Profile My Customer
gethouston/houston
Build a detailed profile of the customer you're trying to win.
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation".
$ npx skills add wondelai/skills --skill monetizing-innovation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install wondelai/skills monetizing-innovation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/monetizing-innovation .claude/skills/monetizing-innovation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "monetizing-innovation" agent skill from https://github.com/wondelai/skills/tree/main/monetizing-innovation into .claude/skills/monetizing-innovation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monetizing-innovation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/wondelai/skills/tree/main/monetizing-innovationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add wondelai/skills --skill monetizing-innovation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install wondelai/skills monetizing-innovation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/monetizing-innovation .agents/skills/monetizing-innovation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "monetizing-innovation" agent skill from https://github.com/wondelai/skills/tree/main/monetizing-innovation into .agents/skills/monetizing-innovation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monetizing-innovation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill monetizing-innovation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install wondelai/skills monetizing-innovation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/monetizing-innovation .cursor/skills/monetizing-innovation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "monetizing-innovation" agent skill from https://github.com/wondelai/skills/tree/main/monetizing-innovation into .cursor/skills/monetizing-innovation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monetizing-innovation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/wondelai/skills.git --path monetizing-innovation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add wondelai/skills --skill monetizing-innovation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install wondelai/skills monetizing-innovation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/monetizing-innovation .gemini/skills/monetizing-innovation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "monetizing-innovation" agent skill from https://github.com/wondelai/skills/tree/main/monetizing-innovation into .gemini/skills/monetizing-innovation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monetizing-innovation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install wondelai/skills monetizing-innovationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add wondelai/skills --skill monetizing-innovation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/monetizing-innovation .github/skills/monetizing-innovation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "monetizing-innovation" agent skill from https://github.com/wondelai/skills/tree/main/monetizing-innovation into .github/skills/monetizing-innovation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monetizing-innovation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill monetizing-innovation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install wondelai/skills monetizing-innovation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/monetizing-innovation .opencode/skills/monetizing-innovation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "monetizing-innovation" agent skill from https://github.com/wondelai/skills/tree/main/monetizing-innovation into .opencode/skills/monetizing-innovation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monetizing-innovation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
monetizing-innovationDesign products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation".
Monetizing Innovation is an agent skill from wondelai/skills. Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation". Use when the user mentions "pricing", "how much should we charge", "willingness to pay", "pricing page", "packaging", "freemium vs free trial", "are we leaving money on the table", "nobody buys at this price", "price increase", or "good-better-best". Also trigger when designing or auditing pricing and packaging, validating willingness to pay before building, segmenting customers by value, or choosing…
Its SKILL.md is about 5.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `references/case-studies.md`, `references/four-failures.md` and `references/monetization-models.md`).
It sits in Product & Project Management, covering Pricing strategy, Landing pages and User stories. The repository describes itself as: Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io… The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c172996. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
amazon.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Monetizing Innovation loads about 5.2k tokens when it runs, and up to ~21k if it reads all its reference files. Until then it costs about 219 tokens; SKILL.md has 2,862 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from wondelai/skills at commit c172996, republished under its MIT licence (© wondelai). 2,862 words, ~5,234 tokens.
.claude/skills/monetizing-innovation/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.A framework for designing the product around the price, distilled from Simon-Kucher partners Madhavan Ramanujam and Georg Tacke's Monetizing Innovation. Use it to validate willingness to pay before building, dodge the four monetization failures, segment customers by value, package features into tiers people actually want, choose the right monetization model, and price with behavioral science instead of gut feel.
Design the product around the price — have the willingness-to-pay talk early. 72% of new products miss their revenue targets, and the common root cause is treating price as an afterthought: build first, guess a number at launch. Price is a measure of how much customers value what you are building, which makes it the best early signal of whether to build it at all. Test willingness to pay at the concept stage and let it shape scope, segments, packaging, and the business case.
Goal: 10/10. Rate pricing and packaging decisions 0-10 against the principles below. Report the current score and the specific changes needed to reach 10/10.
Core concept: Have the willingness-to-pay talk while the product is still a concept — before specs freeze, before the business case is locked, before code is written. You are not setting the final price; you are measuring whether customers value the idea, how much, and which parts of it. Those answers shape what gets built and for whom.
Why it works: WTP data turns pricing from a launch-week guess into a design input. If customers will not pay enough to sustain the product, you learn it while change is cheap; if they will pay far more than assumed, you build the premium version instead of leaving money on the table. The business case stops being hockey-stick fiction and becomes a testable claim you maintain as a living document.
Key insights:
Applications:
| Context | Application | Example |
|---|---|---|
| New product concept | Run WTP interviews before specs freeze | 15 target-buyer interviews put the concept at $40-60/seat before the roadmap is set |
| Business case | Anchor revenue on tested WTP, not analogy | Model uses the interview WTP curve, not "1% of a $2B market" |
| Feature decision | Gate roadmap items on WTP evidence | SSO ships because 8 of 10 enterprise interviews flag it as must-pay |
Ethical boundary: WTP research exists to match price to delivered value — not to find each customer's maximum pain and extract it.
See references/wtp-conversations.md before you run interviews: the exact question scripts (direct, purchase-probability, acceptable/expensive/prohibitive), the simplified-conjoint procedure, sample sizes for B2B vs B2C, how to read the answers, and how to turn a WTP range into specs.
Core concept: Monetization disasters come in four types. Feature shock: cramming too much into one product until complexity and cost destroy value. Minivation: the right product priced too timidly, leaving money on the table. Hidden gem: a game-changing product the organization never recognizes or monetizes. Undead: a product nobody wants, kept alive past the evidence. Every struggling product is drifting toward one of these.
Why it works: Naming the failure mode turns a vague "sales are soft" into a specific countermeasure: cut the feature pile, raise the price, give the gem an owner, or kill the zombie. The same WTP research that would have prevented each failure is also how you diagnose it — the diagnosis is testable, not a matter of opinion.
Key insights:
Applications:
| Context | Application | Example |
|---|---|---|
| Pre-launch review | Classify which failure the product is drifting toward | All-in-one analytics suite tests as feature shock; cut to the three features with proven WTP |
| Price review | Check price against the WTP ceiling, not last year's list | Plugin priced at $9 while interviews call $49 acceptable — minivation; reprice |
| Portfolio audit | Hunt for unmonetized byproducts and zombies | Internal fraud-scoring tool becomes a paid API; two zombie products sunset |
Ethical boundary: "Kill the undead" applies to products, never to evidence — massaging research to keep a favorite alive creates the next undead.
See references/four-failures.md when a product is underperforming and you need to classify it: symptom checklists, root causes, the matching countermeasure, and a worked example for each of feature shock, minivation, hidden gems, and undead, plus a classification decision tree.
Core concept: Customers differ in what they need and what they will pay, so a single offer at a single price overcharges some and undercharges the rest. Segment by needs, value, and WTP — not by demographics or firmographics — and design a distinct offer for each segment worth serving.
Why it works: Averages lie: a market with average WTP of $50 may contain nobody who would pay $50 — half value the product at $20, half at $100. One $50 product loses both halves. Segment-specific offers recover the high end's money and the low end's volume, and the segmentation tells sales who they are talking to before the demo starts.
Key insights:
Applications:
| Context | Application | Example |
|---|---|---|
| Tier design | One offer per WTP cluster | Interviews cluster at $15, $40, and $120/seat → Starter, Team, Enterprise |
| Sales qualification | Identify the segment from two or three observable markers | Compliance requirement plus 200+ seats flags the high-WTP segment |
| Roadmap split | Build each segment's leader, not everyone's filler | Advanced permissions built for Enterprise only; Starter gets simplicity |
Ethical boundary: Differentiate prices by value delivered and offer differences — never by exploiting captivity or protected characteristics.
See references/wtp-conversations.md (the "Build the WTP curve, not the average" section) when your interview data is in hand: reading cliffs and plateaus to find segments, why the mean of a bimodal market describes a customer who does not exist, and the worked WTP-curve example.
Core concept: Classify every feature as a leader (drives the purchase decision), a filler (adds modest value), or a killer (actively reduces WTP if customers are forced to pay for it). Build good-better-best tiers around leaders, use fillers to round out and differentiate, and pull killers out into add-ons — or out of the product.
Why it works: Leaders give each tier a reason to exist; a premium tier anchors the middle as reasonable; a single killer left in a bundle gives buyers a reason to reject the whole thing, not just that feature. The same features, packaged differently, can double or halve revenue.
Key insights:
Applications:
| Context | Application | Example |
|---|---|---|
| Pricing page | Anchor high, sell the middle | Best at $199 anchors; Better at $79 carries ~70% of buyers |
| New feature | Classify before you slot it | Audit log tests as an enterprise leader → Best tier only |
| Bundle review | Pull killers out as add-ons | White-label reporting becomes a $49 add-on; Pro price drops, conversion rises |
Ethical boundary: Fence tiers on value added, never on essentials held hostage — security, privacy, and data export belong in every tier.
See references/packaging-tiers.md when you are slotting features into tiers: the leader/filler/killer scoring procedure, good-better-best design rules, a feature-allocation matrix, tier naming, upgrade paths, the bundling checklist, and pricing-page implications.
Core concept: How you charge matters as much as how much: subscription, usage-based, freemium-fed, dynamic, or outcome-based — and within the model, the price metric (per seat, per gigabyte, per transaction, per outcome). Pick the metric that tracks delivered value, then the model that matches how customers consume and pay.
Why it works: The same product at the same average price succeeds or fails on model alone, because the model allocates risk and aligns cash flow with value. A metric that tracks delivered value grows revenue automatically as customers succeed; a mismatched metric — per-seat pricing for a product whose value is per-transaction — caps upside and breeds resentment at renewal.
Key insights:
Applications:
| Context | Application | Example |
|---|---|---|
| Model selection | Match the model to value delivery and cash flow | Infra API prices per 1,000 calls; design tool stays per-editor |
| Freemium design | Free tier demonstrates the leader, capped at the habit point | Free covers 3 boards; the 4th — where teams form habits — starts Pro |
| Migration | Run old and new models in parallel | Flat-rate customers keep 12 months' grandfathering while new signups join tiers |
Ethical boundary: Pick metrics customers can predict and audit — a surprise bill monetizes confusion, not value.
See references/monetization-models.md when you are choosing how to charge: when each model wins (subscription, usage, hybrid, freemium, dynamic, outcome-based), the failure mode of each, how to choose the price metric, and how to migrate between models without churning your base.
Core concept: Customers do not compute value; they perceive it in context. Anchors, the compromise effect, decoy options, and price endings shape that perception — and after launch, disciplined communication and patience protect the price you set. Decide in advance how you will respond to underperformance so week-one fear never sets strategy.
Why it works: WTP is constructed at the moment of choice: the same $79 plan reads as expensive alone and as reasonable next to a $199 anchor. And because launches wobble before they converge, teams without pre-agreed triggers panic-discount in week one — permanently resetting price perception to fix what was usually an awareness or packaging problem.
Key insights:
Applications:
| Context | Application | Example |
|---|---|---|
| Pricing page | Order tiers high to low to set the anchor | Listing $499 Enterprise first lifts $149 Pro conversion |
| Price increase | Lead with delivered value, give notice | "What shipped this year" recap precedes the +15% renewal notice |
| Slow launch | Diagnose before discounting | Day-30 review: trial-to-paid is healthy, traffic is low → fix acquisition, hold price |
Ethical boundary: Behavioral tactics must frame real value, never manufacture it — anchors, decoys, and endings become deception the moment the claims behind them are false.
| Mistake | Why It Fails | Fix |
|---|---|---|
| Building first, pricing at launch | Joins the 72% that miss revenue targets; flaws surface when change is expensive | Test WTP at concept stage and let it shape scope |
| Cost-plus or competitor-copy pricing | Anchors on your costs or their strategy — neither measures your customers' value | Price from validated WTP ranges |
| Asking "would you buy this?" | Yields polite yeses; stated intent always overstates | Use acceptable/expensive/prohibitive probes and forced trade-offs |
| Designing for average WTP | The mean describes a customer who does not exist | Segment the WTP curve; build per segment |
| One-size-fits-all offer | Overcharges some segments, undercharges others | Three or four offers matched to WTP clusters |
| Bundling killers into tiers | Buyers refuse to fund value they do not want | Unbundle killers into add-ons or cut them |
| Freemium as the business model | Free users feel like traction while revenue starves | Treat free as acquisition; cap it at the habit point and gate the leader |
| Panic-discounting a slow launch | Permanently resets price perception and masks the real problem | Pre-set triggers; diagnose awareness and packaging first |
| Question | If No | Action |
|---|---|---|
| Did customers answer WTP questions before specs froze? | You are building on hope | Run 15-20 WTP interviews on the concept now |
| Do you know which of the four failures you are drifting toward? | Countermeasures will be guesses | Run the four-failures classification |
| Are segments defined by needs and WTP, not demographics? | Offers will not match value | Re-cluster customers on WTP interview data |
| Is every feature classified leader, filler, or killer? | Packaging is guesswork | Score features by WTP before slotting them into tiers |
| Does the lowest tier withhold the leader feature? | Nobody has a reason to upgrade | Move the leader up; leave a taste, not the meal |
| Does the price metric grow as customer value grows? | Revenue decouples from success | Re-pick the metric: seat, usage, or outcome |
| Is there a living business case linking WTP, price, volume, and cost? | Targets are fiction | Build it before launch; update it on every change |
| Are post-launch reaction triggers agreed in advance? | Week-one fear will set pricing | Define day-30/60/90 metrics, thresholds, and responses now |
See references/case-studies.md to watch the whole framework run end-to-end on three companies: flat-to-tiered repricing after WTP interviews surfaced three segments, catching feature shock pre-launch when the WTP curve stayed flat as scope grew, and fixing a 1.1% freemium conversion by moving the leader behind the paywall.
Madhavan Ramanujam is a board member and partner at Simon-Kucher & Partners who has led hundreds of monetization projects and advised many of Silicon Valley's unicorns on pricing. Georg Tacke was co-CEO of Simon-Kucher, the world's largest pricing and monetization consultancy, with three decades advising executives worldwide. Together they distilled the firm's methodology into Monetizing Innovation.
© wondelai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references) in monetizing-innovation of wondelai/skills.
Open the folder on GitHubat commit c172996
Monetizing Innovation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Monetizing Innovation this skillwondelai/skills | 2.4k | — | ~5.2k | Automated safety check: Pass | MIT | |
| Profile My Customergethouston/houston | 118 | — | ~1.6k | Automated safety check: Pass | MIT | |
| Customer Interviewsmenkesu/awesome-pm-skills | 434 | — | ~4.4k | Automated safety check: Pass | Custom licence | |
| Eval Business LogicIbrahim-3d/orchestrator-supaconductor | 381 | — | ~1.6k | Automated safety check: Pass | AGPL-3.0 | |
| Competitive Teardownalirezarezvani/claude-skills | 28k | 1 repos | ~2.1k | Automated safety check: Pass | MIT | |
| Pricing Strategyalirezarezvani/claude-skills | 28k | 1 repos | ~3.5k | Automated safety check: Pass | MIT |
gethouston/houston
Build a detailed profile of the customer you're trying to win.
menkesu/awesome-pm-skills
Designs customer interviews and turns the transcripts into decisions.
Ibrahim-3d/orchestrator-supaconductor
Specialized business logic evaluator for the Evaluate-Loop. An agent skill from Ibrahim-3d/orchestrator-supaconductor.
alirezarezvani/claude-skills
Analyzes competitor products and companies by synthesizing data from pricing pages, app store reviews, job postings, SEO signals, and social media into structured competitive intelligence.
alirezarezvani/claude-skills
Design, optimize, and communicate SaaS pricing — tier structure, value metrics, pricing pages, and price increase strategy.
sickn33/agentic-awesome-skills
Design pricing models that developers understand, accept, and can predict.
wondelai/skills
Navigate the technology adoption lifecycle from early adopters to mainstream market.
wondelai/skills
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models.
wondelai/skills
Run a structured 5-day process to prototype, test, and validate product ideas with real users.
wondelai/skills
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment).
wondelai/skills
Diagnose and fix retention problems using behavior design (B=MAP).
wondelai/skills
Build a scalable outbound B2B sales machine with specialized roles (SDR, AE, CSM).
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation". Monetizing Innovation is an agent skill from wondelai/skills. Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation".
Monetizing Innovation fits situations like: the user mentions pricing; how much should we charge; willingness to pay; freemium vs free trial.
Run `npx skills add wondelai/skills --skill monetizing-innovation -a claude-code`. Or copy the skill folder (monetizing-innovation in wondelai/skills) into .claude/skills/monetizing-innovation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add wondelai/skills --skill monetizing-innovation -a codex`. Or copy the skill folder (monetizing-innovation in wondelai/skills) into .agents/skills/monetizing-innovation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add wondelai/skills --skill monetizing-innovation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/monetizing-innovation, .gemini/skills/monetizing-innovation, .github/skills/monetizing-innovation and .opencode/skills/monetizing-innovation in your project.
SKILL.md names no scripts, command-line tools or credentials: Monetizing Innovation is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: amazon.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Monetizing Innovation is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.2k tokens (SKILL.md is roughly 21k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 16k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Monetizing Innovation: Profile My Customer (gethouston/houston, 118 stars), Customer Interviews (menkesu/awesome-pm-skills, 434 stars), Eval Business Logic (Ibrahim-3d/orchestrator-supaconductor, 381 stars) and Competitive Teardown (alirezarezvani/claude-skills, 28k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
wondelai (a GitHub organization) maintains it in wondelai/skills, which has 2,371 GitHub stars. The repository holds 62 skills in this directory. The repository was last updated on September 10, 2026.
Source: wondelai/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.