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Guided journey from an app people sign up for and then quietly abandon to a sealed retention engine with a habit loop, an activated first run, and one metric the whole team trusts.
$ npx skills add wondelai/skills --skill grow-app -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install wondelai/skills grow-app --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/grow-app .claude/skills/grow-app && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "grow-app" agent skill from https://github.com/wondelai/skills/tree/main/grow-app into .claude/skills/grow-app/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "grow-app", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/wondelai/skills/tree/main/grow-appType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add wondelai/skills --skill grow-app -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install wondelai/skills grow-app --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/grow-app .agents/skills/grow-app && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "grow-app" agent skill from https://github.com/wondelai/skills/tree/main/grow-app into .agents/skills/grow-app/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "grow-app", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill grow-app -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install wondelai/skills grow-app --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/grow-app .cursor/skills/grow-app && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "grow-app" agent skill from https://github.com/wondelai/skills/tree/main/grow-app into .cursor/skills/grow-app/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "grow-app", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/wondelai/skills.git --path grow-app--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add wondelai/skills --skill grow-app -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install wondelai/skills grow-app --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/grow-app .gemini/skills/grow-app && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "grow-app" agent skill from https://github.com/wondelai/skills/tree/main/grow-app into .gemini/skills/grow-app/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "grow-app", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install wondelai/skills grow-appInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add wondelai/skills --skill grow-app -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/grow-app .github/skills/grow-app && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "grow-app" agent skill from https://github.com/wondelai/skills/tree/main/grow-app into .github/skills/grow-app/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "grow-app", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill grow-app -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install wondelai/skills grow-app --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/grow-app .opencode/skills/grow-app && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "grow-app" agent skill from https://github.com/wondelai/skills/tree/main/grow-app into .opencode/skills/grow-app/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "grow-app", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
grow-appGuided journey from an app people sign up for and then quietly abandon to a sealed retention engine with a habit loop, an activated first run, and one metric the whole team trusts.
Grow App is an agent skill from wondelai/skills. Guided journey from an app people sign up for and then quietly abandon to a sealed retention engine with a habit loop, an activated first run, and one metric the whole team trusts. Orchestrates eight skills phase by phase - hooked-ux, improve-retention, continuous-discovery, lean-ux, inspired-product, lean-analytics, microinteractions, drive-motivation - asking the user questions at every decision point and recording results in the project docs/ folder (PRODUCT.md, METRICS.md, GROW-APP-PLAN.md) so the journey…
Its SKILL.md is about 5.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/artifact-templates.md`).
The repository describes itself as: Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io… The licence is MIT.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c172996. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Grow App loads about 5.6k tokens when it runs, and up to ~6.3k if it reads all its reference files. Until then it costs about 227 tokens; SKILL.md has 3,009 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from wondelai/skills at commit c172996, republished under its MIT licence (© wondelai). 3,009 words, ~5,584 tokens.
.claude/skills/grow-app/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Your app has users who sign up and then quietly disappear — cohorts decay, daily actives are flat, the activation funnel leaks where it always has, and nothing looks obviously broken. This journey seals the bucket: it turns first-time users into activated, then habitual, then would-miss-it users across eight interactive phases. The agent asks before every decision and records the outcome in docs/, so the work resumes across sessions instead of restarting. Growth here is an engineering and design problem, not a bigger ad budget.
Fix the leaky bucket before pouring in acquisition: habit, activation, and retention come before any growth spend. This skill sequences the eight phases, asks every decision question, and records each choice in docs/. The constituent skills carry the method — invoke them rather than improvising their frameworks.
| Phase | Skill | Question it answers | Artifact |
|---|---|---|---|
| 1 | hooked-ux | Why do users come back without us paying? | Extends docs/PRODUCT.md |
| 2 | improve-retention | Why don't new users reach the loop? | Extends docs/PRODUCT.md |
| 3 | continuous-discovery | What do our own users actually need? | Extends docs/PRODUCT.md + docs/CUSTOMER.md |
| 4 | lean-ux | Which bet is worth building? | Extends docs/EXPERIMENTS.md |
| 5 | inspired-product | Is the team building the right things? | Extends docs/PRODUCT.md |
| 6 | lean-analytics | Which single number tells the truth? | Creates docs/METRICS.md — sets the Rule 8 bar |
| 7 | microinteractions | Does it feel alive in the hand? | Extends docs/DESIGN.md |
| 8 | drive-motivation | Will engagement last, or curdle? | Extends docs/PRODUCT.md |
Phases 1-2 seal the loop and the funnel; 3-5 steer with evidence; 6 is the instrument panel; 7-8 are the finish and the ethical backstop. Take the lean-analytics baseline (Phase 6) early — before the Phase 1-2 fixes land — so every change is read against a pre-change number, then keep updating it. Habit formation is slow: read Phase 1's success against the "5% rule" (a habit has formed when 5%+ of users return unprompted), not a single cohort.
docs/GROW-APP-PLAN.md and every artifact in the Journey Map. If the tracker exists, summarize the journey state in 3-5 lines and ask which phase to enter. Done when the user has confirmed an entry point. A journey with a tracker is resumed, never restarted.docs/GROW-APP-PLAN.md with every phase statused pending | in-progress | awaiting-evidence | done | deferred: reason | skipped: reason. Done when the tracker exists and the user has confirmed the phase plan.in-progress on proceed. Done when the user chose.npx skills add wondelai/skills/<slug> --global. If the user declines, run the phase from its Brief — the minimum viable method. State which mode you are in.done.docs/. Every recommendation lands as a checkbox or a table row with owner and priority. See references/artifact-templates.md when creating a docs/ file for the first time — create it from the full skeleton (all section headings), then fill the sections your phase names.Run only on first start (no tracker). Ask:
Skip heuristics: skip Phase 5 for a solo founder with no team to realign; defer Phase 7 until the loop and activation clear their bars; run Phase 3's cadence degraded if no user access exists yet. Then create the tracker from references/artifact-templates.md with every phase statused, and confirm the plan.
Done when docs/GROW-APP-PLAN.md exists with every phase statused and the user has confirmed the plan.
Purpose: Build the engine of return — a Hook loop strong enough that users come back on an internal trigger, not a paid notification.
Brief (fallback): The Hook Model runs Trigger → Action → Variable Reward → Investment. Migrate external triggers (push, email) to internal ones (an emotion — boredom, FOMO, anxiety). Make the action trivially simple. Make the reward variable across tribe/hunt/self. Sequence investment after the reward so it raises switching cost and loads the next trigger. A loop with one weak phase stalls, not half-works.
Invoke: Use the hooked-ux skill with the core loop and how daily-active users return today. Ask it to (a) map the loop across all four phases, rate each 0-10, and name the weakest, and (b) design honest variable-reward concepts powered by data you already have, each checked against the Manipulation Matrix.
Decide with the user:
Artifact: Extend docs/PRODUCT.md ## Hook Model (trigger → action → variable reward → investment; weakest phase named). Update the tracker.
Done when: PRODUCT.md names the internal trigger and all four phases, the weakest phase and its fix are recorded, onboarding is re-engineered so a new user completes one full Hook cycle in the first session, and the user picked the fix to ship.
Purpose: Get new users to the loop by making the first meaningful action almost effortless.
Brief (fallback): B=MAP — behavior fires only when Motivation, Ability, and a Prompt converge. Motivation is unreliable; raise Ability instead. Simplicity is capped by the scarcest of six resources: time, money, physical effort, mental effort, social deviance, non-routineness. Shrink the target to a Starter Step that delivers value in under 30s, anchor it to an existing routine, and celebrate the win immediately.
Invoke: Use the improve-retention skill with the real activation flow step by step and the day-1/7/30 drop-offs. Ask for a B=MAP friction audit rating all six Ability-Chain factors, the scarcest resource named, a Starter Step redesign, and event-based prompt rules.
Decide with the user:
Artifact: Extend docs/PRODUCT.md ## Activation & Retention Plan (friction/moment | fix | owner | status). Update the tracker.
Done when: the scarcest resource is named, the Starter Step, celebration, and prompt changes are rows with owners, each day-1/7/30 drop-off is mapped to its likely B=MAP failure, and the user approved the fix list.
Purpose: Replace generic best-practice with a weekly stream of evidence about your own users.
Brief (fallback): Aim for at least one customer touchpoint per week. Build an Opportunity Solution Tree: outcome at the top → customer opportunities (needs/pains in the customer's words) → candidate solutions/experiments. Never leap outcome→solution. Interviews are story-based ("tell me about the last time you…"), captured as one-page snapshots. Test the riskiest leap-of-faith assumption first, cheaply.
Invoke: Use the continuous-discovery skill with the retention outcome and known churn patterns. Ask for an Opportunity Solution Tree, a current-state experience map of how churned users try to succeed today, a weekly story-based interview snapshot template, and an assumption map for the next planned feature.
Decide with the user:
Artifact: Extend docs/PRODUCT.md ## Opportunity Solution Tree Notes, ## Outcome Roadmap (outcome/problem | job served | priority | status), and ## Discovery Cadence; extend docs/CUSTOMER.md ## Interview Evidence (date | who | facts | commitment). Update the tracker.
Done when: the tree's outcome and top opportunities are recorded, the cadence is scheduled, the first interview snapshot template exists, and the riskiest assumption has a cheap test designed.
Purpose: Turn opportunities into falsifiable bets settled by behavior, not meetings.
Brief (fallback): Outcomes over outputs — value is the behavior change, not the deliverable. Write a hypothesis: "We believe [outcome] will happen if [persona] achieves [action] with [feature]," with the metric and threshold committed before the test. Match fidelity to risk (a paper prototype with five users finds ~85% of usability issues); reserve A/B tests for tuning a proven concept. When invalidated, remove from the backlog — don't defer.
Invoke: Use the lean-ux skill with the biggest current design debate or a top discovery opportunity. Ask for three hypothesis statements in the standard format, the lowest-fidelity experiment that could validate the top one, and its pre-committed metric, threshold, and timebox.
Decide with the user:
Artifact: Extend docs/EXPERIMENTS.md ## Experiment Cards (hypothesis, type, primary metric + threshold, guardrail, decision rule) and ## Experiment Backlog (idea | ICE | status). Update the tracker.
Done when: at least one experiment card has a pre-committed threshold and decision rule, the backlog is triaged, and the user chose the first test.
Purpose: Move the team from feature factory to outcome ownership — problems to solve, not features to ship.
Brief (fallback): Empowered teams get problems, not backlogs, and answer for outcomes. Dual-track: discovery (what's worth building — addressing value, usability, feasibility, viability) runs continuously alongside delivery. Expect 10-20 discovery iterations per shipped feature. Give the team a product vision and an outcome-based roadmap so it can decide autonomously.
Invoke: Use the inspired-product skill with the top three backlog requests and the current roadmap. Ask for an opportunity assessment of each (objective, target user, problem, success measure, alternatives) and a one-paragraph vision plus a quarter of outcome-based roadmap items.
Decide with the user:
Artifact: Extend docs/PRODUCT.md ## Vision and ## Outcome Roadmap (outcome/problem | job served | priority | status). Update the tracker.
Done when: the vision paragraph exists, each of the three requests has a build/kill verdict, and the roadmap rows are outcomes, not features.
Purpose: Point the whole team at the One Metric That Matters and expose the vanity metrics hiding the decay.
Brief (fallback): A good metric is comparative, a ratio/rate (not a cumulative total), and behavior-changing. Business model dictates which metrics matter; stage dictates sequencing (Empathy → Stickiness → Virality → Revenue → Scale). Weak retention = Stickiness stage, so retention is the OMTM — working a later stage first is the canonical mistake. Draw a line in the sand (target, date, miss response), pair the OMTM with a counter-metric, and cohort the data.
Invoke: Use the lean-analytics skill with the current dashboard/metrics and the business model. Ask it to flag vanity metrics, pick the Stickiness-stage OMTM plus a counter-metric, design a one-screen dashboard (OMTM big, ≤6 supporting), and a cohorted retention view.
Decide with the user:
Artifact: Create docs/METRICS.md with ## Stage & One Metric That Matters, ## KPI Definitions, ## Baselines & Targets, ## Funnel, and ## Cohort Notes. Update the tracker.
Done when: METRICS.md names the OMTM + counter-metric, records the line in the sand with a date, lists cohorted baselines, the vanity metrics are marked retired, the one-screen dashboard is specified, and the retention bar for the Rule 8 acquisition gate is set.
Purpose: Close the gap between an app people tolerate and one they love, in the moments they touch daily.
Brief (fallback): Every microinteraction has Trigger → Rules → Feedback → Loops & Modes. Feedback is immediate (<100ms for direct manipulation) and proportionate; animate the element the user touched over a separate toast. Map every state: empty, loading, partial, error, disabled, double-tap. Invest in one or two signature moments that pass the removal test; use long loops to retire hints for power users.
Invoke: Use the microinteractions skill with the five most-used interactions. Ask for a Trigger/Rules/Feedback/Loops audit of each, the sub-100ms feedback and missing edge-case states, and one signature moment implemented in real code.
Decide with the user:
Artifact: Extend docs/DESIGN.md ## Microinteraction Inventory (interaction | trigger/rules/feedback/loops | fix | status). Update the tracker.
Done when: the five interactions are in the inventory with their missing states and fixes, the signature moment is chosen, and each fix has a status.
Purpose: Keep the loops from curdling — engagement that runs on Autonomy, Mastery, and Purpose instead of exploitation.
Brief (fallback): For any task needing cognitive effort, "if-then" rewards crush intrinsic motivation. Lasting engagement is Autonomy (choice over what/when/how/with whom), Mastery (visible progress, flow-calibrated challenge), and Purpose (why it matters). Autonomy killers: forced tutorials, unskippable steps, mandatory notifications. Reserve rewards for meaningful milestones; prefer "now-that" recognition over "if-then" bargains.
Invoke: Use the drive-motivation skill with the app's gamification, streaks, points, and notification patterns. Ask for an AMP audit rated 0-10, every autonomy violation flagged, the point at which streaks tipped into loss aversion, and a progression redesign around real mastery and purpose.
Decide with the user:
Artifact: Extend docs/PRODUCT.md ## Activation & Retention Plan with AMP-audit rows (violation/finding | fix | owner | status). Update the tracker.
Done when: the AMP score and every autonomy violation are recorded, the reward/streak fixes are rows with owners, and the loops pass the Manipulation Matrix from Rule 8.
| Skill | Add when | Artifact |
|---|---|---|
| cold-start-problem | the app is a network or marketplace product | Extends docs/PRODUCT.md |
| monetizing-innovation | engaged users do not translate into revenue | Extends docs/OFFER.md |
| contagious | users love the app but never mention it | Extends docs/MARKETING.md |
| crossing-the-chasm | growth stalls at the early-adopter boundary | Extends docs/STRATEGY.md |
| jobs-to-be-done | usage patterns say the app is hired for a different job | Extends docs/CUSTOMER.md |
Optional phases follow the same operating rules — load and use each listed skill exactly as a core phase would; insert where the Add-when condition first becomes true. The acquisition-leaning ones — cold-start-problem, contagious, crossing-the-chasm — stay locked behind Rule 8 until retention clears the bar.
| Mistake | Fix |
|---|---|
| Buying growth before fixing retention | Pass the Stickiness gate (a flattening cohort curve) before any acquisition spend; keep acquisition phases locked per Rule 8. |
| Relying on external triggers forever | Migrate to an internal trigger via hooked-ux; treat notifications as scaffolding, not the load-bearing wall. |
| Optimizing the wrong Ability-Chain link | Rate all six factors in improve-retention and fix the scarcest resource, not the most obvious one. |
| Jumping from outcome straight to solution | Build the Opportunity Solution Tree in continuous-discovery first; the obvious feature is often the worst of five. |
| Measuring outputs, not outcomes | Instrument every release; in lean-ux and inspired-product, success is a change in user behavior, not stories shipped. |
| Gamifying with points for everything | Reserve rewards for meaningful milestones and run the drive-motivation AMP audit; "if-then" rewards crowd out your power users. |
Close the tracker: every phase done or skipped, with Next Actions carried into PRODUCT.md, METRICS.md, and EXPERIMENTS.md. Then route forward:
improve-app skill.grow-business skill.© wondelai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in grow-app of wondelai/skills.
Open the folder on GitHubat commit c172996
Grow App next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Grow App this skillwondelai/skills | 2.4k | — | ~5.6k | Automated safety check: Pass | MIT | |
| Document Signingasgeirtj/system_prompts_leaks | 69k | — | ~1.5k | Automated safety check: Pass | CC0-1.0 | |
| Write Guidevercel/next.js | 143k | — | ~1.6k | Automated safety check: Pass | MIT | |
| Design Guidepaperclipai/paperclip | 99k | 1 repos | ~3.1k | Automated safety check: Pass | MIT | |
| Write Guidesremix-run/remix | 33k | — | ~2.6k | Automated safety check: Pass | MIT | |
| Customer Journey Mapphuryn/pm-skills | 27k | — | ~816 | Automated safety check: Pass | MIT |
asgeirtj/system_prompts_leaks
Review documents for signature or prepare a signing packet; verify fields and recipients while keeping sending and signing under explicit user authorization.
vercel/next.js
Generates technical guides that teach real-world use cases through progressive examples.
paperclipai/paperclip
Paperclip UI design system guide for building consistent, reusable frontend components.
remix-run/remix
Write, rewrite, or audit Remix guide chapters in the voice of docs/guides/app/actions/docs/chapters/01-start-here.md.
phuryn/pm-skills
Create an end-to-end customer journey map with stages, touchpoints, emotions, pain points, and opportunities.
affaan-m/ECC
在回答之前先读取仓库的实时状态,引导用户了解 ECC 当前的 agents、skills、命令、hooks、规则、安装配置档案以及项目接入流程。
wondelai/skills
Navigate the technology adoption lifecycle from early adopters to mainstream market.
wondelai/skills
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models.
wondelai/skills
Run a structured 5-day process to prototype, test, and validate product ideas with real users.
wondelai/skills
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment).
wondelai/skills
Diagnose and fix retention problems using behavior design (B=MAP).
wondelai/skills
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation".
Guided journey from an app people sign up for and then quietly abandon to a sealed retention engine with a habit loop, an activated first run, and one metric the whole team trusts. Grow App is an agent skill from wondelai/skills. Guided journey from an app people sign up for and then quietly abandon to a sealed retention engine with a habit loop, an activated first run, and one metric the whole team trusts.
Grow App fits situations like: the user wants to lift activation and retention; design a habit loop; fix a leaky onboarding funnel; says users sign up then disappear.
Run `npx skills add wondelai/skills --skill grow-app -a claude-code`. Or copy the skill folder (grow-app in wondelai/skills) into .claude/skills/grow-app in your project. Claude Code loads it when a task matches its description.
Run `npx skills add wondelai/skills --skill grow-app -a codex`. Or copy the skill folder (grow-app in wondelai/skills) into .agents/skills/grow-app in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add wondelai/skills --skill grow-app -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/grow-app, .gemini/skills/grow-app, .github/skills/grow-app and .opencode/skills/grow-app in your project.
Going by SKILL.md and its folder, Grow App needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Grow App is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.6k tokens (SKILL.md is roughly 22k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 683 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Grow App: Document Signing (asgeirtj/system_prompts_leaks, 69k stars), Write Guide (vercel/next.js, 143k stars), Design Guide (paperclipai/paperclip, 99k stars) and Write Guides (remix-run/remix, 33k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
wondelai (a GitHub organization) maintains it in wondelai/skills, which has 2,371 GitHub stars. The repository holds 62 skills in this directory. The repository was last updated on September 10, 2026.
Source: wondelai/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.