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Game Development · By FlameskyDexive

8 skills found.
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1

Unity Editor and Player Runtime CLI integration for AIBridge.

FlameskyDexive/Legends-Of-Heroes928—~2.1kAutomated safety check: PassMIT19 days ago
2

AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.

FlameskyDexive/Legends-Of-Heroes928—~790Automated safety check: PassMIT19 days ago
3

Unity Prefab asset patch workflow for AIBridge. An agent skill from FlameskyDexive/Legends-Of-Heroes.

FlameskyDexive/Legends-Of-Heroes928—~1.3kAutomated safety check: PassMIT19 days ago
4

UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes.

FlameskyDexive/Legends-Of-Heroes928—~483Automated safety check: PassMIT19 days ago
5

AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes.

FlameskyDexive/Legends-Of-Heroes928—~459Automated safety check: PassMIT19 days ago
6

Optional read-only AIBridge Code Index semantic lookup for Unity projects.

FlameskyDexive/Legends-Of-Heroes928—~556Automated safety check: PassMIT19 days ago
7

ET EUI client UI workflow for this project's cn.etetet.eui framework.

FlameskyDexive/Legends-Of-Heroes928—~782Automated safety check: PassMIT19 days ago
8

Unity YAML text serialization editing workflow. An agent skill from FlameskyDexive/Legends-Of-Heroes.

FlameskyDexive/Legends-Of-Heroes928—~895Automated safety check: PassMIT19 days ago