Instagram Marketing
sergebulaev/instagram-skills
Plan, draft, audit, and publish content for Instagram. An agent skill from sergebulaev/instagram-skills.
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment).
$ npx skills add wondelai/skills --skill hooked-ux -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install wondelai/skills hooked-ux --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/hooked-ux .claude/skills/hooked-ux && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "hooked-ux" agent skill from https://github.com/wondelai/skills/tree/main/hooked-ux into .claude/skills/hooked-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hooked-ux", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/wondelai/skills/tree/main/hooked-uxType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add wondelai/skills --skill hooked-ux -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install wondelai/skills hooked-ux --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/hooked-ux .agents/skills/hooked-ux && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "hooked-ux" agent skill from https://github.com/wondelai/skills/tree/main/hooked-ux into .agents/skills/hooked-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hooked-ux", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill hooked-ux -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install wondelai/skills hooked-ux --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/hooked-ux .cursor/skills/hooked-ux && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "hooked-ux" agent skill from https://github.com/wondelai/skills/tree/main/hooked-ux into .cursor/skills/hooked-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hooked-ux", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/wondelai/skills.git --path hooked-ux--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add wondelai/skills --skill hooked-ux -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install wondelai/skills hooked-ux --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/hooked-ux .gemini/skills/hooked-ux && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "hooked-ux" agent skill from https://github.com/wondelai/skills/tree/main/hooked-ux into .gemini/skills/hooked-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hooked-ux", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install wondelai/skills hooked-uxInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add wondelai/skills --skill hooked-ux -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/hooked-ux .github/skills/hooked-ux && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "hooked-ux" agent skill from https://github.com/wondelai/skills/tree/main/hooked-ux into .github/skills/hooked-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hooked-ux", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill hooked-ux -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install wondelai/skills hooked-ux --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/hooked-ux .opencode/skills/hooked-ux && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "hooked-ux" agent skill from https://github.com/wondelai/skills/tree/main/hooked-ux into .opencode/skills/hooked-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "hooked-ux", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
hooked-uxDesign habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment).
Hooked UX is an agent skill from wondelai/skills. Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users arent coming back", "habit formation", "engagement loops", "habit zone", or "the manipulation matrix". Also trigger when designing notification or re-engagement strategies, building streaks or progress systems, or analyzing why users stop after signup. Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing…
Its SKILL.md is about 3.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including reference files (for example `references/case-studies.md`, `references/ethical-boundaries.md` and `references/habit-testing.md`).
It sits in Marketing & SEO, covering Social media marketing. The repository describes itself as: Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io… The licence is MIT.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c172996. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
amazon.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Hooked UX loads about 3.5k tokens when it runs, and up to ~18k if it reads all its reference files. Until then it costs about 136 tokens; SKILL.md has 1,633 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from wondelai/skills at commit c172996, republished under its MIT licence (© wondelai). 1,633 words, ~3,479 tokens.
.claude/skills/hooked-ux/SKILL.md (or your agent's skills folder). This skill also uses 7 other files; get the full folder from GitHub.Framework for building habit-forming products. Habits are not created — they are built through successive cycles through the Hook.
The Hook Model = a four-phase loop that connects the user's problem to your solution frequently enough to form a habit, moving usage from deliberate to automatic.
Trigger → Action → Variable Reward → Investment
↑ │
└──────────────────────────────────────┘Goal: 10/10. When reviewing or creating product engagement mechanics, score the loop by the four Quick Diagnostic rows (internal trigger, dead-simple action, variable reward, investment loads next trigger): each row earns 2 (fully satisfied), 1 (partial), or 0 (absent), then score = round(total / 8 × 10). Then apply the ethics gate: if the Manipulation Matrix places the product as Dealer (or it hits any "When NOT to Use" condition), cap the score at 3 regardless of mechanics. Bands: 9-10 = complete loop, internal trigger identified, ethics clear; 5-6 = loop runs but leans on external triggers or predictable rewards; <=3 = broken loop or extractive design. Always state the current score and the specific diagnostic rows blocking 10/10.
Core concept: The actuator of behavior. Triggers are external (environment-driven: notifications, emails, ads) or internal (emotion-driven) — and the goal is to migrate users from external to internal triggers.
Why it works: Every habit starts with a cue. External triggers get users started, but internal triggers — boredom, loneliness, uncertainty, FOMO — drive unprompted usage because the emotion itself fires before any reminder can.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Onboarding | External triggers establish the first loop | Welcome email with one clear action |
| Retention | Map product to internal emotional trigger | Instagram resolves boredom; Google resolves confusion |
| Re-engagement | External triggers bridge gaps until habit forms | Push: "Your friend just posted a photo" |
Copy patterns:
Ethical boundary: Don't build triggers that fire on vulnerable emotional states (depression, addiction, grief) — those users can't exercise the autonomy the loop assumes.
See references/triggers.md when mapping triggers — the emotion-to-product mapping exercise and the external-to-internal transition plan.
Core concept: The simplest behavior done in anticipation of a reward, guided by the Fogg Behavior Model: Behavior = Motivation + Ability + Trigger, all converging at the same moment.
Why it works: Increasing motivation is hard and unreliable; reducing friction (increasing ability) is easier and more effective. Every extra step, field, or decision is a drop-off point.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Signup flow | Minimize fields and steps | One-click Google/Apple sign-in |
| Core action | Completable in seconds | Twitter: type 280 characters and post |
| Progressive disclosure | Ask for more only after initial reward | Duolingo: play first, create account later |
Copy patterns:
Ethical boundary: When you simplify an action, don't strip the cost or consequence with it — a one-tap purchase must still surface the price and the commitment.
See references/product-applications.md when adapting the loop to your context — action and investment patterns for B2B SaaS, e-commerce, health, and productivity tools.
Core concept: The phase that keeps users coming back. Anticipation of reward — not the reward itself — creates dopamine, and rewards must be variable (unpredictable) to sustain engagement.
Why it works: The brain's dopamine system responds most strongly to anticipation of uncertain rewards — the slot machine effect. Three reward types — tribe (social), hunt (resources), self (mastery) — tap fundamental human drives.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Social features (Tribe) | Variable social validation | Instagram likes — you never know how many |
| Content feeds (Hunt) | Unpredictable resource stream | Infinite scroll with algorithmically varied content |
| Gamification (Self) | Accomplishment with variable difficulty | Duolingo streaks + surprise bonus challenges |
Copy patterns:
Ethical boundary: If users consistently feel worse after engaging (regret, time loss, anxiety), the reward system is extractive — avoid infinite scroll without natural stopping points.
See references/rewards.md when designing a reward — tribe/hunt/self patterns, the four reinforcement schedules, and reward timing. For the dopamine/anticipation mechanism behind variable rewards, see references/neuroscience-foundations.md.
Core concept: Users invest something — time, data, effort, social capital, money — that improves the product for next use, raises switching costs, and loads the next trigger.
Why it works: People value what they put effort into (the IKEA effect). Investment is not about immediate reward — it improves the next cycle, creating a self-reinforcing loop.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Data investment | History improves personalization | Spotify: more listening = better recommendations |
| Content investment | User-created content they won't abandon | Instagram posts, Notion documents |
| Reputation/social investment | Social capital that exists only on-platform | Airbnb host ratings, LinkedIn network |
Copy patterns:
Ethical boundary: Investment should genuinely improve the experience — never trap users with artificial switching costs or impossible data export; make staying the better choice through real value.
Two axes determine if a product can become a habit:
| Low Frequency | High Frequency | |
|---|---|---|
| High Perceived Value | Viable product (needs ads/marketing) | HABIT ZONE |
| Low Perceived Value | Failure | Failure |
Ask: how often do users need to engage, what's the perceived value of each engagement, and is frequency high enough to form automatic behavior?
The 5% rule: a habit has formed when at least 5% of users show unprompted, habitual usage.
Three questions:
See references/habit-testing.md when running the test — cohort analysis, finding the Habit Path, and confirming the 5% threshold. For worked teardowns of these loops in real products (Instagram, Slack, Duolingo, Pinterest, and failures), see references/case-studies.md.
Framework for evaluating the ethics of habit-forming products:
| Maker Uses Product | Maker Doesn't Use | |
|---|---|---|
| Materially Improves User's Life | Facilitator | Peddler |
| Doesn't Improve Life | Entertainer | Dealer |
Ask: would I use this myself? Does it genuinely help users achieve their goals? Am I exploiting vulnerabilities or serving needs?
See references/ethical-boundaries.md when the Manipulation Matrix flags a concern — dark-pattern catalog and how to protect vulnerable users.
Watch emerging regulation: children's apps (COPPA, GDPR-K), dark patterns (rising FTC enforcement), "addictive" notification practices, and loot boxes (expanding gaming rules).
Optimizing onboarding for habit formation:
| Mistake | Why It Fails | Fix |
|---|---|---|
| Relying on external triggers indefinitely | You're renting attention, not building habits | Map product to an emotion; transition to internal triggers within 30 days |
| Making the core action too complex | Users drop off before the reward | Simplify to minimum viable action; apply the six ability factors |
| Using predictable rewards | Dopamine response fades with novelty | Add variability across tribe, hunt, and self rewards |
| Asking for investment before reward | Users haven't received value yet | Sequence: trigger, action, reward, THEN investment |
| Ignoring the ethics of your hook | User regret, backlash, regulatory risk | Use the Manipulation Matrix; be a Facilitator, not a Dealer |
Audit any product feature:
| Question | If No | Action |
|---|---|---|
| What's the internal trigger? | Users need reminders to use it | Research user emotions |
| Is the action dead simple? | Users start but don't complete | Remove friction |
| Is the reward variable? | Users get bored | Add unpredictability |
| Does investment load next trigger? | Users don't return | Connect investment to triggers |
Based on the Hook Model developed by Nir Eyal:
Nir Eyal taught at Stanford Graduate School of Business and the Hasso Plattner Institute of Design, after working in the gaming and advertising industries where he saw habit psychology firsthand. Hooked distills that research into a framework used by product teams from startups to Fortune 500s; his follow-up Indistractable addresses resisting the same triggers.
© wondelai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 7 other files (references) in hooked-ux of wondelai/skills.
Open the folder on GitHubat commit c172996
Hooked UX next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Hooked UX this skillwondelai/skills | 2.4k | — | ~3.5k | Automated safety check: Pass | MIT | |
| Instagram Marketingsergebulaev/instagram-skills | 347 | — | ~1.9k | Automated safety check: Notes | MIT | |
| Getxapi ConnectLeoYeAI/openclaw-marketing-skills | 1k | 1 repos | ~715 | Automated safety check: Pass | Custom licence | |
| Competitor Social ResearchScrapeCreators/social-media-research-skills | 3.4k | — | ~1.1k | Automated safety check: Notes | MIT | |
| Business Contact and Social Links Finderbrowser-act/skills | 6.1k | 1 repos | ~1.6k | Automated safety check: Pass | MIT | |
| LinkedIn Ads Managementivangfalco/ads-skills | 279 | — | ~1.7k | Automated safety check: Pass | Custom licence |
sergebulaev/instagram-skills
Plan, draft, audit, and publish content for Instagram. An agent skill from sergebulaev/instagram-skills.
LeoYeAI/openclaw-marketing-skills
Connect GetXAPI to pull public X/Twitter marketing signals into OpenClaw workflows.
ScrapeCreators/social-media-research-skills
A skill your agent uses when the user wants to research competitors' social media strategy, compare brands or creators, find what content is working in a niche, identify content gaps, or produce a…
browser-act/skills
Finds a company's official website and social profiles from its name, or collects social links from a website URL, using BrowserAct templates run by a Python script.
ivangfalco/ads-skills
Routes LinkedIn Ads work for B2B SaaS to the right playbook: campaign planning, performance analysis, account audits, creative, scaling and account-based campaigns.
unifapi-agent/agents
When a seller or SDR wants to catch public buying intent on X/Twitter and LinkedIn — someone asking for a tool they sell, complaining about or switching off a competitor, or hiring for a role that…
wondelai/skills
Navigate the technology adoption lifecycle from early adopters to mainstream market.
wondelai/skills
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models.
wondelai/skills
Run a structured 5-day process to prototype, test, and validate product ideas with real users.
wondelai/skills
Diagnose and fix retention problems using behavior design (B=MAP).
wondelai/skills
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation".
wondelai/skills
Build a scalable outbound B2B sales machine with specialized roles (SDR, AE, CSM).
Categories
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Hooked UX is an agent skill from wondelai/skills. Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment).
Hooked UX fits situations like: the user mentions users arent coming back; habit formation; engagement loops; the manipulation matrix.
Run `npx skills add wondelai/skills --skill hooked-ux -a claude-code`. Or copy the skill folder (hooked-ux in wondelai/skills) into .claude/skills/hooked-ux in your project. Claude Code loads it when a task matches its description.
Run `npx skills add wondelai/skills --skill hooked-ux -a codex`. Or copy the skill folder (hooked-ux in wondelai/skills) into .agents/skills/hooked-ux in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add wondelai/skills --skill hooked-ux -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hooked-ux, .gemini/skills/hooked-ux, .github/skills/hooked-ux and .opencode/skills/hooked-ux in your project.
SKILL.md names no scripts, command-line tools or credentials: Hooked UX is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: amazon.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Hooked UX is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.5k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 15k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Hooked UX: Instagram Marketing (sergebulaev/instagram-skills, 347 stars), Getxapi Connect (LeoYeAI/openclaw-marketing-skills, 1k stars), Competitor Social Research (ScrapeCreators/social-media-research-skills, 3.4k stars) and Business Contact and Social Links Finder (browser-act/skills, 6.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
wondelai (a GitHub organization) maintains it in wondelai/skills, which has 2,371 GitHub stars. The repository holds 62 skills in this directory. The repository was last updated on September 10, 2026.
Source: wondelai/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.