Agent skill

Unity Adr

by Besty0728 in Besty0728/Unity-Skills

Record Unity architecture decisions (ADR) with rationale. An agent skill from Besty0728/Unity-Skills.

MITAuto-check passedGame Development

Install Unity Adr

skills CLI
$ npx skills add Besty0728/Unity-Skills --skill unity-adr -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Besty0728/Unity-Skills unity-adr --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Besty0728/Unity-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/'SkillsForUnity/unity-skills~/skills/adr' .claude/skills/unity-adr && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
unity-adr
GitHub stars
1.8k
Token cost
~327 tokens
SKILL.md length
156 words
Files
1
Skills in repo
82
Repo updated
First seen
Licence
MIT

At a glance

Record Unity architecture decisions (ADR) with rationale. An agent skill from Besty0728/Unity-Skills.

  • Tasks that involve Architecture decision records
  • SKILL.md covers Triggers, Output Format, Example Use Cases and Guardrails
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Unity Adr is an agent skill from Besty0728/Unity-Skills. Record Unity architecture decisions (ADR) with rationale

Its SKILL.md is about 330 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering Architecture decision records. The repository describes itself as: AI automation skills specifically designed for Unity. The licence is MIT.

When your agent uses it

  • Tasks that involve Architecture decision records

Example prompts

  • “/unity-adr”

What it can do on your machine

Read from SKILL.md and the folder at commit 12a40e4. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Unity Adr loads about 327 tokens when it runs. Until then it costs about 17 tokens; SKILL.md has 156 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~17
When it runs · the whole SKILL.md, loaded when a task matches
~327

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Besty0728/Unity-Skills at commit 12a40e4, republished under its MIT licence (© Besty0728). 156 words, ~327 tokens.

Download SKILL.mdSave it as .claude/skills/unity-adr/SKILL.md (or your agent's skills folder).
name
unity-adr
description
Record Unity architecture decisions (ADR) with rationale

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Choosing between technical approaches
  • Comparing libraries or patterns
  • Documenting design rationale
  • 技术方案选型、库/模式对比、记录设计决策来龙去脉

Unity ADR

Use this when architecture choices may be revisited later or when multiple plausible options exist.

Output Format

  • Decision
  • Context
  • Options considered
  • Chosen option
  • Why this option won
  • Consequences
  • Revisit triggers

Example Use Cases

  • Coroutine vs UniTask
  • Direct reference vs event-driven communication
  • ScriptableObject config vs in-scene authoring
  • One assembly vs multiple asmdef
  • Runtime logic in MonoBehaviour vs pure C# service

Guardrails

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Keep ADRs short.
  • Record only decisions that materially affect code generation or architecture direction.

© Besty0728, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in SkillsForUnity/unity-skills~/skills/adr of Besty0728/Unity-Skills.

Open the folder on GitHubat commit 12a40e4

Compare with similar skills

Unity Adr next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Unity Adr compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Unity Adr this skillBesty0728/Unity-Skills1.8k—~327Automated safety check: PassMIT
Design Change PropagationDonchitos/Claude-Code-Game-Studios26k—~3.6kAutomated safety check: NotesMIT
Dev StoryDonchitos/Claude-Code-Game-Studios26k—~11kAutomated safety check: NotesMIT
Opencharttryopendata/skills141—~11kAutomated safety check: PassMIT
Control Manifest CreatorDonchitos/Claude-Code-Game-Studios26k—~3.9kAutomated safety check: PassMIT
Architecture DecisionDonchitos/Claude-Code-Game-Studios26k—~8kAutomated safety check: PassMIT

Similar skills

  • Design Change Propagation

    Donchitos/Claude-Code-Game-Studios

    Finds architecture decision records made stale by a changed game design document, then reports the impact and guides you through resolving each one.

    26k GitHub stars~3.6k tokensUpdated 8 days ago
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    Implement a story: ADR guidelines, right programmer agent, code plus test.

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    Donchitos/Claude-Code-Game-Studios

    Builds a flat must-do and never-do rules sheet per layer from Accepted architecture decision records and writes it to docs/architecture/control-manifest.md.

    26k GitHub stars~3.9k tokensUpdated 8 days ago
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    Donchitos/Claude-Code-Game-Studios

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    26k GitHub stars~8k tokensUpdated 8 days ago
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Questions about Unity Adr

What does Unity Adr do?

Record Unity architecture decisions (ADR) with rationale. An agent skill from Besty0728/Unity-Skills. Unity Adr is an agent skill from Besty0728/Unity-Skills.

When should I use Unity Adr?

Unity Adr fits situations like: tasks that involve Architecture decision records.

How do I install Unity Adr in Claude Code?

Run `npx skills add Besty0728/Unity-Skills --skill unity-adr -a claude-code`. Or copy the skill folder (SkillsForUnity/unity-skills~/skills/adr in Besty0728/Unity-Skills) into .claude/skills/unity-adr in your project. Claude Code loads it when a task matches its description.

How do I install Unity Adr in Codex?

Run `npx skills add Besty0728/Unity-Skills --skill unity-adr -a codex`. Or copy the skill folder (SkillsForUnity/unity-skills~/skills/adr in Besty0728/Unity-Skills) into .agents/skills/unity-adr in your project. Codex loads it when a task matches its description.

Can I use Unity Adr in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Besty0728/Unity-Skills --skill unity-adr -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/unity-adr, .gemini/skills/unity-adr, .github/skills/unity-adr and .opencode/skills/unity-adr in your project.

What does Unity Adr need to run?

SKILL.md names no scripts, command-line tools or credentials: Unity Adr is instructions for the agent only.

Does Unity Adr access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Unity Adr safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Unity Adr use?

Unity Adr is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Unity Adr use?

About 327 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Unity Adr?

Skills that share tags, products or a category with Unity Adr: Design Change Propagation (Donchitos/Claude-Code-Game-Studios, 26k stars), Dev Story (Donchitos/Claude-Code-Game-Studios, 26k stars), Openchart (tryopendata/skills, 141 stars) and Control Manifest Creator (Donchitos/Claude-Code-Game-Studios, 26k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Unity Adr?

Besty0728 (a GitHub user) maintains it in Besty0728/Unity-Skills, which has 1,814 GitHub stars. The repository holds 82 skills in this directory. The repository was last updated on October 6, 2026.

Source: Besty0728/Unity-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.