Minimax DOCX
poco-ai/poco-claw
Professional DOCX document creation, editing, and formatting using OpenXML SDK (.NET).
ET framework C code authoring and review workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-code --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .claude/skills/et-code && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "et-code" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-code into .claude/skills/et-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-code", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-codeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-code --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .agents/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .agents/skills/et-code && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "et-code" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-code into .agents/skills/et-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-code", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-code --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .cursor/skills/et-code && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "et-code" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-code into .cursor/skills/et-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-code", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/FlameskyDexive/Legends-Of-Heroes.git --path Packages/cn.etetet.harness/skills/et-code--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-code --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .gemini/skills/et-code && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "et-code" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-code into .gemini/skills/et-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-code", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-codeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .github/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .github/skills/et-code && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "et-code" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-code into .github/skills/et-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-code", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-code --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .opencode/skills/et-code && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "et-code" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-code into .opencode/skills/et-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-code", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
et-codeET framework C code authoring and review workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.
Et Code is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET framework C code authoring and review workflow. Use when creating or modifying Entity, Component, System, Helper, message handlers, package dependencies, assemblies, module analyzer boundaries, C file placement, .meta handling, ECS layering, or component contract logic in WOW/ET packages.
Its SKILL.md is about 380 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/et-code-rules.md`).
It works with C#. The repository describes itself as: A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo. The licence is MIT.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0bd8ac1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Et Code loads about 382 tokens when it runs, and up to ~1.9k if it reads all its reference files. Until then it costs about 76 tokens; SKILL.md has 101 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from FlameskyDexive/Legends-Of-Heroes at commit 0bd8ac1, republished under its MIT licence (© FlameskyDexive). 101 words, ~382 tokens.
.claude/skills/et-code/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Entity、Component、System、HelperMessageLocationHandler、MessageHandler<T>、MessageSessionHandler.meta、程序集与包内落点et-unitybridge)AGENTS.md 规则。Packages/cn.etetet.*,并确认是否需要关注 packagegit.json、PackageType.cs。Run 规范、包依赖单向、Module analyzer、禁止 hard code 是否受影响。async / await / ETTask / EntityRef 时,叠加 ../et-async/SKILL.md。.meta 或手工修改 .csproj;移动 C# 文件时必须同步移动对应 .meta 以保留 GUID。.meta、包落点、包层级:补读 references/et-code-rules.mdreferences/et-code-rules.mdawait 后 Entity 访问、EntityRef<T>、NewContext(...):叠加 et-asyncet-build.meta、.csproj、Unity 刷新或工程文件生成EntityRef / await 安全、Handler Run 规范© FlameskyDexive, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in Packages/cn.etetet.harness/skills/et-code of FlameskyDexive/Legends-Of-Heroes.
Open the folder on GitHubat commit 0bd8ac1
Et Code next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Et Code this skillFlameskyDexive/Legends-Of-Heroes | 929 | — | ~382 | Automated safety check: Pass | MIT | |
| Minimax DOCXpoco-ai/poco-claw | 1.4k | 7 repos | ~3.9k | Automated safety check: Pass | MIT | |
| Speckit ConstitutionWeihanLi/WeihanLi.Common | 242 | 11 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Code Audit3stoneBrother/code-audit | 893 | 1 repos | ~2.7k | Automated safety check: Pass | None | |
| Build Teaql Appteaql/teaql-agent-kit | 2.8k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Issue Fixmono/SkiaSharp | 5.6k | — | ~5.1k | Automated safety check: Pass | MIT |
poco-ai/poco-claw
Professional DOCX document creation, editing, and formatting using OpenXML SDK (.NET).
WeihanLi/WeihanLi.Common
Create or update the project constitution from interactive or provided principle inputs, ensuring all dependent templates stay in sync.
3stoneBrother/code-audit
Professional code security audit skill covering 55+ vulnerability types.
teaql/teaql-agent-kit
Build or change a TeaQL application in Java, Rust, Go, Swift, Python, C/.NET, or TypeScript, including Kotlin/JVM applications that consume Java-generated libraries.
mono/SkiaSharp
Fix bugs in SkiaSharp C bindings. An agent skill from mono/SkiaSharp.
CyberAgentGameEntertainment/NovaShader
Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.
FlameskyDexive/Legends-Of-Heroes
Unity Editor and Player Runtime CLI integration for AIBridge.
FlameskyDexive/Legends-Of-Heroes
AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.
FlameskyDexive/Legends-Of-Heroes
Unity Prefab asset patch workflow for AIBridge. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data.
FlameskyDexive/Legends-Of-Heroes
UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes.
Works with
ET framework C code authoring and review workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes. Et Code is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET framework C code authoring and review workflow.
Et Code fits situations like: modifying Entity; message handlers; package dependencies; module analyzer boundaries.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a claude-code`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-code in FlameskyDexive/Legends-Of-Heroes) into .claude/skills/et-code in your project. Claude Code loads it when a task matches its description.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a codex`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-code in FlameskyDexive/Legends-Of-Heroes) into .agents/skills/et-code in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/et-code, .gemini/skills/et-code, .github/skills/et-code and .opencode/skills/et-code in your project.
SKILL.md names no scripts, command-line tools or credentials: Et Code is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Et Code is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 382 tokens (SKILL.md is roughly 1.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.5k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Et Code: Minimax DOCX (poco-ai/poco-claw, 1.4k stars), Speckit Constitution (WeihanLi/WeihanLi.Common, 242 stars), Code Audit (3stoneBrother/code-audit, 893 stars) and Build Teaql App (teaql/teaql-agent-kit, 2.8k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
FlameskyDexive (a GitHub user) maintains it in FlameskyDexive/Legends-Of-Heroes, which has 929 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 22, 2026.
Source: FlameskyDexive/Legends-Of-Heroes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.