Agent skill

Motion Reference Workflow

by witnesstodark in witnesstodark/mr-mak-workspace

Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow.

MITAuto-check passed

Install Motion Reference Workflow

skills CLI
$ npx skills add witnesstodark/mr-mak-workspace --skill motion-reference-workflow -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install witnesstodark/mr-mak-workspace motion-reference-workflow --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/motion-reference-workflow .claude/skills/motion-reference-workflow && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
motion-reference-workflow
GitHub stars
322
Token cost
~607 tokens
SKILL.md length
322 words
Files
1
Skills in repo
19
Repo updated
First seen
Licence
MIT

At a glance

Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow.

  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Motion Reference Workflow is an agent skill from witnesstodark/mr-mak-workspace. Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow.

Its SKILL.md is about 610 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: A local desktop workspace for Codex and Claude Code, with project reports, creative skills and optional voice. The licence is MIT.

Example prompts

  • “/motion-reference-workflow”

What it can do on your machine

Read from SKILL.md and the folder at commit 1e0c7c3. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Motion Reference Workflow loads about 607 tokens when it runs. Until then it costs about 38 tokens; SKILL.md has 322 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~38
When it runs · the whole SKILL.md, loaded when a task matches
~607

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from witnesstodark/mr-mak-workspace at commit 1e0c7c3, republished under its MIT licence (© witnesstodark). 322 words, ~607 tokens.

Download SKILL.mdSave it as .claude/skills/motion-reference-workflow/SKILL.md (or your agent's skills folder).
name
motion-reference-workflow
description
Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow.

Motion references

Resolve whether the user needs a character reference video for authored animation or human footage for a later mocap tool. The camera follows that purpose. Character-first and human-first are both valid; preserve the user's chosen route.

Establish the opening pose, action, contact point, recovery, duration and camera. Use the approved character identity. Before a new video, verify its first-frame pose instead of relying on a model to invent the correct start. Keep framing stable enough to read the relevant limbs and contacts.

Choose the provider/model from the user's selection or current discovery. Use the fal or Higgsfield module for execution and recovery. The number of candidates comes from the task; do not impose a costly fixed batch.

Review support changes, strike readability, foot contact, impossible joints, interpenetration, unwanted camera motion and loop seams. Keep candidate names and decisions stable. Preserve longer source motion when creating a shorter gameplay variant, and record event times in seconds as well as frames.

For an appearance transfer, use the accepted video as motion authority and the approved human/reference image for appearance. Preserve camera and timing; do not recreate the action from text. Check the transferred limbs and contacts. Generated human-looking footage is not itself captured skeleton data. A later mocap extraction and its quality checks remain separate work.

Keep a small take ledger: source, prompt or edit intent, provider/model, local result, observed problems and decision. Distinguish generated, reviewed, selected and approved. Carry the selected take's identity into the animation handoff. For a creature-to-human transfer, verify which limb represents each contact and reject anatomy changes that destroy the original action. Preserve the original and any timed trim; do not replace a motion reference with a new performance merely because its appearance is cleaner.

Example: a two-second robot walk loop with fixed camera and readable foot contacts. A successful clip must loop cleanly and retain the approved robot; remote completion alone does not establish those properties.

© witnesstodark, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/motion-reference-workflow of witnesstodark/mr-mak-workspace.

Open the folder on GitHubat commit 1e0c7c3

Compare with similar skills

Motion Reference Workflow next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Motion Reference Workflow compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Motion Reference Workflow this skillwitnesstodark/mr-mak-workspace322—~607Automated safety check: PassMIT
HyperFrames Motion Doctrineheygen-com/hyperframes58k1 repos~3kAutomated safety check: PassApache-2.0
Emilkowalski Motionnexu-io/open-design100k—~644Automated safety check: PassApache-2.0
Motion Foundationsaffaan-m/ECC274k1 repos~2.4kAutomated safety check: PassMIT
Prepare MCP Integrationpaperclipai/paperclip98k—~3.1kAutomated safety check: PassMIT
Motion Patternsaffaan-m/ECC274k1 repos~3.3kAutomated safety check: PassMIT

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Questions about Motion Reference Workflow

What does Motion Reference Workflow do?

Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow. Motion Reference Workflow is an agent skill from witnesstodark/mr-mak-workspace. Prepare and select character motion references, or transfer approved motion to a human reference for a later mocap workflow.

How do I install Motion Reference Workflow in Claude Code?

Run `npx skills add witnesstodark/mr-mak-workspace --skill motion-reference-workflow -a claude-code`. Or copy the skill folder (.agents/skills/motion-reference-workflow in witnesstodark/mr-mak-workspace) into .claude/skills/motion-reference-workflow in your project. Claude Code loads it when a task matches its description.

How do I install Motion Reference Workflow in Codex?

Run `npx skills add witnesstodark/mr-mak-workspace --skill motion-reference-workflow -a codex`. Or copy the skill folder (.agents/skills/motion-reference-workflow in witnesstodark/mr-mak-workspace) into .agents/skills/motion-reference-workflow in your project. Codex loads it when a task matches its description.

Can I use Motion Reference Workflow in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add witnesstodark/mr-mak-workspace --skill motion-reference-workflow -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/motion-reference-workflow, .gemini/skills/motion-reference-workflow, .github/skills/motion-reference-workflow and .opencode/skills/motion-reference-workflow in your project.

What does Motion Reference Workflow need to run?

SKILL.md names no scripts, command-line tools or credentials: Motion Reference Workflow is instructions for the agent only.

Does Motion Reference Workflow access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Motion Reference Workflow safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Motion Reference Workflow use?

Motion Reference Workflow is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Motion Reference Workflow use?

About 607 tokens (SKILL.md is roughly 2.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Motion Reference Workflow?

Skills that share tags, products or a category with Motion Reference Workflow: HyperFrames Motion Doctrine (heygen-com/hyperframes, 58k stars), Emilkowalski Motion (nexu-io/open-design, 100k stars), Motion Foundations (affaan-m/ECC, 274k stars) and Prepare MCP Integration (paperclipai/paperclip, 98k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Motion Reference Workflow?

witnesstodark (a GitHub user) maintains it in witnesstodark/mr-mak-workspace, which has 322 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 5, 2026.

Source: witnesstodark/mr-mak-workspace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.