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C# · For developers

369 skills found, page 6.
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#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
241

Perform janitorial tasks on C/.NET code including cleanup, modernization, and tech debt remediation.

DynamoDS/Dynamo2k—~682Automated safety check: PassApache-2.0yesterday
242

Call a C method by reflection — including private methods. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~2.5kAutomated safety check: PassApache-2.0yesterday
243

Find C methods across every loaded assembly by name / type / parameters — including private methods.

IvanMurzak/Unity-MCP4.4k—~1.4kAutomated safety check: PassApache-2.0yesterday
244

Compiles and executes C code dynamically using Roslyn. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~2kAutomated safety check: PassApache-2.0yesterday
245

Write a .cs script file (create or overwrite) with the provided C code.

IvanMurzak/Unity-MCP4.4k—~580Automated safety check: PassApache-2.0yesterday
246

Generate a JSON Schema for a C type name via reflection. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~1.1kAutomated safety check: PassApache-2.0yesterday
247

Create a new skill (MCP tool) for the Unity Editor by writing a C (.cs) file that Unity compiles into the project.

IvanMurzak/Unity-MCP4.4k—~2.1kAutomated safety check: PassApache-2.0yesterday
248

Modern C language features for .NET 10 and C 14. An agent skill from codewithmukesh/dotnet-claude-kit.

codewithmukesh/dotnet-claude-kit7561 repo~1.7kAutomated safety check: PassMIT2 mo ago
249

A skill your agent uses to review or refactor C/.NET code in Dapper-FluentMap for clarity, cohesion, testability, performance, or maintainability while preserving observable behavior and public API.

rodri-oliveira-dev/Dapper-FluentMap454—~751Automated safety check: PassMIT2 days ago
250

Look up Godot engine class APIs — methods, properties, signals, enums.

RandallLiuXin/GodotMaker5501 repo~427Automated safety check: PassUnknown23 days ago
251

Compile-check a Godot project using headless mode. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~454Automated safety check: PassUnknown23 days ago
252

Work on the Go port of the V5 standalone schema evaluator (src-go/corvus-json-schema, module github.com/corvus-dotnet/Corvus.JsonSchema/src-go/corvus-json-schema, package jsonschema): loader…

corvus-dotnet/Corvus.JsonSchema200—~2.2kAutomated safety check: PassApache-2.0yesterday
253
253.Csharp AsyncOfficial

Get best practices for C async programming. An agent skill from github/awesome-copilot.

github/awesome-copilot40k2 repos~466Automated safety check: PassMIT2 days ago
254

Ensure .NET/C code meets best practices for the solution/project.

github/awesome-copilot40k2 repos~808Automated safety check: PassMIT2 days ago
255

Review the C/.NET code for design pattern implementation and suggest improvements.

github/awesome-copilot40k2 repos~821Automated safety check: PassMIT2 days ago
256
256.Csharp MstestOfficial

Get best practices for MSTest 3.x/4.x unit testing, including modern assertion APIs and data-driven tests

github/awesome-copilot40k1 repo~3.5kAutomated safety check: PassMIT2 days ago
257

Browse Unity Technologies' official UnityCsReference C source as a read-only local cache.

akiojin/unity-cli108—~1.5kAutomated safety check: PassMIT2 days ago
258

Reconstruct a method or type as C and IL — decompiled source, annotated source with hidden facts, raw IL, fidelity levels, and IL-offset lookup.

richlander/dotnet-inspect151—~2.4kAutomated safety check: PassNo licenceyesterday
259

A skill your agent uses when implementing decoupled communication between nodes — global EventBus autoload with typed signals

jame581/GodotPrompter805—~2.8kAutomated safety check: PassMITyesterday
260

A skill your agent uses when building native extensions for Godot — godot-cpp (C++) or gdext (Rust), binding classes, building, and GDScript/C interop

jame581/GodotPrompter805—~2.7kAutomated safety check: PassMITyesterday
261

A skill your agent uses when writing production-grade GDScript — performance idioms, metaprogramming, @tool lifecycle, async pitfalls, signal/Callable trade-offs, profiler-driven idioms, and common…

jame581/GodotPrompter805—~3.4kAutomated safety check: PassMITyesterday
262

A skill your agent uses when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms

jame581/GodotPrompter805—~3.5kAutomated safety check: PassMITyesterday
263

A skill your agent uses when debugging Godot projects — remote debugger, print techniques, signal tracing, common error patterns and fixes

jame581/GodotPrompter805—~3kAutomated safety check: PassMITyesterday
264

A skill your agent uses when writing tests for Godot projects — TDD workflow with GUT and gdUnit4, covers both GDScript and C

jame581/GodotPrompter805—~2.4kAutomated safety check: PassMITyesterday
265

A skill your agent uses when using the LimboAI addon — behavior trees and hierarchical state machines (C++ GDExtension) with a visual editor, BTTask subclassing, and a blackboard

jame581/GodotPrompter805—~3.2kAutomated safety check: PassMITyesterday
266

A skill your agent uses when targeting Android/iOS — export and signing, permissions, plugins, in-app purchases, ads, app lifecycle, device features, and mobile performance

jame581/GodotPrompter805—~3.3kAutomated safety check: PassMITyesterday
267

A skill your agent uses when implementing multiplayer — MultiplayerAPI, ENet/WebSocket peers, RPCs, and authority model

jame581/GodotPrompter805—~3.1kAutomated safety check: PassMITyesterday
268

A skill your agent uses when synchronizing multiplayer state — MultiplayerSynchronizer, interpolation, prediction, and lag compensation

jame581/GodotPrompter805—~2.7kAutomated safety check: PassMITyesterday
269

A skill your agent uses when running work off the main thread — WorkerThreadPool, Thread/Mutex/Semaphore, calldeferred, thread-safe scene access, and threaded resource loading

jame581/GodotPrompter805—~2.7kAutomated safety check: PassMITyesterday
270

A skill your agent uses when implementing procedural generation — noise-based terrain, BSP dungeons, cellular automata caves, wave function collapse, and seeded randomness in Godot 4.3+

jame581/GodotPrompter805—~1.2kAutomated safety check: PassMITyesterday
271

Drive feature development using Outside-In TDD with Hexagonal Architecture.

lexler/skill-factory2391 repo~1.9kAutomated safety check: PassApache-2.0yesterday
272

Compile the Unity project and report errors/warnings. An agent skill from kurotu/VRCQuestTools.

kurotu/VRCQuestTools3731 repo~535Automated safety check: PassMITyesterday
273
273.Dotnet MCP BuilderOfficial

Build Model Context Protocol (MCP) servers in C/.NET against the current ModelContextProtocol 2.x NuGet packages.

github/awesome-copilot40k—~2.1kAutomated safety check: PassMIT2 days ago
274

Generate D2 database diagrams from Entity Framework Core models.

github/awesome-copilot40k—~2.3kAutomated safety check: PassMIT2 days ago
275

Create and maintain mediation network plugins (e.g., AppLovin, Vungle, Meta, IronSource) across Godot, C, Android, and iOS.

poingstudios/godot-admob-plugin632—~2kAutomated safety check: PassMIT10 days ago
276
276.Csharp

Language-specific super-code guidelines for csharp. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~1.6kAutomated safety check: PassMIT2 days ago
277

Generates production-grade Selenium WebDriver automation scripts and tests in Java, Python, JavaScript, C, Ruby, or PHP.

sickn33/agentic-awesome-skills47k1 repo~2.4kAutomated safety check: PassMIT2 days ago
278

xUnit、FluentAssertions、モッキング、統合テスト、テスト組織のベストプラクティスを使用したCと.NETのテストパターン。

affaan-m/ECC276k—~2kAutomated safety check: PassMITyesterday
279

使用 xUnit、FluentAssertions、模拟、集成测试和测试组织最佳实践的 C 和 .NET 测试模式. An agent skill from affaan-m/ECC.

affaan-m/ECC276k—~2kAutomated safety check: PassMITyesterday
280

惯用的C和.NET模式、约定、依赖注入、async/await以及构建健壮、可维护的.NET应用程序的最佳实践. An agent skill from affaan-m/ECC.

affaan-m/ECC276k—~2.1kAutomated safety check: PassMITyesterday
281

Work on the Java port of the V5 standalone schema evaluator (src-java/corvus-json-schema, Maven artifact io.github.corvus-dotnet:corvus-json-schema): loader, compiler, the ASM bytecode generator…

corvus-dotnet/Corvus.JsonSchema200—~1.6kAutomated safety check: PassApache-2.0yesterday
282

Subagent constraints specific to the GnollHack client repository.

hyvanmielenpelit/GnollHack161—~222Automated safety check: PassUnknownyesterday
283

Use C/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (Ready/Process/PhysicsProcess), [Export] fields, [Signal] delegates as C events, type-safe node lookup, and calling…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.7kAutomated safety check: PassApache-2.02 days ago
284

Expert .NET backend architect specializing in C, ASP.NET Core, Entity Framework, Dapper, and enterprise application patterns.

aiskillstore/marketplace4337 repos~1.9kAutomated safety check: PassNo licenceyesterday
285

Build Unity games with optimized C scripts, efficient rendering, and proper asset management.

aiskillstore/marketplace4337 repos~2.7kAutomated safety check: PassNo licenceyesterday
286

Use the open-source free cloc tool for line-count, language-mix, and diff statistics in .NET repositories.

managedcode/Storage138—~1.4kAutomated safety check: NotesMIT4 days ago
287

A skill your agent uses when writing or editing a SKILL.md, a skill's references/.md, or an agent definition in this repo — required frontmatter, section ordering, the GDScript-then-C example…

jame581/GodotPrompter805—~664Automated safety check: PassMITyesterday
288

A skill your agent uses when using the Dialogue Manager addon — .dialogue files with titles, responses, conditions and mutations, runtime balloons, and C support

jame581/GodotPrompter805—~3.3kAutomated safety check: PassMITyesterday