ET framework C code authoring and review workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.

MITAuto-check passed

Install Et Code

skills CLI
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-code --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-code .claude/skills/et-code && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
et-code
GitHub stars
929
Token cost
~382 tokens
SKILL.md length
101 words
Files
5 (incl. references)
Skills in repo
17
Repo updated
First seen
Licence
MIT

At a glance

ET framework C code authoring and review workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.

  • Works in 8 steps: 先确认改动所在 package、程序集层级和包内 AGENTS.md 规则。 → 检查代码是否位于 Packages/cn.etetet.*,并确认是否需要关注… → 先判断 Entity / System 分离、Handler Run… → …
  • Modifying Entity
  • SKILL.md covers 何时使用, 不要加载, 默认动作 and 快速分流, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Et Code is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET framework C code authoring and review workflow. Use when creating or modifying Entity, Component, System, Helper, message handlers, package dependencies, assemblies, module analyzer boundaries, C file placement, .meta handling, ECS layering, or component contract logic in WOW/ET packages.

Its SKILL.md is about 380 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/et-code-rules.md`).

It works with C#. The repository describes itself as: A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo. The licence is MIT.

When your agent uses it

  • Modifying Entity
  • Message handlers
  • Package dependencies
  • Module analyzer boundaries

Example prompts

  • “/et-code”

Workflow steps

8 steps, taken from the first numbered list in SKILL.md.

  1. 先确认改动所在 package、程序集层级和包内 AGENTS.md 规则。
  2. 检查代码是否位于 Packages/cn.etetet.*,并确认是否需要关注 packagegit.json、PackageType.cs。
  3. 先判断 Entity / System 分离、Handler Run 规范、包依赖单向、Module analyzer、禁止 hard code 是否受影响。
  4. 新增组件或判空前先确认组件存在性契约;按设计必然存在的组件不要偷偷兜底创建。
  5. 涉及 async / await / ETTask / EntityRef 时,叠加 ../et-async/SKILL.md。
  6. 新建类前优先复用现有结构;默认一类一文件。
  7. 严禁 AI 手工生成 .meta 或手工修改 .csproj;移动 C# 文件时必须同步移动对应 .meta 以保留 GUID。
  8. 严禁为了注册表、缓存、映射关系随手新增静态可变字段;先确认生命周期与 owner。

What it can do on your machine

Read from SKILL.md and the folder at commit 0bd8ac1. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Et Code loads about 382 tokens when it runs, and up to ~1.9k if it reads all its reference files. Until then it costs about 76 tokens; SKILL.md has 101 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~76
When it runs · the whole SKILL.md, loaded when a task matches
~382
With references · SKILL.md plus every file in references/, read only if the agent opens them
~1.9k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from FlameskyDexive/Legends-Of-Heroes at commit 0bd8ac1, republished under its MIT licence (© FlameskyDexive). 101 words, ~382 tokens.

Download SKILL.mdSave it as .claude/skills/et-code/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.
name
et-code
description
ET framework C# code authoring and review workflow. Use when creating or modifying Entity, Component, System, Helper, message handlers, package dependencies, assemblies, module analyzer boundaries, C# file placement, .meta handling, ECS layering, or component contract logic in WOW/ET packages.

et-code - ET Code 入口

何时使用

  • 新建或修改 Entity、Component、System、Helper
  • 新建或修改 MessageLocationHandler、MessageHandler<T>、MessageSessionHandler
  • 新建或移动 C# 文件,检查 .meta、程序集与包内落点
  • 新增消息、模块、程序集或包依赖
  • 处理 ECS 分层、组件存在性契约、Module analyzer、分析器报错

不要加载

  • 只是执行测试、导出配置或操作 Excel
  • 只做 Unity 编辑器操作(用 et-unitybridge)

默认动作

  1. 先确认改动所在 package、程序集层级和包内 AGENTS.md 规则。
  2. 检查代码是否位于 Packages/cn.etetet.*,并确认是否需要关注 packagegit.json、PackageType.cs。
  3. 先判断 Entity / System 分离、Handler Run 规范、包依赖单向、Module analyzer、禁止 hard code 是否受影响。
  4. 新增组件或判空前先确认组件存在性契约;按设计必然存在的组件不要偷偷兜底创建。
  5. 涉及 async / await / ETTask / EntityRef 时,叠加 ../et-async/SKILL.md。
  6. 新建类前优先复用现有结构;默认一类一文件。
  7. 严禁 AI 手工生成 .meta 或手工修改 .csproj;移动 C# 文件时必须同步移动对应 .meta 以保留 GUID。
  8. 严禁为了注册表、缓存、映射关系随手新增静态可变字段;先确认生命周期与 owner。

快速分流

  • 文件、.meta、包落点、包层级:补读 references/et-code-rules.md
  • ECS 数据/逻辑边界、组件契约、Module analyzer:补读 references/et-code-rules.md
  • await 后 Entity 访问、EntityRef<T>、NewContext(...):叠加 et-async
  • 编译或分析器验证:转 et-build

输出要求

  • 说明代码落点、包依赖、程序集层次是否正确
  • 说明是否影响 .meta、.csproj、Unity 刷新或工程文件生成
  • 说明是否影响 EntityRef / await 安全、Handler Run 规范
  • 说明是否引入新的 analyzer 风险、静态状态风险或模块边界问题

© FlameskyDexive, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 4 other files (references) in Packages/cn.etetet.harness/skills/et-code of FlameskyDexive/Legends-Of-Heroes.

  • SKILL.md
  • SKILL.md.meta
  • references.meta
  • references/et-code-rules.md
  • references/et-code-rules.md.meta

Open the folder on GitHubat commit 0bd8ac1

Compare with similar skills

Et Code next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Et Code compared with similar skills
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Speckit ConstitutionWeihanLi/WeihanLi.Common24211 repos~2.1kAutomated safety check: PassApache-2.0
Code Audit3stoneBrother/code-audit8931 repos~2.7kAutomated safety check: PassNone
Build Teaql Appteaql/teaql-agent-kit2.8k—~4.6kAutomated safety check: PassMIT
Issue Fixmono/SkiaSharp5.6k—~5.1kAutomated safety check: PassMIT

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Works with

Questions about Et Code

What does Et Code do?

ET framework C code authoring and review workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes. Et Code is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET framework C code authoring and review workflow.

When should I use Et Code?

Et Code fits situations like: modifying Entity; message handlers; package dependencies; module analyzer boundaries.

How do I install Et Code in Claude Code?

Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a claude-code`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-code in FlameskyDexive/Legends-Of-Heroes) into .claude/skills/et-code in your project. Claude Code loads it when a task matches its description.

How do I install Et Code in Codex?

Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a codex`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-code in FlameskyDexive/Legends-Of-Heroes) into .agents/skills/et-code in your project. Codex loads it when a task matches its description.

Can I use Et Code in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-code -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/et-code, .gemini/skills/et-code, .github/skills/et-code and .opencode/skills/et-code in your project.

What does Et Code need to run?

SKILL.md names no scripts, command-line tools or credentials: Et Code is instructions for the agent only.

Does Et Code access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Et Code safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Et Code use?

Et Code is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Et Code use?

About 382 tokens (SKILL.md is roughly 1.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.5k tokens, read only when the agent opens those files.

What are the alternatives to Et Code?

Skills that share tags, products or a category with Et Code: Minimax DOCX (poco-ai/poco-claw, 1.4k stars), Speckit Constitution (WeihanLi/WeihanLi.Common, 242 stars), Code Audit (3stoneBrother/code-audit, 893 stars) and Build Teaql App (teaql/teaql-agent-kit, 2.8k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Et Code?

FlameskyDexive (a GitHub user) maintains it in FlameskyDexive/Legends-Of-Heroes, which has 929 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 22, 2026.

Source: FlameskyDexive/Legends-Of-Heroes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.