Visual QA
liangdabiao/Godogen
Visual quality assurance — analyze game screenshots for defects, compare against reference, check motion in frame sequences.
Checks a built UI against a human-interface checklist and any reference image, pairing day and night screenshots at two screen widths.
$ npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install code-yeongyu/oh-my-openagent visual-qa --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/shared-skills/skills/visual-qa .claude/skills/visual-qa && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "visual-qa" agent skill from https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qa into .claude/skills/visual-qa/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-qa", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qaType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install code-yeongyu/oh-my-openagent visual-qa --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git skills-src && mkdir -p .agents/skills && cp -r skills-src/packages/shared-skills/skills/visual-qa .agents/skills/visual-qa && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "visual-qa" agent skill from https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qa into .agents/skills/visual-qa/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-qa", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install code-yeongyu/oh-my-openagent visual-qa --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/packages/shared-skills/skills/visual-qa .cursor/skills/visual-qa && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "visual-qa" agent skill from https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qa into .cursor/skills/visual-qa/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-qa", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/code-yeongyu/oh-my-openagent.git --path packages/shared-skills/skills/visual-qa--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install code-yeongyu/oh-my-openagent visual-qa --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/packages/shared-skills/skills/visual-qa .gemini/skills/visual-qa && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "visual-qa" agent skill from https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qa into .gemini/skills/visual-qa/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-qa", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install code-yeongyu/oh-my-openagent visual-qaInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git skills-src && mkdir -p .github/skills && cp -r skills-src/packages/shared-skills/skills/visual-qa .github/skills/visual-qa && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "visual-qa" agent skill from https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qa into .github/skills/visual-qa/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-qa", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install code-yeongyu/oh-my-openagent visual-qa --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/code-yeongyu/oh-my-openagent.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/packages/shared-skills/skills/visual-qa .opencode/skills/visual-qa && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "visual-qa" agent skill from https://github.com/code-yeongyu/oh-my-openagent/tree/dev/packages/shared-skills/skills/visual-qa into .opencode/skills/visual-qa/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-qa", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
visual-qaChecks a built UI against a human-interface checklist and any reference image, pairing day and night screenshots at two screen widths.
This skill runs after a UI is built or changed, before calling the work finished, and covers three kinds of surfaces: pages rendered in a browser, terminal UIs rendered as text, and paginated documents such as PDFs or exported decks, where every page becomes an image since extracted text hides layout problems like a stranded block or a near-empty page.
It gathers objective evidence first — screenshots, terminal captures, or rendered pages — then runs two parallel, read-only review passes against a baseline checklist, any available reference, and the stated intent, folding both passes into one pass-or-fail verdict per checklist item. It calls out cases worth special attention, including text that may clip or wrap awkwardly, or a design that turns out to be a flat image rather than a live layout.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit cbd7dd2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 16 files in scripts/ (TypeScript and JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodepdftoppmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Visual QA For Web And Terminal UIs loads about 9.5k tokens when it runs, and up to ~11k if it reads all its reference files. Until then it costs about 89 tokens; SKILL.md has 4,049 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 4,049 words (~9,489 tokens).
“Verify a rendered UI against the platform baseline (the checklist below), against its reference when one exists, and against the stated intent: objective script evidence plus two parallel read-only oracle passes, synthesized into one per-item PASS/FAIL verdict. The script numbers…”
SKILL.md and 18 other files (scripts, references) in packages/shared-skills/skills/visual-qa of code-yeongyu/oh-my-openagent.
Open the folder on GitHubat commit cbd7dd2
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders. This page covers the copy in code-yeongyu/oh-my-openagent, which our catalogue first saw on October 7, 2026.
Visual QA For Web And Terminal UIs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Visual QA For Web And Terminal UIs this skillcode-yeongyu/oh-my-openagent | 70k | — | ~9.5k | Automated safety check: Pass | Custom licence | |
| Visual QAliangdabiao/Godogen | 127 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Glance TestDebugBase/glance | 156 | — | ~827 | Automated safety check: Pass | MIT | |
| QA Verify Consoleopenshift-eng/ai-helpers | 120 | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Visual QARandallLiuXin/GodotMaker | 549 | — | ~1.8k | Automated safety check: Pass | Custom licence | |
| Reproduce Chat Statesdifferent-ai/openwork | 24k | — | ~673 | Automated safety check: Pass | Custom licence |
liangdabiao/Godogen
Visual quality assurance — analyze game screenshots for defects, compare against reference, check motion in frame sequences.
DebugBase/glance
Run E2E browser tests on any web application using Glance MCP.
openshift-eng/ai-helpers
Capture before/after screenshots of OpenShift Console PRs running against a live cluster using Puppeteer, generate visual diff comparisons, and post evidence to the PR.
RandallLiuXin/GodotMaker
Visual quality assurance: analyze game screenshots for defects, compare against reference, check motion in frame sequences.
different-ai/openwork
Fires known chat states in the running OpenWork desktop app, such as provider errors, retries and tool steps, so you can check how each renders.
handsontable/handsontable
Explains how to add or change the demo pages that Handsontable's visual regression suite photographs, including per-feature routes in the js demo and the shared grid.
code-yeongyu/oh-my-openagent
Searches and rewrites code by syntax-tree shape across 25 languages with ast-grep, for codemods, structural queries and YAML lint rules, using a Python wrapper script.
code-yeongyu/oh-my-openagent
Drives a real browser through the omowright library, either the user's own signed-in browser or a separate browser the code launches, for forms, QA, screenshots and scraping.
code-yeongyu/oh-my-openagent
Tests the omo Codex plugin in an isolated CODEX_HOME with a local mock model, proving hooks fired through app-server notifications without touching ~/.codex.
code-yeongyu/oh-my-openagent
Finds, reads and reconstructs past coding-agent sessions across Codex, Claude, OpenCode, Senpi and many other local agent logs.
code-yeongyu/oh-my-openagent
Detects which languages a project uses, installs the matching language server, writes its config and checks it with a real call so diagnostics and go-to-definition work.
code-yeongyu/oh-my-openagent
Tests the opencode coding agent itself: its CLI, server, plugin hooks and events, the terminal UI under tmux, and its SQLite session database, using tested helper scripts.
Categories
Checks a built UI against a human-interface checklist and any reference image, pairing day and night screenshots at two screen widths. This skill runs after a UI is built or changed, before calling the work finished, and covers three kinds of surfaces: pages rendered in a browser, terminal UIs rendered as text, and paginated documents such as PDFs or exported decks, where every page becomes an image since extracted text hides layout problems like a stranded block or a near-empty page.
Visual QA For Web And Terminal UIs fits situations like: checking a newly built or changed UI before considering it finished; verifying a layout in both light and dark mode at phone and desktop widths; checking a terminal UI for overflow or broken borders.
Run `npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a claude-code`. Or copy the skill folder (packages/shared-skills/skills/visual-qa in code-yeongyu/oh-my-openagent) into .claude/skills/visual-qa in your project. Claude Code loads it when a task matches its description.
Run `npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a codex`. Or copy the skill folder (packages/shared-skills/skills/visual-qa in code-yeongyu/oh-my-openagent) into .agents/skills/visual-qa in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add code-yeongyu/oh-my-openagent --skill visual-qa -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/visual-qa, .gemini/skills/visual-qa, .github/skills/visual-qa and .opencode/skills/visual-qa in your project.
Going by SKILL.md and its folder, Visual QA For Web And Terminal UIs needs TypeScript and JavaScript for the scripts in its folder and the command-line tools its instructions call (node and pdftoppm). Our summary lists: Node.js to run the bundled visual-qa evidence CLI.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Visual QA For Web And Terminal UIs has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 9.5k tokens (SKILL.md is roughly 38k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Visual QA For Web And Terminal UIs: Visual QA (liangdabiao/Godogen, 127 stars), Glance Test (DebugBase/glance, 156 stars), QA Verify Console (openshift-eng/ai-helpers, 120 stars) and Visual QA (RandallLiuXin/GodotMaker, 549 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
code-yeongyu (a GitHub user) maintains it in code-yeongyu/oh-my-openagent, which has 69,850 GitHub stars. The repository holds 44 skills in this directory. The repository was last updated on October 7, 2026.
Source: code-yeongyu/oh-my-openagent on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.