Geiss Port
ad-repo/nullplayer
Implementation reference for NullPlayer's Geiss visualization engine — the BSD-3-Clause port of Ryan Geiss's Win32/DirectDraw/Winamp-2 visualizer onto macOS as a ProjectM-peer engine.
Writing Windows-safe Infinite code from macOS: keep WIN32 out of nodes, three-sided Platform:: obligation, Windows trap catalogue (WASAPI, WinMM, GDI glyphs, Media Foundation stride, wide paths…
$ npx skills add n1m21n/Infinite --skill windows-parity -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install n1m21n/Infinite windows-parity --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/windows-parity .claude/skills/windows-parity && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "windows-parity" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parity into .claude/skills/windows-parity/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-parity", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parityType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add n1m21n/Infinite --skill windows-parity -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install n1m21n/Infinite windows-parity --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/windows-parity .agents/skills/windows-parity && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "windows-parity" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parity into .agents/skills/windows-parity/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-parity", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add n1m21n/Infinite --skill windows-parity -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install n1m21n/Infinite windows-parity --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/windows-parity .cursor/skills/windows-parity && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "windows-parity" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parity into .cursor/skills/windows-parity/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-parity", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/n1m21n/Infinite.git --path .claude/skills/windows-parity--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add n1m21n/Infinite --skill windows-parity -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install n1m21n/Infinite windows-parity --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/windows-parity .gemini/skills/windows-parity && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "windows-parity" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parity into .gemini/skills/windows-parity/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-parity", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install n1m21n/Infinite windows-parityInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add n1m21n/Infinite --skill windows-parity -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/windows-parity .github/skills/windows-parity && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "windows-parity" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parity into .github/skills/windows-parity/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-parity", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add n1m21n/Infinite --skill windows-parity -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install n1m21n/Infinite windows-parity --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/windows-parity .opencode/skills/windows-parity && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "windows-parity" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/windows-parity into .opencode/skills/windows-parity/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-parity", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
windows-parityWriting Windows-safe Infinite code from macOS: keep WIN32 out of nodes, three-sided Platform:: obligation, Windows trap catalogue (WASAPI, WinMM, GDI glyphs, Media Foundation stride, wide paths…
Windows Parity is an agent skill from n1m21n/Infinite. Writing Windows-safe Infinite code from macOS: keep WIN32 out of nodes, three-sided Platform:: obligation, Windows trap catalogue (WASAPI, WinMM, GDI glyphs, Media Foundation stride, wide paths, static CRT, GLSL 330). Use before changing src/platform/ or adding a Platform:: function, or on a works-on-macOS-not-Windows bug.
Its SKILL.md is about 4.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Security, covering Threat modeling and Shaders. It works with macOS, Windows and C++. The repository describes itself as: Infinite is a node-based audiovisual workstation — real-time GPU video compositing, procedural 3D geometry, modular synths, DSP, and VST3/AU plugin hosting.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 4e7ffe5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are cpp and bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Windows Parity loads about 4.6k tokens when it runs. Until then it costs about 86 tokens; SKILL.md has 2,261 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 2,261 words (~4,598 tokens).
“How to write code for Infinite that works on Windows when you can only build and run it on macOS — the one-abstraction rule that keeps _WIN32 out of the node layer, the three-sided (macOS/Windows/Linux) obligation every Platform:: function carries…”
Just SKILL.md in .claude/skills/windows-parity of n1m21n/Infinite.
Open the folder on GitHubat commit 4e7ffe5
Windows Parity next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Windows Parity this skilln1m21n/Infinite | 271 | — | ~4.6k | Automated safety check: Pass | Custom licence | |
| Geiss Portad-repo/nullplayer | 158 | — | ~5.3k | Automated safety check: Pass | Custom licence | |
| Re Cpp Abidslsdzc/rev-skills | 135 | — | ~996 | Automated safety check: Pass | Apache-2.0 | |
| Defender For Endpointvinayaklatthe/microsoft-security-skills | 175 | — | ~2.3k | Automated safety check: Pass | MIT | |
| Sokol Netelix22/Sokol.NET | 154 | — | ~2.8k | Automated safety check: Pass | MIT | |
| Storm Depth Ambient ShadersReiKatari/STORM_SWITCH | 116 | — | ~496 | Automated safety check: Pass | GPL-3.0 |
ad-repo/nullplayer
Implementation reference for NullPlayer's Geiss visualization engine — the BSD-3-Clause port of Ryan Geiss's Win32/DirectDraw/Winamp-2 visualizer onto macOS as a ProjectM-peer engine.
dslsdzc/rev-skills
现代 C++ 二进制逆向:RTTI/异常/虚表恢复、ABI 识别、mangling 解码. An agent skill from dslsdzc/rev-skills.
vinayaklatthe/microsoft-security-skills
Guidance for Microsoft Defender for Endpoint (MDE) — enterprise endpoint security with next-gen AV, EDR, attack surface reduction (ASR), Defender Vulnerability Management, automated investigation…
elix22/Sokol.NET
Sokol.NET framework development — use for ANY work in this repo: creating or debugging examples, building/running for desktop/Android/iOS/Web, writing or compiling shaders, adding a new C/C++…
ReiKatari/STORM_SWITCH
Реализует эффект матового стекла Windows 11 DWM Backdrop (MicaWPF), адаптивную фоновую подсветку Ambilight (FastVibrant), 2.5D многослойный параллакс постеров с 3D наклоном и аппаратное размытие…
github/awesome-copilot
A skill your agent uses when working with Slang shaders, shader modules, HLSL-compatible GPU code, graphics pipelines, compute shaders, tessellation, ray tracing, parameter blocks, generics…
n1m21n/Infinite
Layout grammar, widgets and visualizers that make Infinite's audio/note node bodies look like real instruments.
n1m21n/Infinite
Check connection rules: what can patch into what, what's refused, whether a node's pins are reachable; cross-checks main.cpp's four wiring chains statically.
n1m21n/Infinite
Diagnose a failed GitHub Actions run (Windows MSVC crash, Linux clang/sanitizer, link errors) from the logs in one pass, and fix every candidate at once instead of one CI round-trip at a time.
n1m21n/Infinite
Sweep for data corruption along a patch chain: copy/paste and save/load drops, altering pass-throughs, stale caches, TextureRevision lies, fan-out memo breaks, bypass, out-of-unit modulation.
n1m21n/Infinite
Field's domain transfer operators (reduce, map, implicit broadcast, resample, downsample): legality, cost, audio→geometry→pixel examples.
n1m21n/Infinite
How a Field node joins Infinite: INode + IAudioSource/IGeometrySource, ParamRef, ParamMailbox, GLUtil::CompileProgram, Patch save/load grammar, undo.
Categories
Writing Windows-safe Infinite code from macOS: keep WIN32 out of nodes, three-sided Platform:: obligation, Windows trap catalogue (WASAPI, WinMM, GDI glyphs, Media Foundation stride, wide paths…. Windows Parity is an agent skill from n1m21n/Infinite. Writing Windows-safe Infinite code from macOS: keep WIN32 out of nodes, three-sided Platform:: obligation, Windows trap catalogue (WASAPI, WinMM, GDI glyphs, Media Foundation stride, wide paths, static CRT, GLSL 330).
Windows Parity fits situations like: tasks that involve Threat modeling; tasks that involve Shaders.
Run `npx skills add n1m21n/Infinite --skill windows-parity -a claude-code`. Or copy the skill folder (.claude/skills/windows-parity in n1m21n/Infinite) into .claude/skills/windows-parity in your project. Claude Code loads it when a task matches its description.
Run `npx skills add n1m21n/Infinite --skill windows-parity -a codex`. Or copy the skill folder (.claude/skills/windows-parity in n1m21n/Infinite) into .agents/skills/windows-parity in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add n1m21n/Infinite --skill windows-parity -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/windows-parity, .gemini/skills/windows-parity, .github/skills/windows-parity and .opencode/skills/windows-parity in your project.
SKILL.md names no scripts, command-line tools or credentials: Windows Parity is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Windows Parity has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 4.6k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Windows Parity: Geiss Port (ad-repo/nullplayer, 158 stars), Re Cpp Abi (dslsdzc/rev-skills, 135 stars), Defender For Endpoint (vinayaklatthe/microsoft-security-skills, 175 stars) and Sokol Net (elix22/Sokol.NET, 154 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
n1m21n (a GitHub user) maintains it in n1m21n/Infinite, which has 271 GitHub stars. The repository holds 56 skills in this directory. The repository was last updated on October 10, 2026.
Source: n1m21n/Infinite on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.