustration-grainy-gouache, .github/skills/illustration-grainy-gouache and .opencode/skills/illustration-grainy-gouache in your project.
Going by SKILL.md and its folder, Grainy Gouache Illustration needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Grainy Gouache Illustration is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.2k tokens (SKILL.md is roughly 21k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.6k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Grainy Gouache Illustration: Imagen (sanjay3290/ai-skills, 432 stars), Web Visuals (glifxyz/glif-mcp-server, 213 stars), App Icons And Logos (glifxyz/glif-mcp-server, 213 stars) and Imagegen (nexu-io/open-design, 100k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
MengTo (a GitHub user) maintains it in MengTo/Skills, which has 6,694 GitHub stars. The repository holds 39 skills in this directory. The repository was last updated on October 6, 2026.
Source: MengTo/Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.