Imagen
sanjay3290/ai-skills
Generate images using Google Gemini's image generation capabilities.
Draws flat vector spot illustrations of lanky people doing design and coding things, with solid black as a main fill, for empty states, onboarding and error pages.
$ npx skills add MengTo/Skills --skill illustration-flat-with-black -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install MengTo/Skills illustration-flat-with-black --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agent-skills/illustration/illustration-flat-with-black .claude/skills/illustration-flat-with-black && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "illustration-flat-with-black" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-black into .claude/skills/illustration-flat-with-black/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-flat-with-black", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-blackType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add MengTo/Skills --skill illustration-flat-with-black -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install MengTo/Skills illustration-flat-with-black --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agent-skills/illustration/illustration-flat-with-black .agents/skills/illustration-flat-with-black && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "illustration-flat-with-black" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-black into .agents/skills/illustration-flat-with-black/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-flat-with-black", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-flat-with-black -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install MengTo/Skills illustration-flat-with-black --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agent-skills/illustration/illustration-flat-with-black .cursor/skills/illustration-flat-with-black && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "illustration-flat-with-black" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-black into .cursor/skills/illustration-flat-with-black/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-flat-with-black", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/MengTo/Skills.git --path agent-skills/illustration/illustration-flat-with-black--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add MengTo/Skills --skill illustration-flat-with-black -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install MengTo/Skills illustration-flat-with-black --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agent-skills/illustration/illustration-flat-with-black .gemini/skills/illustration-flat-with-black && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "illustration-flat-with-black" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-black into .gemini/skills/illustration-flat-with-black/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-flat-with-black", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install MengTo/Skills illustration-flat-with-blackInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add MengTo/Skills --skill illustration-flat-with-black -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/agent-skills/illustration/illustration-flat-with-black .github/skills/illustration-flat-with-black && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "illustration-flat-with-black" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-black into .github/skills/illustration-flat-with-black/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-flat-with-black", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MengTo/Skills --skill illustration-flat-with-black -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install MengTo/Skills illustration-flat-with-black --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MengTo/Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agent-skills/illustration/illustration-flat-with-black .opencode/skills/illustration-flat-with-black && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "illustration-flat-with-black" agent skill from https://github.com/MengTo/Skills/tree/main/agent-skills/illustration/illustration-flat-with-black into .opencode/skills/illustration-flat-with-black/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "illustration-flat-with-black", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
illustration-flat-with-blackDraws flat vector spot illustrations of lanky people doing design and coding things, with solid black as a main fill, for empty states, onboarding and error pages.
This skill produces one specific look: flat color shapes with no outlines, anchored by large solid black masses (20–40% of the painted area) for hair, trousers, shoes and devices, with black also reused as thin detail lines. Denim blue, leaf green, sun yellow and tomato red sit on cream skin, faces get dot eyes and blush, and the only decoration is two stars and two plus-sparkles.
The skill documents the palette with hex values, line weights, characters, heads, hands, props and composition. It ships a style.json, a craft reference, three example SVG cards (friday-deploy, messages, stand-up) and a demo page. Scripts render the SVGs (render.mjs), lint them against the style rules (lint.mjs) and provide a parts helper (parts.mjs) for limbs, shoes, heads, hands and paper props. Neighboring styles are split into the sibling skills illustration-flat, illustration-outlined-cartoon and illustration-line-interior.
11 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 83a47fe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/ (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Flat Illustration With Black loads about 5.2k tokens when it runs, and up to ~7.8k if it reads all its reference files. Until then it costs about 221 tokens; SKILL.md has 3,030 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from MengTo/Skills at commit 83a47fe, republished under its MIT licence (© MengTo). 3,030 words, ~5,208 tokens.
.claude/skills/illustration-flat-with-black/SKILL.md (or your agent's skills folder). This skill also uses 12 other files; get the full folder from GitHub.Flat-colour scenes of one or two lanky, expressive people acting out a design or coding moment: running from a pile of messages, hovering over a deploy button, a stand-up at a sticky-note board. Colour areas carry the drawing with no outline; solid black does the heavy lifting as hair, trousers, shoes and devices, and as thin detail lines. It suits product empty states, onboarding, error pages and marketing cards that need a person with some personality.
Boundary: use illustration-flat for the outline-free style with a navy-and-lavender palette and floating confetti; use illustration-outlined-cartoon when every shape should carry an inked outline and the heads are big; use illustration-line-interior for thin indigo outlines on white fills. This skill is the one where black is a fill colour.
Extracted from a set of 42 original design-and-coding cards in 14 styles; the three cards in examples/ are this style's shipped cards.
Flat, outline-free colour shapes in four saturated mid-tones, anchored by large solid black masses (20–40% of all painted area), with black reused as thin 0.75–1.6 detail lines and white reused as thin seams on the black.
| Role | Hex | Where it goes |
|---|---|---|
| Card background | #ffffff | No background rect; the card is white |
| Ink (the black) | #15202f | Hair, trousers, shoes, phones, laptops, cats, mouths, glasses, every thin dark line, ground line |
| Ink in shadow | #26313f | The far trouser leg or far shoe when the near one is #15202f; paws |
| Slate | #4b5662 | Cuff bands on black trousers, laptop deck, far table legs, inner ears of a black cat |
| Skin | #fadfb9 | Every face, neck and hand: one skin tone per figure, never a second skin colour |
| Skin shade | #efc9a0 | Ear inner curve, the hidden side of a hand; lines only or a small shaded wedge |
| Blush | #f3ad8f | Cheek ellipse rx 3.6 ry 2.2 |
| Nose | #e29771 | One 1.1 stroke at the nose tip |
| Mouth in beard | #f0a58c | Open mouth inside a black beard (no blush on bearded faces) |
| Denim | #65aacb | Jeans, beanies, desk tops, mugs, wall clocks, blue star |
| Denim shade | #5b9bb6 | Far jeans leg, the underside of a desk top |
| Denim deep / fold | #4a8bab, #3f7894 | Knee folds on near / far jeans, beanie ribs |
| Pale denim | #97c8df | Rolled jeans cuffs, sweat drops |
| Sky | #a5d1e1 | Envelopes, sticky notes, phone screens, underline rules |
| Leaf green | #a6cf6e | Tees and shirts, envelopes, chat bubbles, done notes |
| Green shade / light | #8fbb57, #c6e1a0 | Far sleeve and fold lines / hem and collar highlights |
| Sun yellow | #f9db74 | Hoodies, envelopes, notes, yellow star, sparkles, cat eyes, code badges |
| Yellow mid / shade | #eec55a, #d9ab3c | Hood and far sleeve / hem band, folds, loafer soles |
| Tomato | #e56355 | Tops, chat bubbles, badges, calendar header, tongues, buttons |
| Tomato shade | #c94d42 | Far sleeve, hem band, the lit-from-above dome underside |
| Coffee | #6b4a3a | Coffee surface in a mug only |
| Rule grey | #d9dde2 | Hairline dividers on a white board only |
Numbers at 480 wide, before the scene group's 0.94–0.95 scale.
#15202f 1.2–1.3), a sneaker sole (1.0), gritted teeth (1.2).stroke-linecap="round" stroke-linejoin="round". Write the root as <svg ... fill="none"> and give every path its own fill.tube() (a tube torso reads as a sausage): back hem, up the back, shoulder, neckline, chest, belly, front hem, then a hem curve that bows down 3–5. About 40 wide at the hem, 24 at the neckline. Lay a 4–5 tall hem band in the shade colour over its bottom edge.s5c-a-neck), then the collar (a 2.4 stroke in the shade colour) along the neckline. Drawn after the torso, the collar floats on the neck like a necklace. Keep 8–12 units of neck visible.#26313f far leg.#efc9a0 curve. Eyes are ink dots r 1.6–1.8 (far eye slightly smaller and higher), or closed arcs when laughing. Round glasses: near lens r 6–6.3, far lens r 4.6–5 (perspective), a short bridge and a temple arm to the ear. Open mouth is an ink shape with a tomato tongue. Use head() in scripts/parts.mjs (hair bun, curly, short, beanie; optional beard, glasses, earring). Brows worried sit high and only clear the hairline under curly or beanie; under bun or short they merge into the fringe, so use angry (determined), up or soft. Extra hair such as a ponytail goes in its own group with the head's transform, drawn before the head.scripts/parts.mjs, each with its handedness as authored: hand('palm') left, palm visible; hand('point') right, back visible; hand('fist') left, palm side; hand('push') right, back visible, fingers up (pressing a surface). flip: true mirrors to the other hand with the same side showing; proof: true gives the red-thumb, blue-index version of push and fist. The mug grip is in examples/stand-up.svg (s5c-a-cup), the desk brace in examples/friday-deploy.svg (s5b-hand-far). New fingers are easiest as capsules: <rect rx="1.75" width="3.5"> on a palm shape.sleeve()) puts a round cap at the shoulder point. Keep the far shoulder point 4 or more units inside the torso outline, or the cap pokes out as a hump.sneakerMap(..., lift) with lift 20–26°; past 26° the laces and stripe distort).#97c8df on denim, #4b5662 on black).#f9db74 r 7–7.5, one #65aacb r 6) and two plus-sparkles (#f9db74, 1.2 stroke, open centre). Put them in empty corners, at least 20 units from any figure.#97c8df, three alarm ticks over a head, two jitter ticks by a finger, nod arcs, horizontal speed lines. All ink 1.3 except drops.ui-sans-serif, system-ui, sans-serif, weight 800 (FRI 21, DEPLOY 9.6 with letter-spacing 1.1, a badge number 14).<g id="xx-scene" transform="translate(240 178) scale(0.95) translate(-cx -cy)">, where (cx, cy) is the centre of what you drew.1. Limbs are tapered tubes with a crisp knee. Write a small Node generator for the card that prints the SVG, and build legs, sleeves, forearms and necks with scripts/parts.mjs (import it by absolute path):
import { C, P, S, f, at, tube, kneeTube, cuff, sleeve, sneakerMap, sneakerAnkle, bentSneaker } from '/abs/path/illustration-flat-with-black/scripts/parts.mjs';
const G = 308, ID = 'xx-'; // ground y, card id prefix
const nearFn = sneakerMap(100, G, 0.95, 26); // back foot, heel lifted 26 deg
const leg = [[160, 204], [132, 248], sneakerAnkle(nearFn)]; // hip, knee, ankle
let svg = P(kneeTube(leg, [32, 25, 21]), C.ink, ` id="${ID}leg-near"`);
const a = at(leg[0], leg[1], 0.3, -6), b = at(leg[1], leg[2], 0.7, -4.5); // white side seam through the knee
svg += S(`M${f(a[0])} ${f(a[1])}C${leg[1][0] - 2} ${leg[1][1] - 8} ${leg[1][0] - 4} ${leg[1][1] + 4} ${f(b[0])} ${f(b[1])}`, 0.9, C.paper);
svg += cuff(leg[1], leg[2], 21, C.grey, `${ID}cuff-near`, 0.74, 1.06);
svg += bentSneaker(nearFn, `${ID}shoe-near`, C.denim);
const arm = [[200, 148], [226, 170], [251, 168]]; // shoulder, elbow, wrist
svg += sleeve(arm[0], arm[1], 18, 15, C.red, `${ID}sleeve-near`);
svg += P(tube([at(arm[1], arm[2], -0.05), arm[2]], [12, 9.5]), C.skin);
svg += cuff(arm[0], arm[1], 15, C.red2, `${ID}cuff-arm`, 0.84, 1.08);2. Depth by the darker sibling, then draw order. Far arm, far leg and far shoe take the shade colour (#8fbb57, #5b9bb6, #26313f, #c94d42, #eec55a). Draw: far arm, far leg, near leg, seat patch, neck, torso, hood or collar, near arm, hand, head. The head goes last unless a near arm crosses the face.
3. Black carries detail in white. On black trousers and shoes the seam, welt and laces are white strokes (0.85–1.0). On coloured garments the folds are the garment's own shade colour. Ink lines appear only on skin and light fills.
4. Paper props with a hand-cut edge. Envelopes and bubbles bow each side out by 1–1.5 units with Q curves (wob(), envelope(), bubble() in scripts/parts.mjs) and tilt ±6–12°. Contact sheet of every part: node scripts/parts.mjs sheet parts-sheet.svg && node scripts/render.mjs parts-sheet.svg parts-sheet.png.
#fadfb9 for all skin and #efc9a0 only for lines and small wedges.y = G - 13 * scale, a sneaker built with sneakerMap(x, G, ...).illustration-flat.examples/messages.svg: "Messages". A running stride with a glance back, a fist pumping, a laptop clamped under the arm; a swarm of envelopes, chat bubbles and a dark code-review bubble with a count badge. Shows the running pose and wobbly paper props.examples/friday-deploy.svg: "Friday Deploy". A deep lean over a desk, one hand braced over the edge, one finger hovering over a big red DEPLOY button; gritted teeth, sweat drops, a clock, a FRI calendar and a black cat. Shows the brace grip, pointing hand, heel-lift sneaker and black trousers.examples/stand-up.svg: "Stand-up". Two people turned toward each other at a sticky-note board, both holding mugs, one presenting with an open palm, one nodding. Shows two-figure balance, contrapposto, mug grips, loafers and a beanie and beard head.Run every command from the skill folder (the folder that holds this file).
card.mjs, anywhere) that imports scripts/parts.mjs by absolute path and prints the SVG to stdout. Give it a PROOF=1 switch that passes proof: true to every hand() call, and colours hand-drawn thumbs #ff0000 and index fingers #0000ff. Place the black masses first, then the hues, then skin.head(), limbs with kneeTube/tube/sleeve/cuff, shoes with sneakerMap+bentSneaker or loafer, then props, effect marks, two stars and two sparkles.node /path/card.mjs > card.svg && node scripts/render.mjs card.svg card.pngnode scripts/render.mjs --sheet sheet.png examples/*.svg card.svg. Ask "same hand, same set?"node scripts/render.mjs card.svg z-hand.png --zoom x,y,w,h --scale 8. Thumb proof: PROOF=1 node /path/card.mjs > proof.svg && node scripts/render.mjs proof.svg proof.png --zoom x,y,w,h --scale 8, check it against step 3, then delete proof.svg.node scripts/lint.mjs card.svg --prefix xx- --palette style.json. Fix every ERROR; each WARN must be a deliberate one-off.#15202f plus #26313f) covers roughly 20–40% of the painted area, in at least two masses (hair and trousers, or shoes and a device).© MengTo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 12 other files (scripts, references) in agent-skills/illustration/illustration-flat-with-black of MengTo/Skills.
Open the folder on GitHubat commit 83a47fe
Flat Illustration With Black next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Flat Illustration With Black this skillMengTo/Skills | 6.7k | — | ~5.2k | Automated safety check: Pass | MIT | |
| Imagensanjay3290/ai-skills | 432 | 6 repos | ~657 | Automated safety check: Pass | Apache-2.0 | |
| Imagegennexu-io/open-design | 100k | — | ~300 | Automated safety check: Pass | Apache-2.0 | |
| Imagennexu-io/open-design | 100k | — | ~279 | Automated safety check: Pass | Apache-2.0 | |
| Cursor Image Generationtmcfarlane/oh-my-cursor | 109 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Review UI DesignColourCloudSky/review-ui-design-skill | 120 | — | ~1.4k | Automated safety check: Pass | MIT |
sanjay3290/ai-skills
Generate images using Google Gemini's image generation capabilities.
nexu-io/open-design
Generate and edit images using OpenAI's Image API for project assets — UI mockups, icons, illustrations, social cards, and visual references.
nexu-io/open-design
Generate images using Google Gemini's image generation API for UI mockups, icons, illustrations, and visual assets.
tmcfarlane/oh-my-cursor
Generate and iterate images in Cursor using the built-in image model and strong prompts.
ColourCloudSky/review-ui-design-skill
评审单份或一组产品 UI 设计稿,像资深设计专家团一样从视觉质量、交互体验、设计系统三个方面发现问题并给出具体、可执行、按优先级排序的优化建议;在可行时默认生成与报告编号对应的问题标注图和优化建议图,并支持修改稿增量复评。Use when the user provides UI screenshots, icon sets, screen recordings, product flows…
nexus-research-lab/nexus
Generate or edit raster images when the task benefits from AI-created bitmap visuals such as photos, illustrations, textures, sprites, mockups, UI mockups, product shots, or transparent-background…
MengTo/Skills
Draws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes.
MengTo/Skills
Draws a slim, long-limbed character acting out one coding or design moment as an outline-free flat SVG card, in a fixed measured palette with confetti and no ground line.
MengTo/Skills
Draws cozy animal scenes as hand-authored 480x360 SVG cards in a grainy, risograph-like gouache style on hot pink, for empty states, headers and marketing cards.
MengTo/Skills
Draws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes.
MengTo/Skills
Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea.
MengTo/Skills
Draws true-isometric diorama illustrations of developer and design workspaces in one green ramp, generated as SVG with a bundled scene kit.
Categories
Draws flat vector spot illustrations of lanky people doing design and coding things, with solid black as a main fill, for empty states, onboarding and error pages. This skill produces one specific look: flat color shapes with no outlines, anchored by large solid black masses (20–40% of the painted area) for hair, trousers, shoes and devices, with black also reused as thin detail lines. Denim blue, leaf green, sun yellow and tomato red sit on cream skin, faces get dot eyes and blush, and the only decoration is two stars and two plus-sparkles.
Flat Illustration With Black fits situations like: making art for an empty state, onboarding screen or 404 page in this style; creating a blog header or marketing card with a friendly person illustration; producing feature spots for a SaaS product with a flat character look.
Run `npx skills add MengTo/Skills --skill illustration-flat-with-black -a claude-code`. Or copy the skill folder (agent-skills/illustration/illustration-flat-with-black in MengTo/Skills) into .claude/skills/illustration-flat-with-black in your project. Claude Code loads it when a task matches its description.
Run `npx skills add MengTo/Skills --skill illustration-flat-with-black -a codex`. Or copy the skill folder (agent-skills/illustration/illustration-flat-with-black in MengTo/Skills) into .agents/skills/illustration-flat-with-black in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add MengTo/Skills --skill illustration-flat-with-black -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/illustration-flat-with-black, .gemini/skills/illustration-flat-with-black, .github/skills/illustration-flat-with-black and .opencode/skills/illustration-flat-with-black in your project.
Going by SKILL.md and its folder, Flat Illustration With Black needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node). Our summary lists: Node.js to run the render, lint and parts scripts.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Flat Illustration With Black is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.2k tokens (SKILL.md is roughly 21k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.6k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Flat Illustration With Black: Imagen (sanjay3290/ai-skills, 432 stars), Imagegen (nexu-io/open-design, 100k stars), Imagen (nexu-io/open-design, 100k stars) and Cursor Image Generation (tmcfarlane/oh-my-cursor, 109 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
MengTo (a GitHub user) maintains it in MengTo/Skills, which has 6,694 GitHub stars. The repository holds 39 skills in this directory. The repository was last updated on October 6, 2026.
Source: MengTo/Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.