Task Planning
dxos/dxos
A skill your agent uses when work spans multiple steps, phases, or sessions, when resuming a task started earlier, when the user asks for a plan/roadmap/progress tracking, or when they use the…
Explore and clarify a prospective CodePlan before writing design.md.
$ npx skills add tangziwen/CubeMiniGame --skill cp-explore -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-explore --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/cp-explore .claude/skills/cp-explore && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cp-explore" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-explore into .claude/skills/cp-explore/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-explore", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-exploreType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add tangziwen/CubeMiniGame --skill cp-explore -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-explore --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/cp-explore .agents/skills/cp-explore && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cp-explore" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-explore into .agents/skills/cp-explore/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-explore", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-explore -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-explore --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/cp-explore .cursor/skills/cp-explore && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cp-explore" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-explore into .cursor/skills/cp-explore/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-explore", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/tangziwen/CubeMiniGame.git --path .agents/skills/cp-explore--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add tangziwen/CubeMiniGame --skill cp-explore -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-explore --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/cp-explore .gemini/skills/cp-explore && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cp-explore" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-explore into .gemini/skills/cp-explore/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-explore", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install tangziwen/CubeMiniGame cp-exploreInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add tangziwen/CubeMiniGame --skill cp-explore -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/cp-explore .github/skills/cp-explore && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cp-explore" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-explore into .github/skills/cp-explore/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-explore", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-explore -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-explore --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/cp-explore .opencode/skills/cp-explore && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cp-explore" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-explore into .opencode/skills/cp-explore/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-explore", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cp-exploreExplore and clarify a prospective CodePlan before writing design.md.
Cp Explore is an agent skill from tangziwen/CubeMiniGame. Explore and clarify a prospective CodePlan before writing design.md. Use when the user has a rough requirement and wants read-only investigation, clarifying questions, constraints discovery, and a compact candidate CodePlan name before running cp-plan.
Its SKILL.md is about 540 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Agent Workflows, covering Requirements gathering and Design tokens. The repository describes itself as: HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 33b364c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Cp Explore loads about 535 tokens when it runs. Until then it costs about 66 tokens; SKILL.md has 255 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from tangziwen/CubeMiniGame at commit 33b364c, republished under its MIT licence (© tangziwen). 255 words, ~535 tokens.
.claude/skills/cp-explore/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Before acting, read ../_shared/codeplan/core.md.
Clarify the user's intent before creating or updating a CodePlan. This is the read-only "grill me" phase.
Do not create, edit, delete, move, format, stage, commit, or generate files while using this skill. Only read files and ask or answer questions.
AGENTS.md.CodePlan/ directories that may be related.cp-plan.Allowed:
rgForbidden:
CodePlan/<Name>design.mdprogress.mdIf the user asks to make changes during exploration, stop and recommend switching to the appropriate next skill.
Ask only questions that materially affect the plan. Prefer a short list.
Good questions identify:
End with:
cp-planDo not write a design document in this phase.
© tangziwen, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/cp-explore of tangziwen/CubeMiniGame.
Open the folder on GitHubat commit 33b364c
Cp Explore next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Cp Explore this skilltangziwen/CubeMiniGame | 359 | — | ~535 | Automated safety check: Pass | MIT | |
| Task Planningdxos/dxos | 525 | — | ~2.5k | Automated safety check: Pass | Custom licence | |
| Write PlanArman-Kudaibergenov/1c-ai-development-kit | 166 | — | ~1.3k | Automated safety check: Notes | AGPL-3.0 | |
| Spec WriterMageByte-Zero/spec-superflow | 842 | 1 repos | ~1.6k | Automated safety check: Pass | MIT | |
| UX Create Manifesth0x91b/dev-3.0 | 307 | — | ~2.7k | Automated safety check: Pass | Apache-2.0 | |
| Build Screentsubotax/melta-ui | 201 | — | ~1.3k | Automated safety check: Pass | MIT |
dxos/dxos
A skill your agent uses when work spans multiple steps, phases, or sessions, when resuming a task started earlier, when the user asks for a plan/roadmap/progress tracking, or when they use the…
Arman-Kudaibergenov/1c-ai-development-kit
Этот скилл MUST быть вызван когда есть design.md и нужно разбить доработку на атомарные задачи (2-5 мин) с точными путями файлов и критериями проверки в tasks.md.
MageByte-Zero/spec-superflow
Create or refine spec-superflow planning artifacts. An agent skill from MageByte-Zero/spec-superflow.
h0x91b/dev-3.0
Create the initial Product UX Bible for an existing web or full-screen web app by deeply auditing the repository, using sub-agents when available, and generating docs/ux manifests, schemas, budgets…
tsubotax/melta-ui
melta DS の契約から画面 1 枚(ページ / スクリーン)を生成し、checkhtml で自己検証して coverage と評価不可まで報告する。トリガー: 「画面を作って」「〜ページを生成」「画面生成」「ダッシュボードを作って」「設定画面を作って」「build screen」「generate a page」。AGENTS.md のタスクベース読み込みガイドで契約を引き当て、最大 3…
will-ness-ai/skills
Converge on a frontend look through rounds of prototypes and grilling verdicts.
tangziwen/CubeMiniGame
Create or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent.
tangziwen/CubeMiniGame
Build the project using the CMake presets defined for this repository.
tangziwen/CubeMiniGame
Apply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates.
tangziwen/CubeMiniGame
Refine a CodePlan design.md into precise step1.md through stepX.md files and progress.md.
tangziwen/CubeMiniGame
Review CodePlan documents, including explored requirements, design.md, progress.md, and step files.
tangziwen/CubeMiniGame
Assess whether completed engine code changes should be reflected in Doc/EngineCodeMap.
Categories
Explore and clarify a prospective CodePlan before writing design.md. Cp Explore is an agent skill from tangziwen/CubeMiniGame.md.
Cp Explore fits situations like: the user has a rough requirement and wants read-only investigation; clarifying questions; constraints discovery; A compact candidate CodePlan name before running cp-plan.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-explore -a claude-code`. Or copy the skill folder (.agents/skills/cp-explore in tangziwen/CubeMiniGame) into .claude/skills/cp-explore in your project. Claude Code loads it when a task matches its description.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-explore -a codex`. Or copy the skill folder (.agents/skills/cp-explore in tangziwen/CubeMiniGame) into .agents/skills/cp-explore in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add tangziwen/CubeMiniGame --skill cp-explore -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cp-explore, .gemini/skills/cp-explore, .github/skills/cp-explore and .opencode/skills/cp-explore in your project.
SKILL.md names no scripts, command-line tools or credentials: Cp Explore is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Cp Explore is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 535 tokens (SKILL.md is roughly 2.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Cp Explore: Task Planning (dxos/dxos, 525 stars), Write Plan (Arman-Kudaibergenov/1c-ai-development-kit, 166 stars), Spec Writer (MageByte-Zero/spec-superflow, 842 stars) and UX Create Manifest (h0x91b/dev-3.0, 307 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
tangziwen (a GitHub user) maintains it in tangziwen/CubeMiniGame, which has 359 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on September 19, 2026.
Source: tangziwen/CubeMiniGame on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.