Search
Development · Game design
Skills
Sort:BestMost starsTrending todayTrending this weekTrending this monthNewestRecently updatedName
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | 1.Design Designs modular high-level architectures from functional requirements and produces design documents for each module. | vladikk/ | 555 | — | ~3.8k | Automated safety check: Pass | Unknown | 1 mo ago |
| 2 | Finds architecture decision records made stale by a changed game design document, then reports the impact and guides you through resolving each one. | Donchitos/ | 26k | — | ~3.6k | Automated safety check: Notes | MIT | 3 days ago |
| 3 | Writes the missing GDD section, architecture decision record or concept document by reading existing code and prototypes. | Donchitos/ | 26k | — | ~4k | Automated safety check: Pass | MIT | 3 days ago |
| 4 | Traceability matrix mapping GDD requirements to ADRs. An agent skill from Donchitos/Claude-Code-Game-Studios. | Donchitos/ | 26k | — | ~1.5k | Automated safety check: Notes | MIT | 3 days ago |
| 5 | End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status. | Donchitos/ | 26k | — | ~1.2k | Automated safety check: Notes | MIT | 3 days ago |
| 6 | Assess whether completed CubeGame gameplay changes should be reconciled into Doc/GameplayIntent design documents. | tangziwen/ | 359 | — | ~1.5k | Automated safety check: Pass | MIT | 22 days ago |
| 7 | Guides decisions about when and how to extract code into services, queries, concerns, form objects, or other patterns. | ThibautBaissac/ | 665 | — | ~1.2k | Automated safety check: Pass | MIT | 4 mo ago |
| 8 | Seal the current tag: snapshot the per-tag working docs into docs/tags/<Tag/, write a CHANGELOG entry, run git tag, and reset per-tag runtime state for the next /gm-gdd round. | RandallLiuXin/ | 550 | — | ~3.7k | Automated safety check: Pass | Unknown | 24 days ago |