Agent skill

3D Production Routing

by witnesstodark in witnesstodark/mr-mak-workspace

Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.

MITAuto-check passedGame Development

Install 3D Production Routing

skills CLI
$ npx skills add witnesstodark/mr-mak-workspace --skill 3d-production-routing -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install witnesstodark/mr-mak-workspace 3d-production-routing --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/3d-production-routing .claude/skills/3d-production-routing && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
3d-production-routing
GitHub stars
347
Token cost
~503 tokens
SKILL.md length
225 words
Files
1
Skills in repo
19
Repo updated
First seen
Licence
MIT

At a glance

Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.

  • Game Development work in your project
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

3D Production Routing is an agent skill from witnesstodark/mr-mak-workspace. Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.

Its SKILL.md is about 500 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. The repository describes itself as: A local desktop workspace for Codex and Claude Code, with project reports, creative skills and optional voice. The licence is MIT.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/3d-production-routing”

What it can do on your machine

Read from SKILL.md and the folder at commit c7c9fbf. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

3D Production Routing loads about 503 tokens when it runs. Until then it costs about 35 tokens; SKILL.md has 225 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~35
When it runs · the whole SKILL.md, loaded when a task matches
~503

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from witnesstodark/mr-mak-workspace at commit c7c9fbf, republished under its MIT licence (© witnesstodark). 225 words, ~503 tokens.

Download SKILL.mdSave it as .claude/skills/3d-production-routing/SKILL.md (or your agent's skills folder).
name
3d-production-routing
description
Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.

Route 3D production

Start with the intended deliverable: image reference, editable geometry, textured mesh, material maps, rigged character or engine-ready animation. Inspect the supplied assets and the target engine before selecting a route.

NeedSkill
Explore silhouettes or edit an accepted imageimage-reference-workflow
Front sheet, parts and modeling referencescharacter-sheet-pipeline
Generate images, meshes, material maps or video through fal.aifal-ai-generation
Work through an existing Higgsfield accounthiggsfield-workflow
Editable procedural geometry in Three.jsimg2threejs
Validate and deliver a PBR materialmaterials-to-game
Analyze motion timingmotion-reference-workflow or video-watch
Rig, skin, animate and export in Blenderblender-game-animation
Integrate clips and locomotion transitions in an enginegame-animation-integration
Plan and implement event-driven visual effectsgame-vfx-workflow
Develop a HUD or menu from concept through live game stategame-ui-workflow
Design and validate a playable levelgame-level-design
Select and integrate game soundsgame-audio-workflow
Verify the result in the actual gamegameplay-visual-review

Read the selected skill before execution. Its presence does not mean its MCP, CLI, account or editor is connected. Inspect live capabilities and exact model schemas; keep provider choices and accepted references from the current task.

For a game asset, separate concept acceptance from mesh acceptance. Verify topology, scale, materials, rig, root motion and engine import as applicable. A successful API request or attractive render is not an engine handoff. Record the chosen route and acceptance criteria in the current project card.

© witnesstodark, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/3d-production-routing of witnesstodark/mr-mak-workspace.

Open the folder on GitHubat commit c7c9fbf

Compare with similar skills

3D Production Routing next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

3D Production Routing compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
3D Production Routing this skillwitnesstodark/mr-mak-workspace347—~503Automated safety check: PassMIT
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about 3D Production Routing

What does 3D Production Routing do?

Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review. 3D Production Routing is an agent skill from witnesstodark/mr-mak-workspace. Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.

When should I use 3D Production Routing?

3D Production Routing fits situations like: game Development work in your project.

How do I install 3D Production Routing in Claude Code?

Run `npx skills add witnesstodark/mr-mak-workspace --skill 3d-production-routing -a claude-code`. Or copy the skill folder (.agents/skills/3d-production-routing in witnesstodark/mr-mak-workspace) into .claude/skills/3d-production-routing in your project. Claude Code loads it when a task matches its description.

How do I install 3D Production Routing in Codex?

Run `npx skills add witnesstodark/mr-mak-workspace --skill 3d-production-routing -a codex`. Or copy the skill folder (.agents/skills/3d-production-routing in witnesstodark/mr-mak-workspace) into .agents/skills/3d-production-routing in your project. Codex loads it when a task matches its description.

Can I use 3D Production Routing in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add witnesstodark/mr-mak-workspace --skill 3d-production-routing -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/3d-production-routing, .gemini/skills/3d-production-routing, .github/skills/3d-production-routing and .opencode/skills/3d-production-routing in your project.

What does 3D Production Routing need to run?

SKILL.md names no scripts, command-line tools or credentials: 3D Production Routing is instructions for the agent only.

Does 3D Production Routing access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is 3D Production Routing safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does 3D Production Routing use?

3D Production Routing is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does 3D Production Routing use?

About 503 tokens (SKILL.md is roughly 2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to 3D Production Routing?

Skills that share tags, products or a category with 3D Production Routing: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains 3D Production Routing?

witnesstodark (a GitHub user) maintains it in witnesstodark/mr-mak-workspace, which has 347 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 9, 2026.

Source: witnesstodark/mr-mak-workspace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.