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Testing & QA · By RandallLiuXin

7 skills found.
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1

Write and run E2E (end-to-end) game tests using the godot-e2e framework.

RandallLiuXin/GodotMaker5501 repo~3.9kAutomated safety check: PassUnknown23 days ago
2

Run gdUnit4 unit tests and parse results into structured output.

RandallLiuXin/GodotMaker5501 repo~3.3kAutomated safety check: PassUnknown23 days ago
3

Capture gameplay screenshots using godot-e2e for visual verification.

RandallLiuXin/GodotMaker5501 repo~1.5kAutomated safety check: PassUnknown23 days ago
4

Visual quality assurance: analyze game screenshots for defects, compare against reference, check motion in frame sequences.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown23 days ago
5

Evaluate the current tag's quality: enforce the playable-closed-loop gate, maintain a single cross-tag e2e/ suite that always reflects the current game (add tests for new mechanics, prune tests for…

RandallLiuXin/GodotMaker550—~4.7kAutomated safety check: PassUnknown23 days ago
6

Scaffold a new Godot project: project.godot + addons + base directories + e2e/conftest.py + initial git commit.

RandallLiuXin/GodotMaker550—~1.9kAutomated safety check: PassUnknown23 days ago
7

Mechanical verification of the built game: headless build, unit tests, lint, static checks.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown23 days ago