Visualize
openclaw/openclaw
Create inline visuals for code and explanations, or author persistent OpenClaw dashboard widgets with showwidget.
Layout grammar, widgets and visualizers that make Infinite's audio/note node bodies look like real instruments.
$ npx skills add n1m21n/Infinite --skill audio-node-ui -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install n1m21n/Infinite audio-node-ui --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/audio-node-ui .claude/skills/audio-node-ui && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "audio-node-ui" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-ui into .claude/skills/audio-node-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-node-ui", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-uiType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add n1m21n/Infinite --skill audio-node-ui -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install n1m21n/Infinite audio-node-ui --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/audio-node-ui .agents/skills/audio-node-ui && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "audio-node-ui" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-ui into .agents/skills/audio-node-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-node-ui", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add n1m21n/Infinite --skill audio-node-ui -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install n1m21n/Infinite audio-node-ui --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/audio-node-ui .cursor/skills/audio-node-ui && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "audio-node-ui" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-ui into .cursor/skills/audio-node-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-node-ui", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/n1m21n/Infinite.git --path .claude/skills/audio-node-ui--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add n1m21n/Infinite --skill audio-node-ui -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install n1m21n/Infinite audio-node-ui --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/audio-node-ui .gemini/skills/audio-node-ui && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "audio-node-ui" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-ui into .gemini/skills/audio-node-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-node-ui", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install n1m21n/Infinite audio-node-uiInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add n1m21n/Infinite --skill audio-node-ui -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/audio-node-ui .github/skills/audio-node-ui && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "audio-node-ui" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-ui into .github/skills/audio-node-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-node-ui", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add n1m21n/Infinite --skill audio-node-ui -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install n1m21n/Infinite audio-node-ui --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/audio-node-ui .opencode/skills/audio-node-ui && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "audio-node-ui" agent skill from https://github.com/n1m21n/Infinite/tree/main/.claude/skills/audio-node-ui into .opencode/skills/audio-node-ui/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-node-ui", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
audio-node-uiLayout grammar, widgets and visualizers that make Infinite's audio/note node bodies look like real instruments.
Audio Node UI is an agent skill from n1m21n/Infinite. Layout grammar, widgets and visualizers that make Infinite's audio/note node bodies look like real instruments. Use when adding or restyling an audio/note node body, adding a knob/meter/scope/step grid/response curve, or when a node "looks cramped / not like a real plugin".
Its SKILL.md is about 3.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Infinite is a node-based audiovisual workstation — real-time GPU video compositing, procedural 3D geometry, modular synths, DSP, and VST3/AU plugin hosting.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 4e7ffe5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash and cpp).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Audio Node UI loads about 3.6k tokens when it runs. Until then it costs about 72 tokens; SKILL.md has 1,907 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,907 words (~3,580 tokens).
“Design and build the UI for Infinite's audio and note nodes (Wavetable, Filter, Delay, Reverb, Dynamics, Mixer, MIDI Notes, Envelope, Scope, ...) so they look and behave like a real instrument rather than a generic node — layout grammar, knob/slider/section…”
Just SKILL.md in .claude/skills/audio-node-ui of n1m21n/Infinite.
Open the folder on GitHubat commit 4e7ffe5
Audio Node UI next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Audio Node UI this skilln1m21n/Infinite | 268 | — | ~3.6k | Automated safety check: Pass | Custom licence | |
| Visualizeopenclaw/openclaw | 392k | — | ~2.4k | Automated safety check: Pass | MIT | |
| Audio VisualizerZJU-REAL/Easel | 3.3k | — | ~542 | Automated safety check: Pass | Apache-2.0 | |
| Visual Stylecalesthio/OpenMontage | 66k | — | ~1.5k | Automated safety check: Pass | AGPL-3.0 | |
| D3 Visualizationnexu-io/open-design | 100k | — | ~523 | Automated safety check: Pass | Apache-2.0 | |
| Visual Regressionthedaviddias/Front-End-Checklist | 74k | — | ~493 | Automated safety check: Pass | MIT |
openclaw/openclaw
Create inline visuals for code and explanations, or author persistent OpenClaw dashboard widgets with showwidget.
ZJU-REAL/Easel
音频可视化视频:把纯音频(播客片段、音乐、口播金句、电台)渲染成带动态波形/频谱的视频,配封面和标题,好发到抖音/B站/视频号等只收视频的平台。当用户说 音频可视化、音频转视频、播客做成视频、音频波形视频、音乐可视化、给音频配画面、声波视频、频谱视频、把音频发到视频平台、电台切片视频 时使用。基于 shared/scripts/audioviz.py(ffmpeg…
calesthio/OpenMontage
Create, extract, and apply portable visual design systems via visual-style.md files.
nexu-io/open-design
Teaches the agent to produce D3 charts and interactive data visualizations.
thedaviddias/Front-End-Checklist
A skill your agent uses when reviewing CI coverage, automated checks, or test strategy related to Use visual regression testing.
heygen-com/hyperframes
Mixes audio already placed in a HyperFrames composition: fades, gain, ducking under a voiceover, effect chains, automation and shared submix buses.
n1m21n/Infinite
Check connection rules: what can patch into what, what's refused, whether a node's pins are reachable; cross-checks main.cpp's four wiring chains statically.
n1m21n/Infinite
Diagnose a failed GitHub Actions run (Windows MSVC crash, Linux clang/sanitizer, link errors) from the logs in one pass, and fix every candidate at once instead of one CI round-trip at a time.
n1m21n/Infinite
Sweep for data corruption along a patch chain: copy/paste and save/load drops, altering pass-throughs, stale caches, TextureRevision lies, fan-out memo breaks, bypass, out-of-unit modulation.
n1m21n/Infinite
Field's domain transfer operators (reduce, map, implicit broadcast, resample, downsample): legality, cost, audio→geometry→pixel examples.
n1m21n/Infinite
How a Field node joins Infinite: INode + IAudioSource/IGeometrySource, ParamRef, ParamMailbox, GLUtil::CompileProgram, Patch save/load grammar, undo.
n1m21n/Infinite
Field real-time safety checklist (no heap, recursion, unbounded loops or dynamic types; bounded counts) plus the per-domain branching/GPU divergence cost model.
Layout grammar, widgets and visualizers that make Infinite's audio/note node bodies look like real instruments. Audio Node UI is an agent skill from n1m21n/Infinite. Layout grammar, widgets and visualizers that make Infinite's audio/note node bodies look like real instruments.
Audio Node UI fits situations like: restyling an audio/note node body; adding a knob/meter/scope/step grid/response curve; A node looks cramped / not like a real plugin.
Run `npx skills add n1m21n/Infinite --skill audio-node-ui -a claude-code`. Or copy the skill folder (.claude/skills/audio-node-ui in n1m21n/Infinite) into .claude/skills/audio-node-ui in your project. Claude Code loads it when a task matches its description.
Run `npx skills add n1m21n/Infinite --skill audio-node-ui -a codex`. Or copy the skill folder (.claude/skills/audio-node-ui in n1m21n/Infinite) into .agents/skills/audio-node-ui in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add n1m21n/Infinite --skill audio-node-ui -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/audio-node-ui, .gemini/skills/audio-node-ui, .github/skills/audio-node-ui and .opencode/skills/audio-node-ui in your project.
SKILL.md names no scripts, command-line tools or credentials: Audio Node UI is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Audio Node UI has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 3.6k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Audio Node UI: Visualize (openclaw/openclaw, 392k stars), Audio Visualizer (ZJU-REAL/Easel, 3.3k stars), Visual Style (calesthio/OpenMontage, 66k stars) and D3 Visualization (nexu-io/open-design, 100k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
n1m21n (a GitHub user) maintains it in n1m21n/Infinite, which has 268 GitHub stars. The repository holds 56 skills in this directory. The repository was last updated on October 8, 2026.
Source: n1m21n/Infinite on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.