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Game Development · Git · For developers

13 skills found.
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#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

Install a Unity package from the registry, a Git URL, or a local path.

IvanMurzak/Unity-MCP4.4k—~665Automated safety check: PassApache-2.0yesterday
2

Cut a new Bloom Engine release — bump package.json if requested, commit, tag, push, create GitHub Release, and watch the gated release pipeline

Bloom-Engine/engine135—~1.4kAutomated safety check: NotesMIT29 days ago
3

Generates an internal or player-facing changelog from git commits and sprint data, filtering out framework maintenance commits so that only work on the game itself reaches release copy.

Donchitos/Claude-Code-Game-Studios26k—~2.6kAutomated safety check: NotesMIT3 days ago
4

Runs an emergency fix process for severe bugs: a severity check, a written hotfix record, and a branch cut from the shipped release rather than main.

Donchitos/Claude-Code-Game-Studios26k—~2.9kAutomated safety check: NotesMIT3 days ago
5

Writes player-facing patch notes from git history and changelogs, filtering out framework and maintenance commits and rewriting developer wording for players.

Donchitos/Claude-Code-Game-Studios26k—~2.5kAutomated safety check: NotesMIT3 days ago
6

Finds architecture decision records made stale by a changed game design document, then reports the impact and guides you through resolving each one.

Donchitos/Claude-Code-Game-Studios26k—~3.6kAutomated safety check: NotesMIT3 days ago
7

List all UPM packages installed in the Unity project — name, version, source, description.

IvanMurzak/Unity-MCP4.4k—~1.1kAutomated safety check: PassApache-2.0yesterday
8

Search Unity's package registry plus locally installed packages (Git, local, embedded sources) by query string.

IvanMurzak/Unity-MCP4.4k—~1.2kAutomated safety check: PassApache-2.0yesterday
9

Seal the current tag: snapshot the per-tag working docs into docs/tags/<Tag/, write a CHANGELOG entry, run git tag, and reset per-tag runtime state for the next /gm-gdd round.

RandallLiuXin/GodotMaker550—~3.7kAutomated safety check: PassUnknown23 days ago
10

Game Design Document phase for one tag. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~4.7kAutomated safety check: PassUnknown23 days ago
11

Use this skill FIRST, before anything else, whenever work is about to happen in a brand-new VRCQuestTools checkout — right after git clone or git worktree add, or when the user mentions a fresh/new…

kurotu/VRCQuestTools373—~606Automated safety check: PassMITyesterday
12

A skill your agent uses when structuring Unity 6.3 C code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System actions and key rebinding…

scenario-labs/skills946—~4.7kAutomated safety check: PassMITyesterday
13

Check GitHub PR status with the gh CLI, including unmerged PR detection and post-merge new-commit detection for the current branch.

akiojin/unity-cli108—~2.4kAutomated safety check: PassMIT2 days ago