E2E
callstack/react-native-pager-view
Agentic end-to-end tests with e2e, the e2e runner. An agent skill from callstack/react-native-pager-view.
Run or review a basic end-to-end smoke test for the AppsFlyer Unity plugin on Android emulator or iOS simulator, covering startup, initialization, and basic event flow.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin e2e-smoke-test --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/e2e-smoke-test .claude/skills/e2e-smoke-test && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "e2e-smoke-test" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-test into .claude/skills/e2e-smoke-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-smoke-test", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-testType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin e2e-smoke-test --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/e2e-smoke-test .agents/skills/e2e-smoke-test && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "e2e-smoke-test" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-test into .agents/skills/e2e-smoke-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-smoke-test", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin e2e-smoke-test --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/e2e-smoke-test .cursor/skills/e2e-smoke-test && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "e2e-smoke-test" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-test into .cursor/skills/e2e-smoke-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-smoke-test", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git --path .claude/skills/e2e-smoke-test--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin e2e-smoke-test --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/e2e-smoke-test .gemini/skills/e2e-smoke-test && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "e2e-smoke-test" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-test into .gemini/skills/e2e-smoke-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-smoke-test", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin e2e-smoke-testInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/e2e-smoke-test .github/skills/e2e-smoke-test && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "e2e-smoke-test" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-test into .github/skills/e2e-smoke-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-smoke-test", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin e2e-smoke-test --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/e2e-smoke-test .opencode/skills/e2e-smoke-test && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "e2e-smoke-test" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/e2e-smoke-test into .opencode/skills/e2e-smoke-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-smoke-test", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
e2e-smoke-testRun or review a basic end-to-end smoke test for the AppsFlyer Unity plugin on Android emulator or iOS simulator, covering startup, initialization, and basic event flow.
E2E Smoke Test is an agent skill from AppsFlyerSDK/appsflyer-unity-plugin. Run or review a basic end-to-end smoke test for the AppsFlyer Unity plugin on Android emulator or iOS simulator, covering startup, initialization, and basic event flow.
Its SKILL.md is about 330 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering QA and bug reports and End-to-end testing. It works with Android and iOS. The repository describes itself as: AppsFlyer Unity Plugin. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 8756add. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
E2E Smoke Test loads about 325 tokens when it runs. Until then it costs about 46 tokens; SKILL.md has 155 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from AppsFlyerSDK/appsflyer-unity-plugin at commit 8756add, republished under its MIT licence (© AppsFlyerSDK). 155 words, ~325 tokens.
.claude/skills/e2e-smoke-test/SKILL.md (or your agent's skills folder).Use this skill for quick validation that the Unity plugin is basically working after a change.
Check that the plugin still works end-to-end at a basic level after code, SDK, or version changes.
initSDK) → SDK start (startSDK) → one basic AppsFlyer event → callback flow.Return:
© AppsFlyerSDK, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/e2e-smoke-test of AppsFlyerSDK/appsflyer-unity-plugin.
Open the folder on GitHubat commit 8756add
E2E Smoke Test next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| E2E Smoke Test this skillAppsFlyerSDK/appsflyer-unity-plugin | 178 | — | ~325 | Automated safety check: Pass | MIT | |
| E2Ecallstack/react-native-pager-view | 3.4k | 1 repos | ~2.1k | Automated safety check: Pass | MIT | |
| Acceptance Evidence for Deliverieslobehub/lobehub | 83k | — | ~9.7k | Automated safety check: Pass | Apache-2.0 | |
| E2Egronxb/hot-updater | 1.8k | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| E2E Current PRgronxb/hot-updater | 1.8k | — | ~1k | Automated safety check: Pass | Custom licence | |
| Kane CLI Browser TestingLambdaTest/kane-cli | 247 | — | ~8.4k | Automated safety check: Pass | Apache-2.0 |
callstack/react-native-pager-view
Agentic end-to-end tests with e2e, the e2e runner. An agent skill from callstack/react-native-pager-view.
lobehub/lobehub
Verifies a delivery end to end by driving the real product on a CLI, web, desktop or iOS Simulator surface, capturing evidence and publishing a round with the lh CLI.
gronxb/hot-updater
Run end-to-end OTA verification for examples/v0.85.0 with agent-device.
gronxb/hot-updater
Generate and execute PR-aware OTA E2E scenarios for examples/v0.85.0 by diffing the checked-out branch against its PR base branch or default branch, inferring the affected runtime, rollout, and…
LambdaTest/kane-cli
Drives a real browser through the kane-cli tool and designs requirement-linked test suites from a PRD or a plain description, with mobile and cloud-grid runs.
lycorp-jp/sim-use
Cut a sim-use release end-to-end. An agent skill from lycorp-jp/sim-use.
AppsFlyerSDK/appsflyer-unity-plugin
Traces a failing call or callback between C# and the native Android or iOS wrappers of the AppsFlyer Unity plugin to find the first broken link.
AppsFlyerSDK/appsflyer-unity-plugin
Guides API changes in the AppsFlyer Unity plugin across the C# layer and the Android Java and iOS Objective-C bridges, ending with a compatibility-risk report.
AppsFlyerSDK/appsflyer-unity-plugin
Reviews the AppsFlyer Unity plugin before a release: version consistency, changelog, Android and iOS parity, billing variants and .unitypackage freshness.
AppsFlyerSDK/appsflyer-unity-plugin
Guides a consistent bump of the Android or iOS SDK wrapped by the AppsFlyer Unity plugin, keeping both billing library variants and release files in step.
AppsFlyerSDK/appsflyer-unity-plugin
Checks whether the AppsFlyer events and callbacks expected in a Unity app scenario actually fired, using logs, callback payloads and test evidence.
AppsFlyerSDK/appsflyer-unity-plugin
Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.
Categories
Run or review a basic end-to-end smoke test for the AppsFlyer Unity plugin on Android emulator or iOS simulator, covering startup, initialization, and basic event flow. E2E Smoke Test is an agent skill from AppsFlyerSDK/appsflyer-unity-plugin. Run or review a basic end-to-end smoke test for the AppsFlyer Unity plugin on Android emulator or iOS simulator, covering startup, initialization, and basic event flow.
E2E Smoke Test fits situations like: tasks that involve QA and bug reports; tasks that involve End-to-end testing.
Run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a claude-code`. Or copy the skill folder (.claude/skills/e2e-smoke-test in AppsFlyerSDK/appsflyer-unity-plugin) into .claude/skills/e2e-smoke-test in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a codex`. Or copy the skill folder (.claude/skills/e2e-smoke-test in AppsFlyerSDK/appsflyer-unity-plugin) into .agents/skills/e2e-smoke-test in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill e2e-smoke-test -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/e2e-smoke-test, .gemini/skills/e2e-smoke-test, .github/skills/e2e-smoke-test and .opencode/skills/e2e-smoke-test in your project.
SKILL.md names no scripts, command-line tools or credentials: E2E Smoke Test is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
E2E Smoke Test is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 325 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with E2E Smoke Test: E2E (callstack/react-native-pager-view, 3.4k stars), Acceptance Evidence for Deliveries (lobehub/lobehub, 83k stars), E2E (gronxb/hot-updater, 1.8k stars) and E2E Current PR (gronxb/hot-updater, 1.8k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AppsFlyerSDK (a GitHub organization) maintains it in AppsFlyerSDK/appsflyer-unity-plugin, which has 178 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 4, 2026.
Source: AppsFlyerSDK/appsflyer-unity-plugin on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.