Agent skill

Threejs Shaders

by OWWZO in OWWZO/ai-agent

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.

No licenceAuto-check passedGame Development

Install Threejs Shaders

skills CLI
$ npx skills add OWWZO/ai-agent --skill threejs-shaders -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install OWWZO/ai-agent threejs-shaders --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/OWWZO/ai-agent.git skills-src && mkdir -p .claude/skills && cp -r skills-src/runtime/skills/threejs-shaders .claude/skills/threejs-shaders && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
threejs-shaders
GitHub stars
185
Used in
5 other repos
Token cost
~3.5k tokens
SKILL.md length
145 words
Files
1
Skills in repo
17
Repo updated
First seen
Licence
None found

At a glance

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.

  • Works in 5 steps: Minimize uniforms: Group related values… → Avoid conditionals: Use mix/step instead… → Precalculate: Move calculations to JS… → …
  • Creating custom visual effects
  • SKILL.md covers Quick Start, ShaderMaterial vs…, Uniforms and Varyings, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Threejs Shaders is an agent skill from OWWZO/ai-agent. Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

Its SKILL.md is about 3.5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering Shaders and 3D graphics and WebGL. It works with Three.js. The repository describes itself as: 一个面向全网研究与复杂数据分析的云端智能体,能在公开网络、YouTube、BiliBili、X、小红书、Hacker News上研究任何主题 。项目wiki:https://zread.ai/OWWZO/ai-agent.

When your agent uses it

  • Creating custom visual effects
  • Modifying vertices
  • Writing fragment shaders
  • Extending built-in materials

Example prompts

  • “/threejs-shaders”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Minimize uniforms: Group related values into vectors
  2. Avoid conditionals: Use mix/step instead of if/else
  3. Precalculate: Move calculations to JS when possible
  4. Use textures: For complex functions, use lookup tables
  5. Limit overdraw: Avoid transparent objects when possible

What it can do on your machine

Read from SKILL.md and the folder at commit cb6e389. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript and glsl).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Threejs Shaders loads about 3.5k tokens when it runs. Until then it costs about 51 tokens; SKILL.md has 145 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~51
When it runs · the whole SKILL.md, loaded when a task matches
~3.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 145 words (~3,514 tokens).

“Three.js provides built-in uniforms and attributes.”

— opening of SKILL.md by OWWZO
name
threejs-shaders

Read the full SKILL.md on GitHub

Files

Just SKILL.md in runtime/skills/threejs-shaders of OWWZO/ai-agent.

Open the folder on GitHubat commit cb6e389

Used in 5 other repositories

We found 16 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 5 other GitHub owners. This page covers the copy in OWWZO/ai-agent, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Threejs Shaders next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Threejs Shaders compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Threejs Shaders this skillOWWZO/ai-agent1855 repos~3.5kAutomated safety check: PassNone
New ExperimentTresjs/tres3.8k—~782Automated safety check: PassMIT
Typegpusoftware-mansion-labs/skills2912 repos~5.6kAutomated safety check: PassNone
Shader Extractcth9191/site-clone127—~1.4kAutomated safety check: PassMIT
Tslpmndrs/glyph392—~1.5kAutomated safety check: PassMIT
Stage RenderingSiege-Perilous/tableslayer122—~4.1kAutomated safety check: PassCustom licence

Similar skills

  • New Experiment

    Tresjs/tres

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    3.8k GitHub stars~782 tokensUpdated today
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  • Typegpu

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    291 GitHub starsUsed in 2 repos~5.6k tokens
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  • Shader Extract

    cth9191/site-clone

    Extract, reproduce, and locally replay a single WebGL / WebGPU / Canvas / shader / animated-3D visual effect from a web page — the GPU-rendered surface that DOM/CSS cloning is blind to.

    127 GitHub stars~1.4k tokensUpdated 1 mo ago
    Game DevelopmentAuto-check passed
  • Tsl

    pmndrs/glyph

    Implement, migrate, review, debug, or verify Three.js Shading Language (TSL) materials, node graphs, WebGPU compute work, and post-processing.

    392 GitHub stars~1.5k tokensUpdated today
    Game DevelopmentAuto-check passed
  • Stage Rendering

    Siege-Perilous/tableslayer

    Architecture and gotchas for packages/stage — the Threlte/Three.js map renderer (layers, two-pass rendering, shaders, coordinate flips, performance tiers, disposal).

    122 GitHub stars~4.1k tokensUpdated yesterday
    Game DevelopmentAuto-check passed
  • Threejs Visual Systems

    mintdotgg/mint-threejs-skills

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More from OWWZO/ai-agent

All 17 skills in this repo
  • Threejs Animation

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    185 GitHub starsUsed in 6 repos~3.1k tokens
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  • Threejs Fundamentals

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    Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.

    185 GitHub starsUsed in 5 repos~2.9k tokens
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  • Ppt Page

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    Create single-file HTML presentation galleries as a vertical, single-column feed of capped-width slide cards.

    185 GitHub stars~2.4k tokensUpdated 18 days ago
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  • Threejs Geometry

    OWWZO/ai-agent

    Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.

    185 GitHub starsUsed in 5 repos~3.5k tokens
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  • Threejs Interaction

    OWWZO/ai-agent

    Three.js interaction - raycasting, controls, mouse/touch input, object selection.

    185 GitHub starsUsed in 5 repos~4.1k tokens
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Works with

Questions about Threejs Shaders

What does Threejs Shaders do?

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Threejs Shaders is an agent skill from OWWZO/ai-agent.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.

When should I use Threejs Shaders?

Threejs Shaders fits situations like: creating custom visual effects; modifying vertices; writing fragment shaders; extending built-in materials.

How do I install Threejs Shaders in Claude Code?

Run `npx skills add OWWZO/ai-agent --skill threejs-shaders -a claude-code`. Or copy the skill folder (runtime/skills/threejs-shaders in OWWZO/ai-agent) into .claude/skills/threejs-shaders in your project. Claude Code loads it when a task matches its description.

How do I install Threejs Shaders in Codex?

Run `npx skills add OWWZO/ai-agent --skill threejs-shaders -a codex`. Or copy the skill folder (runtime/skills/threejs-shaders in OWWZO/ai-agent) into .agents/skills/threejs-shaders in your project. Codex loads it when a task matches its description.

Can I use Threejs Shaders in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add OWWZO/ai-agent --skill threejs-shaders -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/threejs-shaders, .gemini/skills/threejs-shaders, .github/skills/threejs-shaders and .opencode/skills/threejs-shaders in your project.

What does Threejs Shaders need to run?

SKILL.md names no scripts, command-line tools or credentials: Threejs Shaders is instructions for the agent only.

Does Threejs Shaders access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Threejs Shaders safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Threejs Shaders use?

No licence was found for Threejs Shaders or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Threejs Shaders use?

About 3.5k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Threejs Shaders?

Skills that share tags, products or a category with Threejs Shaders: New Experiment (Tresjs/tres, 3.8k stars), Typegpu (software-mansion-labs/skills, 291 stars), Shader Extract (cth9191/site-clone, 127 stars) and Tsl (pmndrs/glyph, 392 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Threejs Shaders?

OWWZO (a GitHub user) maintains it in OWWZO/ai-agent, which has 185 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 19, 2026.

Source: OWWZO/ai-agent on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.