HyperFrames Video Entry Point
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
Agent skill
by erduo1998-cell in erduo1998-cell/erduo-broll-loop-engineering
Turn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review.
The automated check flagged lines worth reading first. See the safety section below.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering erduo-broll-loop-engineering --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .claude/skills && cp -r skills-src/erduo-broll-loop-engineering .claude/skills/erduo-broll-loop-engineering && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "erduo-broll-loop-engineering" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering into .claude/skills/erduo-broll-loop-engineering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "erduo-broll-loop-engineering", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineeringType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering erduo-broll-loop-engineering --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .agents/skills && cp -r skills-src/erduo-broll-loop-engineering .agents/skills/erduo-broll-loop-engineering && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "erduo-broll-loop-engineering" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering into .agents/skills/erduo-broll-loop-engineering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "erduo-broll-loop-engineering", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering erduo-broll-loop-engineering --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/erduo-broll-loop-engineering .cursor/skills/erduo-broll-loop-engineering && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "erduo-broll-loop-engineering" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering into .cursor/skills/erduo-broll-loop-engineering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "erduo-broll-loop-engineering", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git --path erduo-broll-loop-engineering--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering erduo-broll-loop-engineering --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/erduo-broll-loop-engineering .gemini/skills/erduo-broll-loop-engineering && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "erduo-broll-loop-engineering" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering into .gemini/skills/erduo-broll-loop-engineering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "erduo-broll-loop-engineering", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering erduo-broll-loop-engineeringInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .github/skills && cp -r skills-src/erduo-broll-loop-engineering .github/skills/erduo-broll-loop-engineering && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "erduo-broll-loop-engineering" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering into .github/skills/erduo-broll-loop-engineering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "erduo-broll-loop-engineering", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering erduo-broll-loop-engineering --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/erduo-broll-loop-engineering .opencode/skills/erduo-broll-loop-engineering && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "erduo-broll-loop-engineering" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering into .opencode/skills/erduo-broll-loop-engineering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "erduo-broll-loop-engineering", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
erduo-broll-loop-engineeringTurn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review.
Erduo Broll Loop Engineering is an agent skill from erduo1998-cell/erduo-broll-loop-engineering. Turn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review. Use for SRT-to-video production or revisions; preserve existing legacy projects and explicit Remotion choices.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 643 other files, including scripts, reference files and assets (for example `agents/openai.yaml`, `references/animation-craft.md` and `references/craft/attribution-manifest.json`).
It sits in Media & Creative, covering Video production and Autonomous loops. It works with Remotion and HeyGen. The repository describes itself as: SRT 驱动的双后端 B-roll Agent Skill:自动路由 HyperFrames / Remotion,集成 152 张 Shotcraft 镜头卡. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 0dc672f. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/, which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Erduo Broll Loop Engineering loads about 1.3k tokens when it runs, and up to ~675k if it reads all its reference files. Until then it costs about 67 tokens; SKILL.md has 681 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found patterns that need a careful read before installing.
renders and repairs. Do not stop for a new approval form merely because a roleAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from erduo1998-cell/erduo-broll-loop-engineering at commit 0dc672f, republished under its MIT licence (© erduo1998-cell). 681 words, ~1,333 tokens.
.claude/skills/erduo-broll-loop-engineering/SKILL.md (or your agent's skills folder). This skill also uses 639 other files; get the full folder from GitHub.Make the spoken meaning visible, with considered composition and purposeful motion. Picture quality comes first. Preserve fresh creative contexts and independent visual review; save work through focused handoffs and deterministic scripts, never by removing needed creative work or returning an inferior film.
broll-plan.json use the creative relay below.Keep the complete original SRT and original design in the project. If design is
missing, make a short brief from the user's request; preserve the original SRT.
Prepare known local assets/fonts and assets/index.md with paths and sources.
Add a material researcher only for real selection work; authorized search or
generation remains available when needed for the picture.
Read production commands. Resolve the installed
Skill root and runnable commands once. Use scripts/prepare-creative-task.mjs
to prepare each role's short TASK.md, then start it in a new context using
the host's delegation capability. Give the task file and any explicit user
constraints, not the parent conversation, previous agent logs, or all Skills.
Respect the user's model selection; do not silently substitute a cheaper model.
The helper prepares inputs; the host must actually start fresh contexts and may
still inject global instructions. Do not claim it enforces a context sandbox.
broll-plan.json, a short direction.md, and direction/<id>.md shot
cards. Its role is creative direction.Keep these creative contexts separate even for a short film; a short film can have one creator. If independent delegation is unavailable, disclose that the relay cannot be completed as specified; do not label a same-context self-review independent. Revisions of existing work retain its direction and shot ownership; reopen directing only when the requested change affects meaning or the visual world.
Use visual direction and a few matching motion patterns to make the action concrete. For an uncertain style or complex shared transition, make a representative passage and view it before multiplying that treatment. Reuse accepted visual source or frames as a reference, while varying composition with meaning. There is no mandatory number of samples, material quota, or decorative element count.
Respect requested user review stops; existing authorization also covers normal renders and repairs. Do not stop for a new approval form merely because a role changed. Repair visible quality problems before delivery. If repeated local repairs are not improving the picture, change the visual solution instead of repeating the same layout or adding more decoration.
Deliver ordered shot files, editable source/assets, complete preview, actual output facts and remaining limitations. A partial preview must identify missing shots and cannot stand for the full film. State what was actually viewed; frame sampling is not continuous playback. Report tokens only from actual host usage, separating cached input and output. Do not turn file sizes into savings claims. Follow safe execution for external commands.
© erduo1998-cell, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 639 other files (scripts, references, assets) in erduo-broll-loop-engineering of erduo1998-cell/erduo-broll-loop-engineering.
Open the folder on GitHubat commit 0dc672f
Erduo Broll Loop Engineering next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Erduo Broll Loop Engineering this skillerduo1998-cell/erduo-broll-loop-engineering | 209 | — | ~1.3k | Automated safety check: Warn | MIT | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 59k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Avatar Videocalesthio/OpenMontage | 66k | — | ~1.6k | Automated safety check: Pass | AGPL-3.0 | |
| Remotion to HyperFrames Porterheygen-com/hyperframes | 59k | 3 repos | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| Reference Video Replica QcPluviobyte/video-production-skills | 667 | — | ~1.8k | Automated safety check: Pass | None | |
| Black White Text OpenerPluviobyte/video-production-skills | 667 | — | ~1k | Automated safety check: Pass | None |
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
calesthio/OpenMontage
Create AI avatar videos with precise control over avatars, voices, scripts, scenes, and backgrounds using HeyGen's v2 API.
heygen-com/hyperframes
Ports an existing Remotion (React) composition to HyperFrames HTML with GSAP, one way, and grades the result against a tiered set of reference fixtures.
Pluviobyte/video-production-skills
Analyze, recreate, align, and verify reference-video motion.
Pluviobyte/video-production-skills
Create reusable black-background white-text opening animations for new videos.
chmonitor/chmonitor
Port an existing Remotion (React) composition to HyperFrames HTML.
erduo1998-cell/erduo-broll-loop-engineering
Legacy compatibility export for requested windows from a verified pre-v1.0.1 Master.
erduo1998-cell/erduo-broll-loop-engineering
Freeze known shared media, fonts, provenance, licenses, and reusable derivatives while keeping shot-specific provided, search, generation, and mixed material routes open for Chapter Builders.
erduo1998-cell/erduo-broll-loop-engineering
Turn a complete original SRT and design into immutable shot truth, revisable creative proposals, semantic chapters, a shared visual world, a compact motion map, and three representative-scene choices.
erduo1998-cell/erduo-broll-loop-engineering
Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.
erduo1998-cell/erduo-broll-loop-engineering
Diagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed.
erduo1998-cell/erduo-broll-loop-engineering
Build explicit Remotion canary representative samples as Lead, or own one explicitly assigned contiguous chapter through design, deterministic Composition authoring, viewing, and revision.
Categories
Turn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review. Erduo Broll Loop Engineering is an agent skill from erduo1998-cell/erduo-broll-loop-engineering. Turn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review.
Erduo Broll Loop Engineering fits situations like: SRT-to-video production; preserve existing legacy projects and explicit Remotion choices.
Run `npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a claude-code`. Or copy the skill folder (erduo-broll-loop-engineering in erduo1998-cell/erduo-broll-loop-engineering) into .claude/skills/erduo-broll-loop-engineering in your project. Claude Code loads it when a task matches its description.
Run `npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a codex`. Or copy the skill folder (erduo-broll-loop-engineering in erduo1998-cell/erduo-broll-loop-engineering) into .agents/skills/erduo-broll-loop-engineering in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill erduo-broll-loop-engineering -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/erduo-broll-loop-engineering, .gemini/skills/erduo-broll-loop-engineering, .github/skills/erduo-broll-loop-engineering and .opencode/skills/erduo-broll-loop-engineering in your project.
SKILL.md names no scripts, command-line tools or credentials: Erduo Broll Loop Engineering is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md flagged 1 warning(s): tells the agent its actions are pre-authorized / not to stop for confirmation. Read the flagged lines before installing; the check is not a guarantee either way. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Erduo Broll Loop Engineering is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 674k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Erduo Broll Loop Engineering: HyperFrames Video Entry Point (heygen-com/hyperframes, 59k stars), Avatar Video (calesthio/OpenMontage, 66k stars), Remotion to HyperFrames Porter (heygen-com/hyperframes, 59k stars) and Reference Video Replica Qc (Pluviobyte/video-production-skills, 667 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
erduo1998-cell (a GitHub user) maintains it in erduo1998-cell/erduo-broll-loop-engineering, which has 209 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on September 21, 2026.
Source: erduo1998-cell/erduo-broll-loop-engineering on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.