YugabyteDB ASH Instrumentation
yugabyte/yugabyte-db
Procedure for adding or changing YugabyteDB Active Session History wait states in TServer and DocDB C++ code, including the macro to use for sync and async paths.
ET async and EntityRef safety workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-async --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-async .claude/skills/et-async && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "et-async" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-async into .claude/skills/et-async/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-async", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-asyncType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-async --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .agents/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-async .agents/skills/et-async && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "et-async" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-async into .agents/skills/et-async/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-async", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-async --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-async .cursor/skills/et-async && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "et-async" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-async into .cursor/skills/et-async/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-async", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/FlameskyDexive/Legends-Of-Heroes.git --path Packages/cn.etetet.harness/skills/et-async--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-async --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-async .gemini/skills/et-async && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "et-async" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-async into .gemini/skills/et-async/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-async", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-asyncInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .github/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-async .github/skills/et-async && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "et-async" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-async into .github/skills/et-async/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-async", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes et-async --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/Packages/cn.etetet.harness/skills/et-async .opencode/skills/et-async && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "et-async" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/Packages/cn.etetet.harness/skills/et-async into .opencode/skills/et-async/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "et-async", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
et-asyncET async and EntityRef safety workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.
Et Async is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET async and EntityRef safety workflow. Use when adding, modifying, or reviewing async/await, ETTask, generic ETTask results, ETCancellationToken, NewContext, concurrent waits, handler Run async safety, or any Entity access after await in WOW/ET code or tests.
Its SKILL.md is about 330 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/et-async-rules.md`).
It sits in Development, covering Async programming. The repository describes itself as: A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0bd8ac1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Et Async loads about 332 tokens when it runs, and up to ~1k if it reads all its reference files. Until then it costs about 67 tokens; SKILL.md has 86 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from FlameskyDexive/Legends-Of-Heroes at commit 0bd8ac1, republished under its MIT licence (© FlameskyDexive). 86 words, ~332 tokens.
.claude/skills/et-async/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.async / await / ETTask / ETTask<T>await 后 Entity 访问、EntityRef<T>、Handler Run 异步安全ETTask.WaitAll(...)、ETCancellationToken、NewContext(...)async / ETTask。Send 或独立协程。await 后继续访问 Entity 的路径,就在 await 前创建 EntityRef<T>,并在 await 后重新获取。EntityRef<T>,不要长期持有 Entity。await;不要设计“返回一个 ETTask 句柄,后面再 await”的桥接层。NewContext(...) 只承担独立协程与取消边界;需要携带实体时使用 EntityRef<T>。EntityRef 正误示例、并发等待、取消控制:补读 references/et-async-rules.mdRun、组件契约、包结构:叠加 et-codeet-test-writeawait 后实体访问是否通过 EntityRef<T> 保护ETTaskETCancellationToken / NewContext(...) 是否只承担取消与协程边界职责© FlameskyDexive, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in Packages/cn.etetet.harness/skills/et-async of FlameskyDexive/Legends-Of-Heroes.
Open the folder on GitHubat commit 0bd8ac1
Et Async next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Et Async this skillFlameskyDexive/Legends-Of-Heroes | 929 | — | ~332 | Automated safety check: Pass | MIT | |
| YugabyteDB ASH Instrumentationyugabyte/yugabyte-db | 11k | — | ~4.5k | Automated safety check: Pass | Custom licence | |
| Mirage VFS Adapter Authoringstrukto-ai/mirage | 3.7k | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | |
| Golang Patternsantoniopaya22/go-rest-template | 172 | 9 repos | ~3.5k | Automated safety check: Pass | None | |
| Rust Async Patternsdiodeme/Gold-Band | 143 | 10 repos | ~3.1k | Automated safety check: Pass | AGPL-3.0 | |
| Swift Concurrencyhenrypldev/react-native-nitro-mlx | 100 | 3 repos | ~3.1k | Automated safety check: Pass | MIT |
yugabyte/yugabyte-db
Procedure for adding or changing YugabyteDB Active Session History wait states in TServer and DocDB C++ code, including the macro to use for sync and async paths.
strukto-ai/mirage
Builds or extends a custom Mirage virtual filesystem adapter for an API, database, object store or app data, with a working mount configuration and filesystem tests.
antoniopaya22/go-rest-template
Idiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
diodeme/Gold-Band
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns.
henrypldev/react-native-nitro-mlx
Diagnose Swift Concurrency issues, refactor callback-based code to async/await, and guide Swift 6 migration when working with tasks, actors, @MainActor, Sendable, data races, thread safety, or…
farm-fe/farm
Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions.
FlameskyDexive/Legends-Of-Heroes
Unity Editor and Player Runtime CLI integration for AIBridge.
FlameskyDexive/Legends-Of-Heroes
AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.
FlameskyDexive/Legends-Of-Heroes
Unity Prefab asset patch workflow for AIBridge. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data.
FlameskyDexive/Legends-Of-Heroes
UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes.
Categories
ET async and EntityRef safety workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes. Et Async is an agent skill from FlameskyDexive/Legends-Of-Heroes. ET async and EntityRef safety workflow.
Et Async fits situations like: reviewing async/await; generic ETTask results; ETCancellationToken; concurrent waits.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a claude-code`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-async in FlameskyDexive/Legends-Of-Heroes) into .claude/skills/et-async in your project. Claude Code loads it when a task matches its description.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a codex`. Or copy the skill folder (Packages/cn.etetet.harness/skills/et-async in FlameskyDexive/Legends-Of-Heroes) into .agents/skills/et-async in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill et-async -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/et-async, .gemini/skills/et-async, .github/skills/et-async and .opencode/skills/et-async in your project.
SKILL.md names no scripts, command-line tools or credentials: Et Async is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Et Async is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 332 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 701 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Et Async: YugabyteDB ASH Instrumentation (yugabyte/yugabyte-db, 11k stars), Mirage VFS Adapter Authoring (strukto-ai/mirage, 3.7k stars), Golang Patterns (antoniopaya22/go-rest-template, 172 stars) and Rust Async Patterns (diodeme/Gold-Band, 143 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
FlameskyDexive (a GitHub user) maintains it in FlameskyDexive/Legends-Of-Heroes, which has 929 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 22, 2026.
Source: FlameskyDexive/Legends-Of-Heroes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.