Figma Design System Builder
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
Create or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent.
$ npx skills add tangziwen/CubeMiniGame --skill cp-plan -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-plan --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/cp-plan .claude/skills/cp-plan && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cp-plan" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-plan into .claude/skills/cp-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-plan", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-planType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add tangziwen/CubeMiniGame --skill cp-plan -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-plan --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/cp-plan .agents/skills/cp-plan && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cp-plan" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-plan into .agents/skills/cp-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-plan", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-plan -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-plan --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/cp-plan .cursor/skills/cp-plan && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cp-plan" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-plan into .cursor/skills/cp-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-plan", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/tangziwen/CubeMiniGame.git --path .agents/skills/cp-plan--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add tangziwen/CubeMiniGame --skill cp-plan -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-plan --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/cp-plan .gemini/skills/cp-plan && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cp-plan" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-plan into .gemini/skills/cp-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-plan", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install tangziwen/CubeMiniGame cp-planInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add tangziwen/CubeMiniGame --skill cp-plan -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/cp-plan .github/skills/cp-plan && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cp-plan" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-plan into .github/skills/cp-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-plan", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tangziwen/CubeMiniGame --skill cp-plan -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install tangziwen/CubeMiniGame cp-plan --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tangziwen/CubeMiniGame.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/cp-plan .opencode/skills/cp-plan && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cp-plan" agent skill from https://github.com/tangziwen/CubeMiniGame/tree/master/.agents/skills/cp-plan into .opencode/skills/cp-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cp-plan", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cp-planCreate or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent.
Cp Plan is an agent skill from tangziwen/CubeMiniGame. Create or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent. Use after cp-explore or when the user explicitly asks to write, update, or refine the high-level CodePlan design.
Its SKILL.md is about 930 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Frontend & Design, covering Design tokens. The repository describes itself as: HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 33b364c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Cp Plan loads about 928 tokens when it runs. Until then it costs about 63 tokens; SKILL.md has 452 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from tangziwen/CubeMiniGame at commit 33b364c, republished under its MIT licence (© tangziwen). 452 words, ~928 tokens.
.claude/skills/cp-plan/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Before acting, read ../_shared/codeplan/core.md.
Create or update CodePlan/<PlanName>/design.md. Capture durable requirements, constraints, current state, target architecture, coarse phases, risks, and validation strategy.
Do not create stepX.md files or implement code while planning unless the user explicitly changes the task.
If the target plan already has design.md, do not silently overwrite it.
Before updating an existing design.md:
step*.md already exists, warn that updating design.md may make the steps stale and should be followed by cp-refine.Before creating or updating design.md, verify that the request is clear enough to become a CodePlan.
Do not write design.md when the user's requirement is only a short, broad, or ambiguous wish such as "help me implement a spaceship simulator" or "make the engine better".
A request is not ready when important information is missing, such as:
If the request is not ready:
design.md.cp-explore when the user needs discovery before planning.AGENTS.md.core.md and stop with split suggestions if the plan is too large.design.md.cp-refine.Use this exact English heading shape by default:
# <Readable Plan Title>
## Requirements
## Notes
## Current State
## Core Problem
## Target Architecture
## Overall Route
## Phases
## Key Risks
## Validation Strategy
## Validation StatusCoarse architecture-level phases belong in design.md. Detailed file operations belong in stepX.md.
The last phase in Phases must always be a validation phase. By default, validation is text-level or static verification: review the design against requirements and non-goals, inspect code symbols and paths, verify planned file scope, and check that later stepX.md files stay within the plan. Do not make compilation the default validation method unless the user explicitly asks for it.
Write design.md so implementation agents only need:
design.mdprogress.mdstepX.mdAvoid requiring all step files to understand the overall design.
Do not instruct agents to compile unless the user explicitly asks.
© tangziwen, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/cp-plan of tangziwen/CubeMiniGame.
Open the folder on GitHubat commit 33b364c
Cp Plan next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Cp Plan this skilltangziwen/CubeMiniGame | 359 | — | ~928 | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Figma use_figma Plugin API Ruleswarpdotdev/warp | 65k | 4 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| MCP Developmentcoollabsio/coolify | 63k | 1 repos | ~949 | Automated safety check: Pass | MIT | |
| Design SystemOhh-889/skyroc | 795 | 11 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Design Dnazanwei/design-dna | 1.9k | 1 repos | ~2.1k | Automated safety check: Pass | MIT |
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
coollabsio/coolify
A skill your agent uses for Laravel MCP development. An agent skill from coollabsio/coolify.
Ohh-889/skyroc
Token architecture, component specifications, and slide generation.
zanwei/design-dna
Extract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects…
warpdotdev/warp
Turns a Figma frame or component into production code that matches the design, using the Figma MCP server and the project's own design system.
tangziwen/CubeMiniGame
Build the project using the CMake presets defined for this repository.
tangziwen/CubeMiniGame
Apply exactly one CodePlan step to the repository, with preflight idempotency checks and progress.md updates.
tangziwen/CubeMiniGame
Explore and clarify a prospective CodePlan before writing design.md.
tangziwen/CubeMiniGame
Refine a CodePlan design.md into precise step1.md through stepX.md files and progress.md.
tangziwen/CubeMiniGame
Review CodePlan documents, including explored requirements, design.md, progress.md, and step files.
tangziwen/CubeMiniGame
Assess whether completed engine code changes should be reflected in Doc/EngineCodeMap.
Categories
Create or update a CodePlan design.md from clarified requirements, repository observations, constraints, and architecture intent. Cp Plan is an agent skill from tangziwen/CubeMiniGame.md from clarified requirements, repository observations, constraints, and architecture intent.
Cp Plan fits situations like: explicitly asks to write; refine the high-level CodePlan design.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-plan -a claude-code`. Or copy the skill folder (.agents/skills/cp-plan in tangziwen/CubeMiniGame) into .claude/skills/cp-plan in your project. Claude Code loads it when a task matches its description.
Run `npx skills add tangziwen/CubeMiniGame --skill cp-plan -a codex`. Or copy the skill folder (.agents/skills/cp-plan in tangziwen/CubeMiniGame) into .agents/skills/cp-plan in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add tangziwen/CubeMiniGame --skill cp-plan -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cp-plan, .gemini/skills/cp-plan, .github/skills/cp-plan and .opencode/skills/cp-plan in your project.
SKILL.md names no scripts, command-line tools or credentials: Cp Plan is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Cp Plan is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 928 tokens (SKILL.md is roughly 3.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Cp Plan: Figma Design System Builder (warpdotdev/warp, 65k stars), Figma use_figma Plugin API Rules (warpdotdev/warp, 65k stars), MCP Development (coollabsio/coolify, 63k stars) and Design System (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
tangziwen (a GitHub user) maintains it in tangziwen/CubeMiniGame, which has 359 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on September 19, 2026.
Source: tangziwen/CubeMiniGame on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.