Figma Design System Builder
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
Review CodePlan documents, including explored requirements, design.md, progress.md, and step files.
$ npx skills add tangziwen/CubeMiniGame --skill cp-review -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-review --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/cp-review .claude/skills/cp-review && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cp-review" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-review into .claude/skills/cp-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-review", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-reviewType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add tangziwen/CubeMiniGame --skill cp-review -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-review --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/cp-review .agents/skills/cp-review && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cp-review" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-review into .agents/skills/cp-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-review", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-review -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-review --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/cp-review .cursor/skills/cp-review && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cp-review" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-review into .cursor/skills/cp-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-review", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/tangziwen/CubeMiniGame.git --path .agents/skills/cp-review--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add tangziwen/CubeMiniGame --skill cp-review -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-review --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/cp-review .gemini/skills/cp-review && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cp-review" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-review into .gemini/skills/cp-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-review", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install tangziwen/CubeMiniGame cp-reviewInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add tangziwen/CubeMiniGame --skill cp-review -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/cp-review .github/skills/cp-review && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cp-review" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-review into .github/skills/cp-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-review", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-review -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-review --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/cp-review .opencode/skills/cp-review && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cp-review" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-review into .opencode/skills/cp-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-review", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cp-reviewReview CodePlan documents, including explored requirements, design.md, progress.md, and step files.
Cp Review is an agent skill from tangziwen/CubeMiniGame. Review CodePlan documents, including explored requirements, design.md, progress.md, and step files. Use when the user asks to review a plan, design, refinement, step breakdown, progress state, or readiness before implementation.
Its SKILL.md is about 480 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Frontend & Design, covering Design tokens. The repository describes itself as: HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan. The licence is MIT.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 33b364c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Cp Review loads about 475 tokens when it runs. Until then it costs about 60 tokens; SKILL.md has 207 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from tangziwen/CubeMiniGame at commit 33b364c, republished under its MIT licence (© tangziwen). 207 words, ~475 tokens.
.claude/skills/cp-review/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Before acting, read:
../_shared/codeplan/core.md../_shared/codeplan/step-contract.md when reviewing stepX.md or progress.mdReview CodePlan documents and planning quality. Do not review implementation code with this skill; use cp-verify for code-vs-step verification.
Prefer targeted review over whole-plan review, but support whole-plan review at design gates and milestones.
Use the smallest scope that answers the user:
design.md before refinementstepX.md before applyprogress.md when status looks inconsistentcp-refinePrioritize:
File Operations lists that are missing, vague, incomplete, or too far below the top of a stepX.mdprogress.mdWhen reviewing stepX.md, explicitly check File Operations against step-contract.md. Report any missing, vague, or incomplete File Operations list as a review finding.
Lead with findings, ordered by severity. Include file and line references when possible.
If there are no findings, say so clearly and mention residual risks or unverified areas.
Do not modify files during review unless the user explicitly asks.
© tangziwen, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/cp-review of tangziwen/CubeMiniGame.
Open the folder on GitHubat commit 33b364c
Cp Review next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Cp Review this skilltangziwen/CubeMiniGame | 359 | — | ~475 | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Figma use_figma Plugin API Ruleswarpdotdev/warp | 65k | 4 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| MCP Developmentcoollabsio/coolify | 63k | 1 repos | ~949 | Automated safety check: Pass | MIT | |
| Design SystemOhh-889/skyroc | 795 | 11 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Design Dnazanwei/design-dna | 1.9k | 1 repos | ~2.1k | Automated safety check: Pass | MIT |
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
coollabsio/coolify
A skill your agent uses for Laravel MCP development. An agent skill from coollabsio/coolify.
Ohh-889/skyroc
Token architecture, component specifications, and slide generation.
zanwei/design-dna
Extract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects…
warpdotdev/warp
Turns a Figma frame or component into production code that matches the design, using the Figma MCP server and the project's own design system.
tangziwen/CubeMiniGame
Create or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent.
tangziwen/CubeMiniGame
Build the project using the CMake presets defined for this repository.
tangziwen/CubeMiniGame
Apply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates.
tangziwen/CubeMiniGame
Explore and clarify a prospective CodePlan before writing design.md.
tangziwen/CubeMiniGame
Refine a CodePlan design.md into precise step1.md through stepX.md files and progress.md.
tangziwen/CubeMiniGame
Assess whether completed engine code changes should be reflected in Doc/EngineCodeMap.
Categories
Review CodePlan documents, including explored requirements, design.md, progress.md, and step files. Cp Review is an agent skill from tangziwen/CubeMiniGame.md, and step files.
Cp Review fits situations like: the user asks to review a plan; readiness before implementation.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-review -a claude-code`. Or copy the skill folder (.agents/skills/cp-review in tangziwen/CubeMiniGame) into .claude/skills/cp-review in your project. Claude Code loads it when a task matches its description.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-review -a codex`. Or copy the skill folder (.agents/skills/cp-review in tangziwen/CubeMiniGame) into .agents/skills/cp-review in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add tangziwen/CubeMiniGame --skill cp-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cp-review, .gemini/skills/cp-review, .github/skills/cp-review and .opencode/skills/cp-review in your project.
SKILL.md names no scripts, command-line tools or credentials: Cp Review is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Cp Review is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 475 tokens (SKILL.md is roughly 1.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Cp Review: Figma Design System Builder (warpdotdev/warp, 65k stars), Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars), MCP Development (coollabsio/coolify, 63k stars) and Design System (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
tangziwen (a GitHub user) maintains it in tangziwen/CubeMiniGame, which has 359 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on September 19, 2026.
Source: tangziwen/CubeMiniGame on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.