HyperFrames Video Entry Point
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
Diagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering broll-onboarding --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .claude/skills && cp -r skills-src/erduo-broll-loop-engineering/stages/broll-onboarding .claude/skills/broll-onboarding && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "broll-onboarding" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboarding into .claude/skills/broll-onboarding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "broll-onboarding", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboardingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering broll-onboarding --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .agents/skills && cp -r skills-src/erduo-broll-loop-engineering/stages/broll-onboarding .agents/skills/broll-onboarding && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "broll-onboarding" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboarding into .agents/skills/broll-onboarding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "broll-onboarding", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering broll-onboarding --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/erduo-broll-loop-engineering/stages/broll-onboarding .cursor/skills/broll-onboarding && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "broll-onboarding" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboarding into .cursor/skills/broll-onboarding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "broll-onboarding", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git --path erduo-broll-loop-engineering/stages/broll-onboarding--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering broll-onboarding --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/erduo-broll-loop-engineering/stages/broll-onboarding .gemini/skills/broll-onboarding && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "broll-onboarding" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboarding into .gemini/skills/broll-onboarding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "broll-onboarding", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering broll-onboardingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .github/skills && cp -r skills-src/erduo-broll-loop-engineering/stages/broll-onboarding .github/skills/broll-onboarding && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "broll-onboarding" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboarding into .github/skills/broll-onboarding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "broll-onboarding", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install erduo1998-cell/erduo-broll-loop-engineering broll-onboarding --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/erduo1998-cell/erduo-broll-loop-engineering.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/erduo-broll-loop-engineering/stages/broll-onboarding .opencode/skills/broll-onboarding && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "broll-onboarding" agent skill from https://github.com/erduo1998-cell/erduo-broll-loop-engineering/tree/main/erduo-broll-loop-engineering/stages/broll-onboarding into .opencode/skills/broll-onboarding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "broll-onboarding", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
broll-onboardingDiagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed.
Broll Onboarding is an agent skill from erduo1998-cell/erduo-broll-loop-engineering. Diagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Media & Creative, covering Video production. It works with HeyGen and Remotion. The repository describes itself as: SRT 驱动的双后端 B-roll Agent Skill:自动路由 HyperFrames / Remotion,集成 152 张 Shotcraft 镜头卡. The licence is MIT.
Read from SKILL.md and the folder at commit 0dc672f. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Broll Onboarding loads about 1.2k tokens when it runs. Until then it costs about 37 tokens; SKILL.md has 586 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from erduo1998-cell/erduo-broll-loop-engineering at commit 0dc672f, republished under its MIT licence (© erduo1998-cell). 586 words, ~1,157 tokens.
.claude/skills/broll-onboarding/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Act only as the environment diagnostic and authorized repair coordinator. This is an exception path, not a stage in every production. Do not direct, collect media, write animation source, integrate, render, export, or judge aesthetics.
Accept only a compact JSON result from scripts/production-preflight.mjs with
next: run-onboarding-diagnostic. If next is continue, do not run. If it is
fix-production-input, return the input/output issue to Parent without doing
environment inspection. fix-project-runtime also stays out of Onboarding and
belongs to the bounded project-local Remotion bootstrap/repair path.
Valid diagnostic causes are limited to:
A new production run, SRT, project/output path, runtime-plan identity, command
PATH, free-space value, or Pexels status is not a deep-cache invalidator.
inspect or repair;Read ../../references/first-run-onboarding.md. Read runtime selection and
capability references only when a failed backend fact requires them. Do not
read film, craft, material, review, or rendering references.
Inspection is read-only. Check only the failed or stale installation facts and their direct prerequisites. Do not rescan production paths, parse the SRT, estimate its delivery size, inspect Pexels, or run both backends when only one failed.
Common installation facts are Node 22.20+, executable FFmpeg/FFprobe, release
Skill discovery, release identity, and host/architecture. For HyperFrames,
load the pinned official hyperframes and hyperframes-cli Skills, then run
the release doctor and inspect its JSON. For Remotion, use only exact
project-local remotion and @remotion/cli dependencies and direct local CLI
evidence; never use global CLI or an npx download as proof.
When a requested optional capability needs a canary, run only that canary. Do not make optional backend capabilities part of the common installation cache.
Return one grouped repair/authorization request. Never modify the machine in inspect mode.
Repair runs in a fresh Agent after explicit authorization. Perform only the approved reversible work, rerun only affected checks and their direct dependents, then invoke:
node <release-root>/scripts/doctor.mjs --refresh-cache --json
The doctor is the sole writer of deep-readiness evidence. The handoff may cite its compact result but must not reproduce its raw output.
For a genuinely new Remotion project, confirm the official license terms and the exact proposed local package set before authorization. Create only the minimal locked project shell; composition authoring remains Builder work.
Never delete files for disk space, rewrite shell profiles, alter an existing machine-wide Node.js installation, prepare a browser outside the official pinned runtime, or treat a host sandbox limitation as an installation defect.
Run every command through ../../references/safe-execution.md and consume only
the compact executor result.
Write broll-production/00-onboarding/environment-handoff.md containing only:
ready, action-required, unsupported, or blocked.Do not include production-run bindings, SRT duration, target paths, Pexels status, full environment dumps, raw command output, unrelated installed software, private path prefixes, or aesthetic conclusions.
Complete ready only after the cache refresh succeeds. Use action-required
for an unapproved repair, unsupported for a required unavailable backend or
capability, and blocked only after an authorized repair still fails.
© erduo1998-cell, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in erduo-broll-loop-engineering/stages/broll-onboarding of erduo1998-cell/erduo-broll-loop-engineering.
Open the folder on GitHubat commit 0dc672f
Broll Onboarding next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Broll Onboarding this skillerduo1998-cell/erduo-broll-loop-engineering | 209 | — | ~1.2k | Automated safety check: Pass | MIT | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 60k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Avatar Videocalesthio/OpenMontage | 66k | — | ~1.6k | Automated safety check: Pass | AGPL-3.0 | |
| Remotion to HyperFrames Porterheygen-com/hyperframes | 60k | 3 repos | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| Reference Video Replica QcPluviobyte/video-production-skills | 671 | — | ~1.8k | Automated safety check: Pass | None | |
| Black White Text OpenerPluviobyte/video-production-skills | 671 | — | ~1k | Automated safety check: Pass | None |
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
calesthio/OpenMontage
Create AI avatar videos with precise control over avatars, voices, scripts, scenes, and backgrounds using HeyGen's v2 API.
heygen-com/hyperframes
Ports an existing Remotion (React) composition to HyperFrames HTML with GSAP, one way, and grades the result against a tiered set of reference fixtures.
Pluviobyte/video-production-skills
Analyze, recreate, align, and verify reference-video motion.
Pluviobyte/video-production-skills
Create reusable black-background white-text opening animations for new videos.
chmonitor/chmonitor
Port an existing Remotion (React) composition to HyperFrames HTML.
erduo1998-cell/erduo-broll-loop-engineering
Turn original SRT and design into editable B-roll through an independent Director, focused chapter creators, and visual review.
erduo1998-cell/erduo-broll-loop-engineering
Legacy compatibility export for requested windows from a verified pre-v1.0.1 Master.
erduo1998-cell/erduo-broll-loop-engineering
Freeze known shared media, fonts, provenance, licenses, and reusable derivatives while keeping shot-specific provided, search, generation, and mixed material routes open for Chapter Builders.
erduo1998-cell/erduo-broll-loop-engineering
Turn a complete original SRT and design into immutable shot truth, revisable creative proposals, semantic chapters, a shared visual world, a compact motion map, and three representative-scene choices.
erduo1998-cell/erduo-broll-loop-engineering
Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.
erduo1998-cell/erduo-broll-loop-engineering
Build explicit Remotion canary representative samples as Lead, or own one explicitly assigned contiguous chapter through design, deterministic Composition authoring, viewing, and revision.
Categories
Diagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed. Broll Onboarding is an agent skill from erduo1998-cell/erduo-broll-loop-engineering. Diagnose and repair installation readiness only when the cached first-run evidence is missing or a real machine/tool fact changed.
Broll Onboarding fits situations like: tasks that involve Video production.
Run `npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a claude-code`. Or copy the skill folder (erduo-broll-loop-engineering/stages/broll-onboarding in erduo1998-cell/erduo-broll-loop-engineering) into .claude/skills/broll-onboarding in your project. Claude Code loads it when a task matches its description.
Run `npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a codex`. Or copy the skill folder (erduo-broll-loop-engineering/stages/broll-onboarding in erduo1998-cell/erduo-broll-loop-engineering) into .agents/skills/broll-onboarding in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add erduo1998-cell/erduo-broll-loop-engineering --skill broll-onboarding -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/broll-onboarding, .gemini/skills/broll-onboarding, .github/skills/broll-onboarding and .opencode/skills/broll-onboarding in your project.
Going by SKILL.md and its folder, Broll Onboarding needs the command-line tools its instructions call (node). Our summary lists: Node.js.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Broll Onboarding is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Broll Onboarding: HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars), Avatar Video (calesthio/OpenMontage, 66k stars), Remotion to HyperFrames Porter (heygen-com/hyperframes, 60k stars) and Reference Video Replica Qc (Pluviobyte/video-production-skills, 671 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
erduo1998-cell (a GitHub user) maintains it in erduo1998-cell/erduo-broll-loop-engineering, which has 209 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on September 21, 2026.
Source: erduo1998-cell/erduo-broll-loop-engineering on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.