Platform
Unity agent skills, page 2
Skills #49–53 of 53, ranked by score.
Unity skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 49 | Manually navigate, save, and manage scenes using Unity Editor UI. | Besty0728/ | 1.8k | — | ~777 | Automated safety check: Pass | MIT | yesterday |
| 50 | Configure Unity Localization with unity-cli. An agent skill from akiojin/unity-cli. | akiojin/ | 107 | — | ~1.4k | Automated safety check: Pass | MIT | 2 days ago |
| 51 | Manage Unity UPM packages and scoped registries with unity-cli. | akiojin/ | 107 | — | ~1.9k | Automated safety check: Pass | MIT | 2 days ago |
| 52 | Set up URP and verify post-processing with unity-cli. An agent skill from akiojin/unity-cli. | akiojin/ | 107 | — | ~1.4k | Automated safety check: Pass | MIT | 2 days ago |
| 53 | 53.Unity A skill your agent uses when writing, reviewing or structuring Unity game code in C for Unity 6 LTS — GameObjects and the Transform hierarchy, the MonoBehaviour lifecycle, prefabs and variants… | ericrisco/ | 156 | — | ~4k | Automated safety check: Pass | MIT | yesterday |