Running CI Preflight
PostHog/posthog
Catch the deterministic CI failures reachable from your diff before pushing, with hogli ci:preflight.
Apply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates.
$ npx skills add tangziwen/CubeMiniGame --skill cp-apply -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-apply --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/cp-apply .claude/skills/cp-apply && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cp-apply" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-apply into .claude/skills/cp-apply/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-apply", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-applyType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add tangziwen/CubeMiniGame --skill cp-apply -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-apply --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/cp-apply .agents/skills/cp-apply && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cp-apply" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-apply into .agents/skills/cp-apply/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-apply", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-apply -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-apply --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/cp-apply .cursor/skills/cp-apply && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cp-apply" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-apply into .cursor/skills/cp-apply/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-apply", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/tangziwen/CubeMiniGame.git --path .agents/skills/cp-apply--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add tangziwen/CubeMiniGame --skill cp-apply -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-apply --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/cp-apply .gemini/skills/cp-apply && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cp-apply" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-apply into .gemini/skills/cp-apply/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-apply", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install tangziwen/CubeMiniGame cp-applyInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add tangziwen/CubeMiniGame --skill cp-apply -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/cp-apply .github/skills/cp-apply && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cp-apply" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-apply into .github/skills/cp-apply/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-apply", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-apply -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-apply --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/cp-apply .opencode/skills/cp-apply && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cp-apply" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-apply into .opencode/skills/cp-apply/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-apply", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cp-applyApply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates.
Cp Apply is an agent skill from tangziwen/CubeMiniGame. Apply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates. Use when the user asks to execute, apply, continue, or implement a specific step or the next unchecked step.
Its SKILL.md is about 570 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
The repository describes itself as: HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan. The licence is MIT.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 33b364c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Cp Apply loads about 566 tokens when it runs. Until then it costs about 57 tokens; SKILL.md has 263 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from tangziwen/CubeMiniGame at commit 33b364c, republished under its MIT licence (© tangziwen). 263 words, ~566 tokens.
.claude/skills/cp-apply/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Before acting, read:
../_shared/codeplan/core.md../_shared/codeplan/step-contract.mdImplement exactly one stepX.md at a time. Run preflight checks first to detect repeated or partially-applied work before editing.
Before editing, read:
AGENTS.mdCodePlan/<PlanName>/design.mdCodePlan/<PlanName>/progress.mdstepX.mdRead other step files only when the current step explicitly depends on them.
Use the shared step-contract.md preflight state rules before editing.
Use the shared step-contract.md progress update shape.
After marking the current step complete, check whether all steps in progress.md are now checked.
If this was the final step:
CodePlan/<PlanName> 的所有步骤已完成).是否需要对当前 CodePlan 进行校验?) and wait for the user's answer before starting verification.If this was not the final step, continue normally and do not ask for whole-plan verification.
Prefer non-build verification:
rgIf compilation would be the only strong verification, say it was intentionally not run.
Summarize:
© tangziwen, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/cp-apply of tangziwen/CubeMiniGame.
Open the folder on GitHubat commit 33b364c
Cp Apply next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Cp Apply this skilltangziwen/CubeMiniGame | 359 | — | ~566 | Automated safety check: Pass | MIT | |
| Running CI PreflightPostHog/posthog | 40k | — | ~1.5k | Automated safety check: Pass | Custom licence | |
| Azure Deployment Preflightgithub/awesome-copilot | 40k | 1 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Preflightopenwpm/OpenWPM | 1.4k | — | ~670 | Automated safety check: Pass | Custom licence | |
| Preflightopenfootmanager/openfootmanager | 1.1k | — | ~1.3k | Automated safety check: Pass | GPL-3.0 | |
| Arxiv Preflightaipoch/medical-research-skills | 1.9k | — | ~1.8k | Automated safety check: Pass | MIT |
PostHog/posthog
Catch the deterministic CI failures reachable from your diff before pushing, with hogli ci:preflight.
github/awesome-copilot
Performs comprehensive preflight validation of Bicep deployments to Azure, including template syntax validation, what-if analysis, and permission checks.
openwpm/OpenWPM
Use BEFORE implementing code in a crosslink-tracked project — loads .crosslink/rules/global.md, the language rules for detected manifests, the project rules, and the active tracking-<mode.md.
openfootmanager/openfootmanager
Verify a pull request with the frontend scripts, default and MCP backend tests and clippy, formatting, architecture checks and review evidence.
aipoch/medical-research-skills
Run a submission-readiness preflight on a manuscript before arXiv upload.
NVIDIA/skills
Used for header-only preflight of one DICOM series folder before conversion or inference.
tangziwen/CubeMiniGame
Create or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent.
tangziwen/CubeMiniGame
Build the project using the CMake presets defined for this repository.
tangziwen/CubeMiniGame
Explore and clarify a prospective CodePlan before writing design.md.
tangziwen/CubeMiniGame
Refine a CodePlan design.md into precise step1.md through stepX.md files and progress.md.
tangziwen/CubeMiniGame
Review CodePlan documents, including explored requirements, design.md, progress.md, and step files.
tangziwen/CubeMiniGame
Assess whether completed engine code changes should be reflected in Doc/EngineCodeMap.
Apply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates. Cp Apply is an agent skill from tangziwen/CubeMiniGame.md updates.
Cp Apply fits situations like: the user asks to execute; implement a specific step; the next unchecked step.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-apply -a claude-code`. Or copy the skill folder (.agents/skills/cp-apply in tangziwen/CubeMiniGame) into .claude/skills/cp-apply in your project. Claude Code loads it when a task matches its description.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-apply -a codex`. Or copy the skill folder (.agents/skills/cp-apply in tangziwen/CubeMiniGame) into .agents/skills/cp-apply in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add tangziwen/CubeMiniGame --skill cp-apply -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cp-apply, .gemini/skills/cp-apply, .github/skills/cp-apply and .opencode/skills/cp-apply in your project.
SKILL.md names no scripts, command-line tools or credentials: Cp Apply is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Cp Apply is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 566 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Cp Apply: Running CI Preflight (PostHog/posthog, 40k stars), Azure Deployment Preflight (github/awesome-copilot, 40k stars), Preflight (openwpm/OpenWPM, 1.4k stars) and Preflight (openfootmanager/openfootmanager, 1.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
tangziwen (a GitHub user) maintains it in tangziwen/CubeMiniGame, which has 359 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on September 19, 2026.
Source: tangziwen/CubeMiniGame on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.