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Game Development · FFmpeg
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type… | tuzhechen2005/ | 146 | — | ~1.8k | Automated safety check: Pass | Unknown | 14 days ago |
| 2 | Create, edit, validate, inspect, snapshot, review, benchmark, or render deterministic Onmark videos from one HTML screenplay. | zihanyang-dev/ | 126 | — | ~1.2k | Automated safety check: Pass | MIT | 2 mo ago |
| 3 | Makes animated pixel-art videos in an indie-game style: a 480×270 canvas upscaled four times, limited palettes with dithering, procedural characters and dialogue captions, encoded as MP4. | edenfunf/ | 1.9k | — | ~1.4k | Automated safety check: Pass | MIT | yesterday |
| 4 | Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg. | godot-fun/ | 184 | — | ~684 | Automated safety check: Pass | MIT | today |
| 5 | Converts a single audio file to OGG Vorbis using FFmpeg for Godot-ready compressed assets. | godot-fun/ | 184 | — | ~766 | Automated safety check: Pass | MIT | today |
| 6 | Splits uniform sprite sheet grids into individual frame PNGs using FFmpeg crop. | godot-fun/ | 183 | — | ~1.4k | Automated safety check: Pass | MIT | yesterday |
| 7 | Converts a single video file to OGV (Theora + Vorbis in Ogg container) using FFmpeg for Godot-ready playback assets. | godot-fun/ | 183 | — | ~924 | Automated safety check: Pass | MIT | yesterday |
| 8 | 8.Sound Make a game's sound effects and synthesized music on the creator's own computer, free, with no provider or account — a set of effects (jump, coin, hit, explosion, win, lose, UI) rendered from… | hashgraph-online/ | 1.3k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | yesterday |