Cull
glebis/claude-skills
This skill should be used when the user wants to view, review, rate, organize, search, or export images / AI-art generations with the Cull app.
GAME skill. An agent skill from duolahypercho/gauntlet-loop.
$ npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install duolahypercho/gauntlet-loop gauntlet-loop --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/duolahypercho/gauntlet-loop.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/gauntlet-loop .claude/skills/gauntlet-loop && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "gauntlet-loop" agent skill from https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loop into .claude/skills/gauntlet-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gauntlet-loop", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loopType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install duolahypercho/gauntlet-loop gauntlet-loop --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/duolahypercho/gauntlet-loop.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/gauntlet-loop .agents/skills/gauntlet-loop && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "gauntlet-loop" agent skill from https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loop into .agents/skills/gauntlet-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gauntlet-loop", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install duolahypercho/gauntlet-loop gauntlet-loop --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/duolahypercho/gauntlet-loop.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/gauntlet-loop .cursor/skills/gauntlet-loop && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "gauntlet-loop" agent skill from https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loop into .cursor/skills/gauntlet-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gauntlet-loop", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/duolahypercho/gauntlet-loop.git --path skills/gauntlet-loop--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install duolahypercho/gauntlet-loop gauntlet-loop --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/duolahypercho/gauntlet-loop.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/gauntlet-loop .gemini/skills/gauntlet-loop && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "gauntlet-loop" agent skill from https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loop into .gemini/skills/gauntlet-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gauntlet-loop", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install duolahypercho/gauntlet-loop gauntlet-loopInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/duolahypercho/gauntlet-loop.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/gauntlet-loop .github/skills/gauntlet-loop && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "gauntlet-loop" agent skill from https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loop into .github/skills/gauntlet-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gauntlet-loop", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install duolahypercho/gauntlet-loop gauntlet-loop --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/duolahypercho/gauntlet-loop.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/gauntlet-loop .opencode/skills/gauntlet-loop && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "gauntlet-loop" agent skill from https://github.com/duolahypercho/gauntlet-loop/tree/main/skills/gauntlet-loop into .opencode/skills/gauntlet-loop/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gauntlet-loop", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
gauntlet-loopGAME skill. An agent skill from duolahypercho/gauntlet-loop.
Gauntlet Loop is an agent skill from duolahypercho/gauntlet-loop. GAME skill. Run Matt Shumer's aim prompt to build a game against a named reference (COD, Hades, Brotato, …) — fill three paragraphs, execute, fan-out + harsh critic + blind A/B until the human stops you. Pure prompt; no harness. Art: image gen for 2D/textures, Blender MCP for 3D meshes — both feed the game. Claude (/gauntlet-loop, /loop) and Codex ($gauntlet-loop, /goal). Use for Gauntlet Loop, aim prompt, one-prompt game build, COD-style loop.
Its SKILL.md is about 690 tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files (for example `AGENTS.md`, `ASSETS.md` and `BLENDER_MCP.md`).
It sits in Media & Creative, covering Image generation. It works with Blender and Model Context Protocol. The repository describes itself as: Gauntlet Loop — aim-prompt skill for Claude Code and Codex. Fan-out builders, harsh separate critic, blind A/B against an unreachable reference. You are the brake. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit b63fbb6. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Gauntlet Loop loads about 689 tokens when it runs. Until then it costs about 116 tokens; SKILL.md has 281 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from duolahypercho/gauntlet-loop at commit b63fbb6, republished under its MIT licence (© duolahypercho). 281 words, ~689 tokens.
.claude/skills/gauntlet-loop/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.This is a game skill. Pure prompt. No functions.
On invoke you are building a game to the level of a named reference game. Fill the three-paragraph aim prompt, then run it. Do not paste it for the user. Do not build a capture suite, state machine, or scoring framework around it. The prompt is the method.
$ARGUMENTS / the message. Default domain = game. One question max if THING is missing./gauntlet-loop a COD-style FPS in ThreeJS
/gauntlet-loop Hades-like roguelike in Godot
/gauntlet-loop Brotato-like arena survivor in Godot| Need | Tool | Doc |
|---|---|---|
| Sprites, textures, UI pixels, concepts | Image gen | ASSETS.md |
| 2D hero/monsters (Brotato-like) | Image gen sprite factory (style lock → hero → batch → import) | ASSETS.md |
| Real meshes, GLB/FBX, 3D props/weapons | Blender MCP | BLENDER_MCP.md + ASSETS.md |
Critic grades in-game frames vs the real reference game. Art tools only close asset gaps — then wire into the playable build. For 2D sprite games, characters/monsters are image-gen sprites with one locked art language — not Blender, not procedural ovals.
/loop on Codex, /goal on Claude, ultracode on Codex)Fills: examples.md
© duolahypercho, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files in skills/gauntlet-loop of duolahypercho/gauntlet-loop.
Open the folder on GitHubat commit b63fbb6
Gauntlet Loop next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Gauntlet Loop this skillduolahypercho/gauntlet-loop | 163 | — | ~689 | Automated safety check: Pass | MIT | |
| Cullglebis/claude-skills | 389 | — | ~1.9k | Automated safety check: Pass | MIT | |
| ComfyUI Local DriverSlavaSexton/ComfyUI-Agent-Kit | 105 | — | ~12k | Automated safety check: Pass | Apache-2.0 | |
| Md2wechatgeekjourneyx/md2wechat-skill | 3.7k | — | ~3.8k | Automated safety check: Pass | Custom licence | |
| Sprite Genaldegad/sprite-gen | 2.6k | — | ~4.5k | Automated safety check: Pass | Apache-2.0 | |
| SEO Image GeneratorAgriciDaniel/claude-seo | 18k | 2 repos | ~2.1k | Automated safety check: Pass | MIT |
glebis/claude-skills
This skill should be used when the user wants to view, review, rate, organize, search, or export images / AI-art generations with the Cull app.
SlavaSexton/ComfyUI-Agent-Kit
Drives a local ComfyUI install over its HTTP API to generate and edit images, video and audio, with per-model prompt recipes and workflow guidance.
geekjourneyx/md2wechat-skill
Convert Markdown to WeChat Official Account HTML. An agent skill from geekjourneyx/md2wechat-skill.
aldegad/sprite-gen
Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation.
AgriciDaniel/claude-seo
Generates Open Graph previews, blog hero images, product photos and infographics for SEO use through Gemini image tools and the banana extension.
WJZ-P/gemini-skill
通过 Gemini 官网(gemini.google.com)执行生图、对话等操作。用户提到"生图/画图/绘图/nano banana/nanobanana/生成图片"等关键词时触发。操作方式分三级优先级:首选 MCP 工具 → 次选 Skill 脚本 → 最次连接 Skill 浏览器手动操作(需用户授权)。禁止自行启动外部浏览器访问 Gemini。
Works with
Categories
GAME skill. An agent skill from duolahypercho/gauntlet-loop. Gauntlet Loop is an agent skill from duolahypercho/gauntlet-loop. GAME skill.
Gauntlet Loop fits situations like: one-prompt game build; tasks that involve Image generation.
Run `npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a claude-code`. Or copy the skill folder (skills/gauntlet-loop in duolahypercho/gauntlet-loop) into .claude/skills/gauntlet-loop in your project. Claude Code loads it when a task matches its description.
Run `npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a codex`. Or copy the skill folder (skills/gauntlet-loop in duolahypercho/gauntlet-loop) into .agents/skills/gauntlet-loop in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add duolahypercho/gauntlet-loop --skill gauntlet-loop -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gauntlet-loop, .gemini/skills/gauntlet-loop, .github/skills/gauntlet-loop and .opencode/skills/gauntlet-loop in your project.
SKILL.md names no scripts, command-line tools or credentials: Gauntlet Loop is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Gauntlet Loop is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 689 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Gauntlet Loop: Cull (glebis/claude-skills, 389 stars), ComfyUI Local Driver (SlavaSexton/ComfyUI-Agent-Kit, 105 stars), Md2wechat (geekjourneyx/md2wechat-skill, 3.7k stars) and Sprite Gen (aldegad/sprite-gen, 2.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
duolahypercho (a GitHub user) maintains it in duolahypercho/gauntlet-loop, which has 163 GitHub stars. The repository was last updated on July 28, 2026.
Source: duolahypercho/gauntlet-loop on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.