Toxy
nissl-lab/toxy
A skill your agent uses whenever the user wants to extract text or data from documents using Toxy (the .NET text extraction library).
ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-excel --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-excel .claude/skills/et-excel && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "et-excel" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excel into .claude/skills/et-excel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-excel", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excelType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-excel --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .agents/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-excel .agents/skills/et-excel && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "et-excel" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excel into .agents/skills/et-excel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-excel", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-excel --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-excel .cursor/skills/et-excel && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "et-excel" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excel into .cursor/skills/et-excel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-excel", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/FlameskyDexive/Legends-Of-Heroes.git --path Packages/cn.etetet.harness/skills/et-excel--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-excel --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-excel .gemini/skills/et-excel && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "et-excel" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excel into .gemini/skills/et-excel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-excel", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-excelInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .github/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-excel .github/skills/et-excel && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "et-excel" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excel into .github/skills/et-excel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-excel", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-excel --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-excel .opencode/skills/et-excel && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "et-excel" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-excel into .opencode/skills/et-excel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-excel", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
et-excelET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data.
Et Excel is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data. Use when operating Excel cells, ranges, sheets, formulas, charts, merges, batch data import/export, or editing Luban source spreadsheets before export.
Its SKILL.md is about 550 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/et-excel-cli.md`).
It sits in Documents & Office, covering Excel spreadsheets. It works with Microsoft Excel, Model Context Protocol and .NET. The repository describes itself as: A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0bd8ac1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
dotnetFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Et Excel loads about 554 tokens when it runs, and up to ~2.2k if it reads all its reference files. Until then it costs about 63 tokens; SKILL.md has 139 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from FlameskyDexive/Legends-Of-Heroes at commit 0bd8ac1, republished under its MIT licence (© FlameskyDexive). 139 words, ~554 tokens.
.claude/skills/et-excel/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.只要涉及 Excel/xlsx 的任何读写操作,都必须调用 excelmcp(ET.ExcelMcp)完成;禁止手写脚本或用其它库/工具直接改 xlsx。
excelmcp 源工程位置:./Packages/cn.etetet.config/DotNet~/ET.ExcelMcp。
运行入口(编译产物):仓库根目录 ./Bin/ET.ExcelMcp.dll,统一在仓库根用 dotnet ./Bin/ET.ExcelMcp.dll ... 调用。
若 ./Bin/ET.ExcelMcp.dll 不存在(没有可执行文件),先编译工程再操作:
dotnet build "./Packages/cn.etetet.config/DotNet~/ET.ExcelMcp/ET.ExcelMcp.csproj" -c Debug产物会输出到 ./Bin/ET.ExcelMcp.dll(csproj 的 OutputPath = $(RepoRoot)Bin,RepoRoot 即仓库根)。
Bin/ET.ExcelMcp.dll 读写 Excelet-luban)cli list 或 cli help <工具名>,不要硬背完整工具表。excel_range / excel_data_operations,不要逐格操作。pwsh 中优先外层单引号。__beans__/__enums__/多态数据表时:用 excel_data_operations batch_write 只写非空格(空行真空);写完必须 excel_merge_cells merge 合并"列表"表头(*fields J1:P1、*items H1:L1、多态字段表头跨子列宽),否则 Luban 导出报缺 alias 列;含中文走 Write→UTF-8 Python→ExcelMcp,读回校验合并用 get_merged、文本用 ascii()。完整格式见 et-luban。et-luban。Assets/.../xxx.prefab 这类完整路径,应收敛为 xxx(加载侧按名字 LoadAsset)。__tables__.xlsx:补全 Category / value_type / input / index / group,否则 Luban 导不到这张表。s / c / cs),避免全量导出超时;导出与导出后 Unity 刷新走 et-luban。xlsx 的 sharedStrings.xml,不要只信终端输出(详见 references/et-excel-cli.md 的「中文写入防乱码」)。dotnet ./Bin/ET.ExcelMcp.dll cli listdotnet ./Bin/ET.ExcelMcp.dll cli help <工具名>dotnet ./Bin/ET.ExcelMcp.dll cli <工具名> '<JSON参数>'references/et-excel-cli.md:工具选择、pwsh JSON 传参、常用示例© FlameskyDexive, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in Packages/cn.etetet.harness/skills/et-excel of FlameskyDexive/Legends-Of-Heroes.
Open the folder on GitHubat commit 0bd8ac1
Et Excel next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Et Excel this skillFlameskyDexive/Legends-Of-Heroes | 929 | — | ~554 | Automated safety check: Pass | MIT | |
| Toxynissl-lab/toxy | 463 | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| PullmdAeternaLabsHQ/pullmd | 486 | — | ~2.6k | Automated safety check: Pass | AGPL-3.0 | |
| MineruNebutra/MinerU-Skill | 122 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Librarycrane-in-clear-sky/WorkWit-AI-Agent | 114 | — | ~1.5k | Automated safety check: Pass | None | |
| VisualizerPinvou/pinvou-agent | 2.4k | — | ~933 | Automated safety check: Pass | MIT |
nissl-lab/toxy
A skill your agent uses whenever the user wants to extract text or data from documents using Toxy (the .NET text extraction library).
AeternaLabsHQ/pullmd
Read any web page, document, or YouTube video as clean Markdown using PullMD.
Nebutra/MinerU-Skill
An AI-Native skill for parsing PDF / Office / image files into clean Markdown with MinerU — a fast, zero-config document parser for AI agents.
crane-in-clear-sky/WorkWit-AI-Agent
当要写/整理在线文档、建数据表增删改查、导入 CSV·Excel、做看板/dashboard/运营页/汇报页、md 转网页或演示 HTML 发布、建目录、上传下载网盘文件、审阅修订、分享协作,以及提到资料库/知识库/网盘/空间/workbuddy.cn/space 链接时使用。资料库是 WorkBuddy…
Pinvou/pinvou-agent
当用户要求数据可视化、做图表、生成看板、数据仪表盘、可视化报告、Excel/CSV 转图表、预算/销售/运营等指标分析页面、Chart.js 可视化时使用。只处理数据可视化任务;纯网页、banner、海报、简历等非数据图表设计任务应交给 visual-design。数据报告页以图表为主体归本技能;以文案排版为主体的静态报告页归 visual-design。
tmustier/pi-for-excel
Discover and call tools from configured MCP servers. An agent skill from tmustier/pi-for-excel.
FlameskyDexive/Legends-Of-Heroes
Unity Editor and Player Runtime CLI integration for AIBridge.
FlameskyDexive/Legends-Of-Heroes
AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.
FlameskyDexive/Legends-Of-Heroes
Unity Prefab asset patch workflow for AIBridge. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
Optional read-only AIBridge Code Index semantic lookup for Unity projects.
Categories
ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data. Et Excel is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data.
Et Excel fits situations like: operating Excel cells; batch data import/export; editing Luban source spreadsheets before export.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a claude-code`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-excel in FlameskyDexive/Legends-Of-Heroes) into .claude/skills/et-excel in your project. Claude Code loads it when a task matches its description.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a codex`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-excel in FlameskyDexive/Legends-Of-Heroes) into .agents/skills/et-excel in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-excel -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/et-excel, .gemini/skills/et-excel, .github/skills/et-excel and .opencode/skills/et-excel in your project.
Going by SKILL.md and its folder, Et Excel needs the command-line tools its instructions call (dotnet).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Et Excel is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 554 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.6k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Et Excel: Toxy (nissl-lab/toxy, 463 stars), Pullmd (AeternaLabsHQ/pullmd, 486 stars), Mineru (Nebutra/MinerU-Skill, 122 stars) and Library (crane-in-clear-sky/WorkWit-AI-Agent, 114 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
FlameskyDexive (a GitHub user) maintains it in FlameskyDexive/Legends-Of-Heroes, which has 929 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 22, 2026.
Source: FlameskyDexive/Legends-Of-Heroes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.