Review GitHub PR
NVIDIA/OpenShell
Review a GitHub pull request by summarizing its diff and key design decisions.
End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios story-done --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/story-done .claude/skills/story-done && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "story-done" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-done into .claude/skills/story-done/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "story-done", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-doneType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios story-done --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/story-done .agents/skills/story-done && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "story-done" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-done into .agents/skills/story-done/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "story-done", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios story-done --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/story-done .cursor/skills/story-done && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "story-done" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-done into .cursor/skills/story-done/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "story-done", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Donchitos/Claude-Code-Game-Studios.git --path .claude/skills/story-done--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios story-done --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/story-done .gemini/skills/story-done && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "story-done" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-done into .gemini/skills/story-done/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "story-done", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Donchitos/Claude-Code-Game-Studios story-doneInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/story-done .github/skills/story-done && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "story-done" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-done into .github/skills/story-done/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "story-done", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios story-done --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/story-done .opencode/skills/story-done && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "story-done" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/story-done into .opencode/skills/story-done/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "story-done", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
story-doneEnd-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status.
Story Done is an agent skill from Donchitos/Claude-Code-Game-Studios. End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files, including reference files (for example `CONTRACT.md`, `references/1-find-story.md` and `references/2-read-story.md`).
It sits in Development, covering Game design, Architecture decision records and Code review. The repository describes itself as: Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy. The licence is MIT.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit be8993b. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepBashWriteEditAskUserQuestionAgentBash(bash "*/.claude/skills/story-done/../../hooks/yaml-helper.sh" resolve_config *)From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
bashFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Story Done loads about 1.2k tokens when it runs, and up to ~12k if it reads all its reference files. Until then it costs about 36 tokens; SKILL.md has 579 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, Glob, Grep, Bash, Write, Edit, AskUserQuestion, Agent, Bash(bash "*/.claude/skills/story-done/Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Donchitos/Claude-Code-Game-Studios at commit be8993b, republished under its MIT licence (© Donchitos). 579 words, ~1,162 tokens.
.claude/skills/story-done/SKILL.md (or your agent's skills folder). This skill also uses 9 other files; get the full folder from GitHub.!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,automation,workflow,story_granularity,qa.level,testing.strict,system_overrides
Resolved above — use as-is; --review overrides review_mode. No block →
defaults in .claude/docs/config-resolution.md.
This skill closes the loop between design and implementation. Run it at the end of implementing any story. It ensures every acceptance criterion is verified before the story is marked done, GDD and ADR deviations are explicitly documented rather than silently introduced, code review is prompted rather than forgotten, and the story file reflects actual completion status.
Output: Updated story file (Status: Complete) + surfaced next story.
Read references/1-find-story.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/2-read-story.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/3-verify-criteria.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/4-deviations.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/5-code-review-gate.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/6-completion-report.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/7-update-status.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
Read references/8-next-story.md now and follow it — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
In collaborative mode (the default). For guided and autonomous modes,
see .claude/docs/automation-modes.md — the rules below describe collaborative
behavior. The BLOCKED-override close (Phase 7) always prompts regardless of mode
(it's a scope_changes always-ask decision).
AskUserQuestion for the code review prompt and for batching manual
criteria confirmations.minimal: run /dev-story [next-story-path] (/story-done for an In Review one); when every story is Complete, play the build, then /create-stories for more or /settings to raise modes.rigor/story-readiness [next-story-path] to validate the next story before starting implementation/smoke-check sprint → /team-qa sprint → /gate-check/tech-debt to keep the register current© Donchitos, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 9 other files (references) in .claude/skills/story-done of Donchitos/Claude-Code-Game-Studios.
Open the folder on GitHubat commit be8993b
Story Done next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Story Done this skillDonchitos/Claude-Code-Game-Studios | 26k | — | ~1.2k | Automated safety check: Notes | MIT | |
| Review GitHub PRNVIDIA/OpenShell | 16k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| RAG Code Reviewlyonzin/knowledge-rag | 292 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Code ReviewRunoreLab/MahoShojo-Generator | 166 | — | ~425 | Automated safety check: Pass | Apache-2.0 | |
| Ad ReviewCorridorTech/PoseCap | 224 | — | ~2.4k | Automated safety check: Notes | Apache-2.0 | |
| Implement FeatureLog2n-io/Typhon | 250 | — | ~2k | Automated safety check: Pass | Custom licence |
NVIDIA/OpenShell
Review a GitHub pull request by summarizing its diff and key design decisions.
lyonzin/knowledge-rag
When performing code review on a PR, diff, snippet, or "look at this change" request, first consult the corpus for related ADRs, coding standards, prior patterns, and similar files.
RunoreLab/MahoShojo-Generator
A skill your agent uses when reviewing MahoShojo-Generator code, a branch, commit range, pull request, or implementation against current behavior and accepted ADR/spec requirements.
CorridorTech/PoseCap
Two-axis fresh-context code review per WORKFLOW §10. An agent skill from CorridorTech/PoseCap.
Log2n-io/Typhon
Implement a GitHub issue end-to-end — scope it (whole issue or specific phases), build an acceptance-criteria plan from its design doc, get the plan approved, then develop autonomously with tests…
tangziwen/CubeMiniGame
Assess whether completed CubeGame gameplay changes should be reconciled into Doc/GameplayIntent design documents.
Donchitos/Claude-Code-Game-Studios
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
Donchitos/Claude-Code-Game-Studios
Implement a story: ADR guidelines, right programmer agent, code plus test.
Donchitos/Claude-Code-Game-Studios
Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references.
Donchitos/Claude-Code-Game-Studios
Writes per-asset visual specs and AI image-generation prompts for a game's characters, enemies and screens, driven by the GDD, art bible and an entity inventory.
Donchitos/Claude-Code-Game-Studios
Checks game data and formulas for balance outliers, broken progression, degenerate strategies and economy problems, and answers 'could not run' when the data is missing.
Donchitos/Claude-Code-Game-Studios
Turns a description into a structured bug report, or scans code for likely bugs, then verifies and closes reports through four modes.
Categories
End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status. Story Done is an agent skill from Donchitos/Claude-Code-Game-Studios. End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status.
Story Done fits situations like: tasks that involve Game design; tasks that involve Architecture decision records; tasks that involve Code review.
Run `npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a claude-code`. Or copy the skill folder (.claude/skills/story-done in Donchitos/Claude-Code-Game-Studios) into .claude/skills/story-done in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a codex`. Or copy the skill folder (.claude/skills/story-done in Donchitos/Claude-Code-Game-Studios) into .agents/skills/story-done in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Donchitos/Claude-Code-Game-Studios --skill story-done -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/story-done, .gemini/skills/story-done, .github/skills/story-done and .opencode/skills/story-done in your project.
Going by SKILL.md and its folder, Story Done needs the command-line tools its instructions call (bash). Its frontmatter pre-approves these tools: Read, Glob, Grep, Bash, Write, Edit, AskUserQuestion, Agent, Bash(bash "*/.claude/skills/story-done/../../hooks/yaml-helper.sh" resolve_config *).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Story Done is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 11k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Story Done: Review GitHub PR (NVIDIA/OpenShell, 16k stars), RAG Code Review (lyonzin/knowledge-rag, 292 stars), Code Review (RunoreLab/MahoShojo-Generator, 166 stars) and Ad Review (CorridorTech/PoseCap, 224 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Donchitos (a GitHub user) maintains it in Donchitos/Claude-Code-Game-Studios, which has 26,031 GitHub stars. The repository holds 73 skills in this directory. The repository was last updated on October 8, 2026.
Source: Donchitos/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.